X-Git-Url: http://git.pk910.de/?p=ircu2.10.12-pk.git;a=blobdiff_plain;f=ircd%2Fchannel.c;fp=ircd%2Fchannel.c;h=9c0f192d2a3cd79502fda636e5d7ada15bfaec89;hp=0000000000000000000000000000000000000000;hb=0400a5a6479398d82526785c18c0df8bc8b92dce;hpb=d17e10da972ce5776c60b4c317267c6abe0e1ead diff --git a/ircd/channel.c b/ircd/channel.c new file mode 100644 index 0000000..9c0f192 --- /dev/null +++ b/ircd/channel.c @@ -0,0 +1,3649 @@ +/* + * IRC - Internet Relay Chat, ircd/channel.c + * Copyright (C) 1990 Jarkko Oikarinen and + * University of Oulu, Co Center + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 1, or (at your option) + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + */ +/** @file + * @brief Channel management and maintenance + * @version $Id$ + */ +#include "config.h" + +#include "channel.h" +#include "client.h" +#include "destruct_event.h" +#include "hash.h" +#include "ircd.h" +#include "ircd_alloc.h" +#include "ircd_chattr.h" +#include "ircd_defs.h" +#include "ircd_features.h" +#include "ircd_log.h" +#include "ircd_reply.h" +#include "ircd_snprintf.h" +#include "ircd_string.h" +#include "list.h" +#include "match.h" +#include "msg.h" +#include "msgq.h" +#include "numeric.h" +#include "numnicks.h" +#include "querycmds.h" +#include "s_bsd.h" +#include "s_conf.h" +#include "s_debug.h" +#include "s_misc.h" +#include "s_user.h" +#include "send.h" +#include "struct.h" +#include "sys.h" +#include "whowas.h" + +/* #include -- Now using assert in ircd_log.h */ +#include +#include +#include + +/** Linked list containing the full list of all channels */ +struct Channel* GlobalChannelList = 0; + +/** Number of struct Membership*'s allocated */ +static unsigned int membershipAllocCount; +/** Freelist for struct Membership*'s */ +static struct Membership* membershipFreeList; +/** Freelist for struct Ban*'s */ +static struct Ban* free_bans; +/** Number of ban structures allocated. */ +static size_t bans_alloc; +/** Number of ban structures in use. */ +static size_t bans_inuse; + +#if !defined(NDEBUG) +/** return the length (>=0) of a chain of links. + * @param lp pointer to the start of the linked list + * @return the number of items in the list + */ +static int list_length(struct SLink *lp) +{ + int count = 0; + + for (; lp; lp = lp->next) + ++count; + return count; +} +#endif + +/** Set the mask for a ban, checking for IP masks. + * @param[in,out] ban Ban structure to modify. + * @param[in] banstr Mask to ban. + */ +static void +set_ban_mask(struct Ban *ban, const char *banstr) +{ + char *sep; + assert(banstr != NULL); + ircd_strncpy(ban->banstr, banstr, sizeof(ban->banstr) - 1); + sep = strrchr(banstr, '@'); + if (sep) { + ban->nu_len = sep - banstr; + if (ipmask_parse(sep + 1, &ban->address, &ban->addrbits)) + ban->flags |= BAN_IPMASK; + } +} + +/** Allocate a new Ban structure. + * @param[in] banstr Ban mask to use. + * @return Newly allocated ban. + */ +struct Ban * +make_ban(const char *banstr) +{ + struct Ban *ban; + if (free_bans) { + ban = free_bans; + free_bans = free_bans->next; + } + else if (!(ban = MyMalloc(sizeof(*ban)))) + return NULL; + else + bans_alloc++; + bans_inuse++; + memset(ban, 0, sizeof(*ban)); + set_ban_mask(ban, banstr); + return ban; +} + +/** Deallocate a ban structure. + * @param[in] ban Ban to deallocate. + */ +void +free_ban(struct Ban *ban) +{ + ban->next = free_bans; + free_bans = ban; + bans_inuse--; +} + +/** Report ban usage to \a cptr. + * @param[in] cptr Client requesting information. + */ +void bans_send_meminfo(struct Client *cptr) +{ + struct Ban *ban; + size_t num_free; + for (num_free = 0, ban = free_bans; ban; ban = ban->next) + num_free++; + send_reply(cptr, SND_EXPLICIT | RPL_STATSDEBUG, ":Bans: inuse %zu(%zu) free %zu alloc %zu", + bans_inuse, bans_inuse * sizeof(*ban), num_free, bans_alloc); +} + +/** return the struct Membership* that represents a client on a channel + * This function finds a struct Membership* which holds the state about + * a client on a specific channel. The code is smart enough to iterate + * over the channels a user is in, or the users in a channel to find the + * user depending on which is likely to be more efficient. + * + * @param chptr pointer to the channel struct + * @param cptr pointer to the client struct + * + * @returns pointer to the struct Membership representing this client on + * this channel. Returns NULL if the client is not on the channel. + * Returns NULL if the client is actually a server. + * @see find_channel_member() + */ +struct Membership* find_member_link(struct Channel* chptr, const struct Client* cptr) +{ + struct Membership *m; + assert(0 != cptr); + assert(0 != chptr); + + /* Servers don't have member links */ + if (IsServer(cptr)||IsMe(cptr)) + return 0; + + /* +k users are typically on a LOT of channels. So we iterate over who + * is in the channel. X/W are +k and are in about 5800 channels each. + * however there are typically no more than 1000 people in a channel + * at a time. + */ + if (IsChannelService(cptr)) { + m = chptr->members; + while (m) { + assert(m->channel == chptr); + if (m->user == cptr) + return m; + m = m->next_member; + } + } + /* Users on the other hand aren't allowed on more than 15 channels. 50% + * of users that are on channels are on 2 or less, 95% are on 7 or less, + * and 99% are on 10 or less. + */ + else { + m = (cli_user(cptr))->channel; + while (m) { + assert(m->user == cptr); + if (m->channel == chptr) + return m; + m = m->next_channel; + } + } + return 0; +} + +/** Find the client structure for a nick name (user) + * Find the client structure for a nick name (user) + * using history mechanism if necessary. If the client is not found, an error + * message (NO SUCH NICK) is generated. If the client was found + * through the history, chasing will be 1 and otherwise 0. + * + * This function was used extensively in the P09 days, and since we now have + * numeric nicks is no longer quite as important. + * + * @param sptr Pointer to the client that has requested the search + * @param user a string representing the client to be found + * @param chasing a variable set to 0 if the user was found directly, + * 1 otherwise + * @returns a pointer the client, or NULL if the client wasn't found. + */ +struct Client* find_chasing(struct Client* sptr, const char* user, int* chasing) +{ + struct Client* who = FindClient(user); + + if (chasing) + *chasing = 0; + if (who) + return who; + + if (!(who = get_history(user, feature_int(FEAT_KILLCHASETIMELIMIT)))) { + send_reply(sptr, ERR_NOSUCHNICK, user); + return 0; + } + if (chasing) + *chasing = 1; + return who; +} + +/** Decrement the count of users, and free if empty. + * Subtract one user from channel i (and free channel * block, if channel + * became empty). + * + * @param chptr The channel to subtract one from. + * + * @returns true (1) if channel still has members. + * false (0) if the channel is now empty. + */ +int sub1_from_channel(struct Channel* chptr) +{ + if (chptr->users > 1) /* Can be 0, called for an empty channel too */ + { + assert(0 != chptr->members); + --chptr->users; + return 1; + } + + chptr->users = 0; + + /* + * Also channels without Apass set need to be kept alive, + * otherwise Bad Guys(tm) would be able to takeover + * existing channels too easily, and then set an Apass! + * However, if a channel without Apass becomes empty + * then we try to be kind to them and remove possible + * limiting modes. + */ + chptr->mode.mode &= ~MODE_INVITEONLY; + chptr->mode.limit = 0; + /* + * We do NOT reset a possible key or bans because when + * the 'channel owners' can't get in because of a key + * or ban then apparently there was a fight/takeover + * on the channel and we want them to contact IRC opers + * who then will educate them on the use of Apass/Upass. + */ + if (!chptr->mode.apass[0]) /* If no Apass, reset all modes. */ + { + struct Ban *link, *next; + chptr->mode.mode = 0; + *chptr->mode.key = '\0'; + while (chptr->invites) + del_invite(chptr->invites->value.cptr, chptr); + for (link = chptr->banlist; link; link = next) { + next = link->next; + free_ban(link); + } + chptr->banlist = NULL; + + /* Immediately destruct empty -A channels if not using apass. */ + if (!feature_bool(FEAT_OPLEVELS)) + { + destruct_channel(chptr); + return 0; + } + } + if (TStime() - chptr->creationtime < 172800) /* Channel younger than 48 hours? */ + schedule_destruct_event_1m(chptr); /* Get rid of it in approximately 4-5 minutes */ + else + schedule_destruct_event_48h(chptr); /* Get rid of it in approximately 48 hours */ + + return 0; +} + +/** Destroy an empty channel + * This function destroys an empty channel, removing it from hashtables, + * and removing any resources it may have consumed. + * + * @param chptr The channel to destroy + * + * @returns 0 (success) + * + * FIXME: Change to return void, this function never fails. + */ +int destruct_channel(struct Channel* chptr) +{ + struct Ban *ban, *next; + + assert(0 == chptr->members); + + /* + * Now, find all invite links from channel structure + */ + while (chptr->invites) + del_invite(chptr->invites->value.cptr, chptr); + + for (ban = chptr->banlist; ban; ban = next) + { + next = ban->next; + free_ban(ban); + } + if (chptr->prev) + chptr->prev->next = chptr->next; + else + GlobalChannelList = chptr->next; + if (chptr->next) + chptr->next->prev = chptr->prev; + hRemChannel(chptr); + --UserStats.channels; + /* + * make sure that channel actually got removed from hash table + */ + assert(chptr->hnext == chptr); + MyFree(chptr); + return 0; +} + +/** returns Membership * if a person is joined and not a zombie + * @param cptr Client + * @param chptr Channel + * @returns pointer to the client's struct Membership * on the channel if that + * user is a full member of the channel, or NULL otherwise. + * + * @see find_member_link() + */ +struct Membership* find_channel_member(struct Client* cptr, struct Channel* chptr) +{ + struct Membership* member; + assert(0 != chptr); + + member = find_member_link(chptr, cptr); + return (member && !IsZombie(member)) ? member : 0; +} + +/** Searches for a ban from a ban list that matches a user. + * @param[in] cptr The client to test. + * @param[in] banlist The list of bans to test. + * @return Pointer to a matching ban, or NULL if none exit. + */ +struct Ban *find_ban(struct Client *cptr, struct Ban *banlist) +{ + char nu[NICKLEN + USERLEN + 2]; + char tmphost[HOSTLEN + 1]; + char iphost[SOCKIPLEN + 1]; + char *hostmask; + char *sr; + struct Ban *found; + + /* Build nick!user and alternate host names. */ + ircd_snprintf(0, nu, sizeof(nu), "%s!%s", + cli_name(cptr), cli_user(cptr)->username); + ircd_ntoa_r(iphost, &cli_ip(cptr)); + if (!IsAccount(cptr)) + sr = NULL; + else if (HasHiddenHost(cptr)) + sr = cli_user(cptr)->realhost; + else + { + ircd_snprintf(0, tmphost, HOSTLEN, "%s.%s", + cli_user(cptr)->account, feature_str(FEAT_HIDDEN_HOST)); + sr = tmphost; + } + + /* Walk through ban list. */ + for (found = NULL; banlist; banlist = banlist->next) { + int res; + /* If we have found a positive ban already, only consider exceptions. */ + if (found && !(banlist->flags & BAN_EXCEPTION)) + continue; + /* Compare nick!user portion of ban. */ + banlist->banstr[banlist->nu_len] = '\0'; + res = match(banlist->banstr, nu); + banlist->banstr[banlist->nu_len] = '@'; + if (res) + continue; + /* Compare host portion of ban. */ + hostmask = banlist->banstr + banlist->nu_len + 1; + if (!((banlist->flags & BAN_IPMASK) + && ipmask_check(&cli_ip(cptr), &banlist->address, banlist->addrbits)) + && match(hostmask, cli_user(cptr)->host) + && !(sr && !match(hostmask, sr))) + continue; + /* If an exception matches, no ban can match. */ + if (banlist->flags & BAN_EXCEPTION) + return NULL; + /* Otherwise, remember this ban but keep searching for an exception. */ + found = banlist; + } + return found; +} + +/** + * This function returns true if the user is banned on the said channel. + * This function will check the ban cache if applicable, otherwise will + * do the comparisons and cache the result. + * + * @param[in] member The Membership to test for banned-ness. + * @return Non-zero if the member is banned, zero if not. + */ +static int is_banned(struct Membership* member) +{ + if (IsBanValid(member)) + return IsBanned(member); + + SetBanValid(member); + if (find_ban(member->user, member->channel->banlist)) { + SetBanned(member); + return 1; + } else { + ClearBanned(member); + return 0; + } +} + +/** add a user to a channel. + * adds a user to a channel by adding another link to the channels member + * chain. + * + * @param chptr The channel to add to. + * @param who The user to add. + * @param flags The flags the user gets initially. + * @param oplevel The oplevel the user starts with. + */ +void add_user_to_channel(struct Channel* chptr, struct Client* who, + unsigned int flags, int oplevel) +{ + assert(0 != chptr); + assert(0 != who); + + if (cli_user(who)) { + + struct Membership* member = membershipFreeList; + if (member) + membershipFreeList = member->next_member; + else { + member = (struct Membership*) MyMalloc(sizeof(struct Membership)); + ++membershipAllocCount; + } + + assert(0 != member); + member->user = who; + member->channel = chptr; + member->status = flags; + SetOpLevel(member, oplevel); + + member->next_member = chptr->members; + if (member->next_member) + member->next_member->prev_member = member; + member->prev_member = 0; + chptr->members = member; + + member->next_channel = (cli_user(who))->channel; + if (member->next_channel) + member->next_channel->prev_channel = member; + member->prev_channel = 0; + (cli_user(who))->channel = member; + + if (chptr->destruct_event) + remove_destruct_event(chptr); + ++chptr->users; + ++((cli_user(who))->joined); + } +} + +/** Remove a person from a channel, given their Membership* + * + * @param member A member of a channel. + * + * @returns true if there are more people in the channel. + */ +static int remove_member_from_channel(struct Membership* member) +{ + struct Channel* chptr; + assert(0 != member); + chptr = member->channel; + /* + * unlink channel member list + */ + if (member->next_member) + member->next_member->prev_member = member->prev_member; + if (member->prev_member) + member->prev_member->next_member = member->next_member; + else + member->channel->members = member->next_member; + + /* + * If this is the last delayed-join user, may have to clear WASDELJOINS. + */ + if (IsDelayedJoin(member)) + CheckDelayedJoins(chptr); + + /* + * unlink client channel list + */ + if (member->next_channel) + member->next_channel->prev_channel = member->prev_channel; + if (member->prev_channel) + member->prev_channel->next_channel = member->next_channel; + else + (cli_user(member->user))->channel = member->next_channel; + + --(cli_user(member->user))->joined; + + member->next_member = membershipFreeList; + membershipFreeList = member; + + return sub1_from_channel(chptr); +} + +/** Check if all the remaining members on the channel are zombies + * + * @returns False if the channel has any non zombie members, True otherwise. + * @see \ref zombie + */ +static int channel_all_zombies(struct Channel* chptr) +{ + struct Membership* member; + + for (member = chptr->members; member; member = member->next_member) { + if (!IsZombie(member)) + return 0; + } + return 1; +} + + +/** Remove a user from a channel + * This is the generic entry point for removing a user from a channel, this + * function will remove the client from the channel, and destroy the channel + * if there are no more normal users left. + * + * @param cptr The client + * @param chptr The channel + */ +void remove_user_from_channel(struct Client* cptr, struct Channel* chptr) +{ + + struct Membership* member; + assert(0 != chptr); + + if ((member = find_member_link(chptr, cptr))) { + if (remove_member_from_channel(member)) { + if (channel_all_zombies(chptr)) { + /* + * XXX - this looks dangerous but isn't if we got the referential + * integrity right for channels + */ + while (remove_member_from_channel(chptr->members)) + ; + } + } + } +} + +/** Remove a user from all channels they are on. + * + * This function removes a user from all channels they are on. + * + * @param cptr The client to remove. + */ +void remove_user_from_all_channels(struct Client* cptr) +{ + struct Membership* chan; + assert(0 != cptr); + assert(0 != cli_user(cptr)); + + while ((chan = (cli_user(cptr))->channel)) + remove_user_from_channel(cptr, chan->channel); +} + +/** Check if this user is a legitimate chanop + * + * @param cptr Client to check + * @param chptr Channel to check + * + * @returns True if the user is a chanop (And not a zombie), False otherwise. + * @see \ref zombie + */ +int is_chan_op(struct Client *cptr, struct Channel *chptr) +{ + struct Membership* member; + assert(chptr); + if ((member = find_member_link(chptr, cptr))) + return (!IsZombie(member) && IsChanOp(member)); + + return 0; +} + +/** Check if a user is a Zombie on a specific channel. + * + * @param cptr The client to check. + * @param chptr The channel to check. + * + * @returns True if the client (cptr) is a zombie on the channel (chptr), + * False otherwise. + * + * @see \ref zombie + */ +int is_zombie(struct Client *cptr, struct Channel *chptr) +{ + struct Membership* member; + + assert(0 != chptr); + + if ((member = find_member_link(chptr, cptr))) + return IsZombie(member); + return 0; +} + +/** Returns if a user has voice on a channel. + * + * @param cptr The client + * @param chptr The channel + * + * @returns True if the client (cptr) is voiced on (chptr) and is not a zombie. + * @see \ref zombie + */ +int has_voice(struct Client* cptr, struct Channel* chptr) +{ + struct Membership* member; + + assert(0 != chptr); + if ((member = find_member_link(chptr, cptr))) + return (!IsZombie(member) && HasVoice(member)); + + return 0; +} + +/** Can this member send to a channel + * + * A user can speak on a channel iff: + *
    + *
  1. They didn't use the Apass to gain ops. + *
  2. They are op'd or voice'd. + *
  3. You aren't banned. + *
  4. The channel isn't +m + *
  5. The channel isn't +n or you are on the channel. + *
+ * + * This function will optionally reveal a user on a delayed join channel if + * they are allowed to send to the channel. + * + * @param member The membership of the user + * @param reveal If true, the user will be "revealed" on a delayed + * joined channel. + * + * @returns True if the client can speak on the channel. + */ +int member_can_send_to_channel(struct Membership* member, int reveal) +{ + assert(0 != member); + + /* Do not check for users on other servers: This should be a + * temporary desynch, or maybe they are on an older server, but + * we do not want to send ERR_CANNOTSENDTOCHAN more than once. + */ + if (!MyUser(member->user)) + { + if (IsDelayedJoin(member) && reveal) + RevealDelayedJoin(member); + return 1; + } + + /* Discourage using the Apass to get op. They should use the Upass. */ + if (IsChannelManager(member) && member->channel->mode.apass[0]) + return 0; + + /* If you have voice or ops, you can speak. */ + if (IsVoicedOrOpped(member)) + return 1; + + /* + * If it's moderated, and you aren't a privileged user, you can't + * speak. + */ + if (member->channel->mode.mode & MODE_MODERATED) + return 0; + + /* If only logged in users may join and you're not one, you can't speak. */ + if (member->channel->mode.mode & MODE_REGONLY && !IsAccount(member->user)) + return 0; + + /* If you're banned then you can't speak either. */ + if (is_banned(member)) + return 0; + + if (IsDelayedJoin(member) && reveal) + RevealDelayedJoin(member); + + return 1; +} + +/** Check if a client can send to a channel. + * + * Has the added check over member_can_send_to_channel() of servers can + * always speak. + * + * @param cptr The client to check + * @param chptr The channel to check + * @param reveal If the user should be revealed (see + * member_can_send_to_channel()) + * + * @returns true if the client is allowed to speak on the channel, false + * otherwise + * + * @see member_can_send_to_channel() + */ +int client_can_send_to_channel(struct Client *cptr, struct Channel *chptr, int reveal) +{ + struct Membership *member; + assert(0 != cptr); + /* + * Servers can always speak on channels. + */ + if (IsServer(cptr)) + return 1; + + member = find_channel_member(cptr, chptr); + + /* + * You can't speak if you're off channel, and it is +n (no external messages) + * or +m (moderated). + */ + if (!member) { + if ((chptr->mode.mode & (MODE_NOPRIVMSGS|MODE_MODERATED)) || + ((chptr->mode.mode & MODE_REGONLY) && !IsAccount(cptr))) + return 0; + else + return !find_ban(cptr, chptr->banlist); + } + return member_can_send_to_channel(member, reveal); +} + +/** Returns the name of a channel that prevents the user from changing nick. + * if a member and not (opped or voiced) and (banned or moderated), return + * the name of the first channel banned on. + * + * @param cptr The client + * + * @returns the name of the first channel banned on, or NULL if the user + * can change nicks. + */ +const char* find_no_nickchange_channel(struct Client* cptr) +{ + if (MyUser(cptr)) { + struct Membership* member; + for (member = (cli_user(cptr))->channel; member; + member = member->next_channel) { + if (IsVoicedOrOpped(member)) + continue; + if ((member->channel->mode.mode & MODE_MODERATED) + || (member->channel->mode.mode & MODE_REGONLY && !IsAccount(cptr)) + || is_banned(member)) + return member->channel->chname; + } + } + return 0; +} + + +/** Fill mbuf/pbuf with modes from chptr + * write the "simple" list of channel modes for channel chptr onto buffer mbuf + * with the parameters in pbuf as visible by cptr. + * + * This function will hide keys from non-op'd, non-server clients. + * + * @param cptr The client to generate the mode for. + * @param mbuf The buffer to write the modes into. + * @param pbuf The buffer to write the mode parameters into. + * @param buflen The length of the buffers. + * @param chptr The channel to get the modes from. + * @param member The membership of this client on this channel (or NULL + * if this client isn't on this channel) + * + */ +void channel_modes(struct Client *cptr, char *mbuf, char *pbuf, int buflen, + struct Channel *chptr, struct Membership *member) +{ + int previous_parameter = 0; + + assert(0 != mbuf); + assert(0 != pbuf); + assert(0 != chptr); + + *mbuf++ = '+'; + if (chptr->mode.mode & MODE_SECRET) + *mbuf++ = 's'; + else if (chptr->mode.mode & MODE_PRIVATE) + *mbuf++ = 'p'; + if (chptr->mode.mode & MODE_MODERATED) + *mbuf++ = 'm'; + if (chptr->mode.mode & MODE_TOPICLIMIT) + *mbuf++ = 't'; + if (chptr->mode.mode & MODE_INVITEONLY) + *mbuf++ = 'i'; + if (chptr->mode.mode & MODE_NOPRIVMSGS) + *mbuf++ = 'n'; + if (chptr->mode.mode & MODE_REGONLY) + *mbuf++ = 'r'; + if (chptr->mode.mode & MODE_DELJOINS) + *mbuf++ = 'D'; + else if (MyUser(cptr) && (chptr->mode.mode & MODE_WASDELJOINS)) + *mbuf++ = 'd'; + if (chptr->mode.mode & MODE_REGISTERED) + *mbuf++ = 'R'; + if (chptr->mode.limit) { + *mbuf++ = 'l'; + ircd_snprintf(0, pbuf, buflen, "%u", chptr->mode.limit); + previous_parameter = 1; + } + + if (*chptr->mode.key) { + *mbuf++ = 'k'; + if (previous_parameter) + strcat(pbuf, " "); + if (is_chan_op(cptr, chptr) || IsServer(cptr)) { + strcat(pbuf, chptr->mode.key); + } else + strcat(pbuf, "*"); + previous_parameter = 1; + } + if (*chptr->mode.apass) { + *mbuf++ = 'A'; + if (previous_parameter) + strcat(pbuf, " "); + if (IsServer(cptr)) { + strcat(pbuf, chptr->mode.apass); + } else + strcat(pbuf, "*"); + previous_parameter = 1; + } + if (*chptr->mode.upass) { + *mbuf++ = 'U'; + if (previous_parameter) + strcat(pbuf, " "); + if (IsServer(cptr) || (member && IsChanOp(member) && OpLevel(member) == 0)) { + strcat(pbuf, chptr->mode.upass); + } else + strcat(pbuf, "*"); + } + *mbuf = '\0'; +} + +/** Compare two members oplevel + * + * @param mp1 Pointer to a pointer to a membership + * @param mp2 Pointer to a pointer to a membership + * + * @returns 0 if equal, -1 if mp1 is lower, +1 otherwise. + * + * Used for qsort(3). + */ +int compare_member_oplevel(const void *mp1, const void *mp2) +{ + struct Membership const* member1 = *(struct Membership const**)mp1; + struct Membership const* member2 = *(struct Membership const**)mp2; + if (member1->oplevel == member2->oplevel) + return 0; + return (member1->oplevel < member2->oplevel) ? -1 : 1; +} + +/* send "cptr" a full list of the modes for channel chptr. + * + * Sends a BURST line to cptr, bursting all the modes for the channel. + * + * @param cptr Client pointer + * @param chptr Channel pointer + */ +void send_channel_modes(struct Client *cptr, struct Channel *chptr) +{ + /* The order in which modes are generated is now mandatory */ + static unsigned int current_flags[4] = + { 0, CHFL_VOICE, CHFL_CHANOP, CHFL_CHANOP | CHFL_VOICE }; + int first = 1; + int full = 1; + int flag_cnt = 0; + int new_mode = 0; + size_t len; + struct Membership* member; + struct Ban* lp2; + char modebuf[MODEBUFLEN]; + char parabuf[MODEBUFLEN]; + struct MsgBuf *mb; + int number_of_ops = 0; + int opped_members_index = 0; + struct Membership** opped_members = NULL; + int last_oplevel = 0; + int send_oplevels = 0; + + assert(0 != cptr); + assert(0 != chptr); + + if (IsLocalChannel(chptr->chname)) + return; + + member = chptr->members; + lp2 = chptr->banlist; + + *modebuf = *parabuf = '\0'; + channel_modes(cptr, modebuf, parabuf, sizeof(parabuf), chptr, 0); + + for (first = 1; full; first = 0) /* Loop for multiple messages */ + { + full = 0; /* Assume by default we get it + all in one message */ + + /* (Continued) prefix: " B " */ + /* is there any better way we can do this? */ + mb = msgq_make(&me, "%C " TOK_BURST " %H %Tu", &me, chptr, + chptr->creationtime); + + if (first && modebuf[1]) /* Add simple modes (Aiklmnpstu) + if first message */ + { + /* prefix: " B [ [ ]]" */ + msgq_append(&me, mb, " %s", modebuf); + + if (*parabuf) + msgq_append(&me, mb, " %s", parabuf); + } + + /* + * Attach nicks, comma separated " nick[:modes],nick[:modes],..." + * + * First find all opless members. + * Run 2 times over all members, to group the members with + * and without voice together. + * Then run 2 times over all opped members (which are ordered + * by op-level) to also group voice and non-voice together. + */ + for (first = 1; flag_cnt < 4; new_mode = 1, ++flag_cnt) + { + while (member) + { + if (flag_cnt < 2 && IsChanOp(member)) + { + /* + * The first loop (to find all non-voice/op), we count the ops. + * The second loop (to find all voiced non-ops), store the ops + * in a dynamic array. + */ + if (flag_cnt == 0) + ++number_of_ops; + else + opped_members[opped_members_index++] = member; + /* We also send oplevels if anyone is below the weakest level. */ + if (OpLevel(member) < MAXOPLEVEL) + send_oplevels = 1; + } + /* Only handle the members with the flags that we are interested in. */ + if ((member->status & CHFL_VOICED_OR_OPPED) == current_flags[flag_cnt]) + { + if (msgq_bufleft(mb) < NUMNICKLEN + 3 + MAXOPLEVELDIGITS) + /* The 3 + MAXOPLEVELDIGITS is a possible ",:v999". */ + { + full = 1; /* Make sure we continue after + sending it so far */ + /* Ensure the new BURST line contains the current + * ":mode", except when there is no mode yet. */ + new_mode = (flag_cnt > 0) ? 1 : 0; + break; /* Do not add this member to this message */ + } + msgq_append(&me, mb, "%c%C", first ? ' ' : ',', member->user); + first = 0; /* From now on, use commas to add new nicks */ + + /* + * Do we have a nick with a new mode ? + * Or are we starting a new BURST line? + */ + if (new_mode) + { + /* + * This means we are at the _first_ member that has only + * voice, or the first member that has only ops, or the + * first member that has voice and ops (so we get here + * at most three times, plus once for every start of + * a continued BURST line where only these modes is current. + * In the two cases where the current mode includes ops, + * we need to add the _absolute_ value of the oplevel to the mode. + */ + char tbuf[3 + MAXOPLEVELDIGITS] = ":"; + int loc = 1; + + if (HasVoice(member)) /* flag_cnt == 1 or 3 */ + tbuf[loc++] = 'v'; + if (IsChanOp(member)) /* flag_cnt == 2 or 3 */ + { + /* append the absolute value of the oplevel */ + if (send_oplevels) + loc += ircd_snprintf(0, tbuf + loc, sizeof(tbuf) - loc, "%u", last_oplevel = member->oplevel); + else + tbuf[loc++] = 'o'; + } + tbuf[loc] = '\0'; + msgq_append(&me, mb, tbuf); + new_mode = 0; + } + else if (send_oplevels && flag_cnt > 1 && last_oplevel != member->oplevel) + { + /* + * This can't be the first member of a (continued) BURST + * message because then either flag_cnt == 0 or new_mode == 1 + * Now we need to append the incremental value of the oplevel. + */ + char tbuf[2 + MAXOPLEVELDIGITS]; + ircd_snprintf(0, tbuf, sizeof(tbuf), ":%u", member->oplevel - last_oplevel); + last_oplevel = member->oplevel; + msgq_append(&me, mb, tbuf); + } + } + /* Go to the next `member'. */ + if (flag_cnt < 2) + member = member->next_member; + else + member = opped_members[++opped_members_index]; + } + if (full) + break; + + /* Point `member' at the start of the list again. */ + if (flag_cnt == 0) + { + member = chptr->members; + /* Now, after one loop, we know the number of ops and can + * allocate the dynamic array with pointer to the ops. */ + opped_members = (struct Membership**) + MyMalloc((number_of_ops + 1) * sizeof(struct Membership*)); + opped_members[number_of_ops] = NULL; /* Needed for loop termination */ + } + else + { + /* At the end of the second loop, sort the opped members with + * increasing op-level, so that we will output them in the + * correct order (and all op-level increments stay positive) */ + if (flag_cnt == 1) + qsort(opped_members, number_of_ops, + sizeof(struct Membership*), compare_member_oplevel); + /* The third and fourth loop run only over the opped members. */ + member = opped_members[(opped_members_index = 0)]; + } + + } /* loop over 0,+v,+o,+ov */ + + if (!full) + { + /* Attach all bans, space separated " :%ban ban ..." */ + for (first = 2; lp2; lp2 = lp2->next) + { + len = strlen(lp2->banstr); + if (msgq_bufleft(mb) < len + 1 + first) + /* The +1 stands for the added ' '. + * The +first stands for the added ":%". + */ + { + full = 1; + break; + } + msgq_append(&me, mb, " %s%s", first ? ":%" : "", + lp2->banstr); + first = 0; + } + } + + send_buffer(cptr, mb, 0); /* Send this message */ + msgq_clean(mb); + } /* Continue when there was something + that didn't fit (full==1) */ + if (opped_members) + MyFree(opped_members); + if (feature_bool(FEAT_TOPIC_BURST) && (chptr->topic[0] != '\0')) + sendcmdto_one(&me, CMD_TOPIC, cptr, "%H %Tu %Tu :%s", chptr, + chptr->creationtime, chptr->topic_time, chptr->topic); +} + +/** Canonify a mask. + * pretty_mask + * + * @author Carlo Wood (Run), + * 05 Oct 1998. + * + * When the nick is longer then NICKLEN, it is cut off (its an error of course). + * When the user name or host name are too long (USERLEN and HOSTLEN + * respectively) then they are cut off at the start with a '*'. + * + * The following transformations are made: + * + * 1) xxx -> nick!*@* + * 2) xxx.xxx -> *!*\@host + * 3) xxx\!yyy -> nick!user\@* + * 4) xxx\@yyy -> *!user\@host + * 5) xxx!yyy\@zzz -> nick!user\@host + * + * @param mask The uncanonified mask. + * @returns The updated mask in a static buffer. + */ +char *pretty_mask(char *mask) +{ + static char star[2] = { '*', 0 }; + static char retmask[NICKLEN + USERLEN + HOSTLEN + 3]; + char *last_dot = NULL; + char *ptr; + + /* Case 1: default */ + char *nick = mask; + char *user = star; + char *host = star; + + /* Do a _single_ pass through the characters of the mask: */ + for (ptr = mask; *ptr; ++ptr) + { + if (*ptr == '!') + { + /* Case 3 or 5: Found first '!' (without finding a '@' yet) */ + user = ++ptr; + host = star; + } + else if (*ptr == '@') + { + /* Case 4: Found last '@' (without finding a '!' yet) */ + nick = star; + user = mask; + host = ++ptr; + } + else if (*ptr == '.' || *ptr == ':') + { + /* Case 2: Found character specific to IP or hostname (without + * finding a '!' or '@' yet) */ + last_dot = ptr; + continue; + } + else + continue; + for (; *ptr; ++ptr) + { + if (*ptr == '@') + { + /* Case 4 or 5: Found last '@' */ + host = ptr + 1; + } + } + break; + } + if (user == star && last_dot) + { + /* Case 2: */ + nick = star; + user = star; + host = mask; + } + /* Check lengths */ + if (nick != star) + { + char *nick_end = (user != star) ? user - 1 : ptr; + if (nick_end - nick > NICKLEN) + nick[NICKLEN] = 0; + *nick_end = 0; + } + if (user != star) + { + char *user_end = (host != star) ? host - 1 : ptr; + if (user_end - user > USERLEN) + { + user = user_end - USERLEN; + *user = '*'; + } + *user_end = 0; + } + if (host != star && ptr - host > HOSTLEN) + { + host = ptr - HOSTLEN; + *host = '*'; + } + ircd_snprintf(0, retmask, sizeof(retmask), "%s!%s@%s", nick, user, host); + return retmask; +} + +/** send a banlist to a client for a channel + * + * @param cptr Client to send the banlist to. + * @param chptr Channel whose banlist to send. + */ +static void send_ban_list(struct Client* cptr, struct Channel* chptr) +{ + struct Ban* lp; + + assert(0 != cptr); + assert(0 != chptr); + + for (lp = chptr->banlist; lp; lp = lp->next) + send_reply(cptr, RPL_BANLIST, chptr->chname, lp->banstr, + lp->who, lp->when); + + send_reply(cptr, RPL_ENDOFBANLIST, chptr->chname); +} + +/** Get a channel block, creating if necessary. + * Get Channel block for chname (and allocate a new channel + * block, if it didn't exists before). + * + * @param cptr Client joining the channel. + * @param chname The name of the channel to join. + * @param flag set to CGT_CREATE to create the channel if it doesn't + * exist + * + * @returns NULL if the channel is invalid, doesn't exist and CGT_CREATE + * wasn't specified or a pointer to the channel structure + */ +struct Channel *get_channel(struct Client *cptr, char *chname, ChannelGetType flag) +{ + struct Channel *chptr; + int len; + + if (EmptyString(chname)) + return NULL; + + len = strlen(chname); + if (MyUser(cptr) && len > CHANNELLEN) + { + len = CHANNELLEN; + *(chname + CHANNELLEN) = '\0'; + } + if ((chptr = FindChannel(chname))) + return (chptr); + if (flag == CGT_CREATE) + { + chptr = (struct Channel*) MyMalloc(sizeof(struct Channel) + len); + assert(0 != chptr); + ++UserStats.channels; + memset(chptr, 0, sizeof(struct Channel)); + strcpy(chptr->chname, chname); + if (GlobalChannelList) + GlobalChannelList->prev = chptr; + chptr->prev = NULL; + chptr->next = GlobalChannelList; + chptr->creationtime = MyUser(cptr) ? TStime() : (time_t) 0; + GlobalChannelList = chptr; + hAddChannel(chptr); + } + return chptr; +} + +/** invite a user to a channel. + * + * Adds an invite for a user to a channel. Limits the number of invites + * to FEAT_MAXCHANNELSPERUSER. Does not sent notification to the user. + * + * @param cptr The client to be invited. + * @param chptr The channel to be invited to. + */ +void add_invite(struct Client *cptr, struct Channel *chptr) +{ + struct SLink *inv, **tmp; + + del_invite(cptr, chptr); + /* + * Delete last link in chain if the list is max length + */ + assert(list_length((cli_user(cptr))->invited) == (cli_user(cptr))->invites); + if ((cli_user(cptr))->invites >= feature_int(FEAT_MAXCHANNELSPERUSER)) + del_invite(cptr, (cli_user(cptr))->invited->value.chptr); + /* + * Add client to channel invite list + */ + inv = make_link(); + inv->value.cptr = cptr; + inv->next = chptr->invites; + chptr->invites = inv; + /* + * Add channel to the end of the client invite list + */ + for (tmp = &((cli_user(cptr))->invited); *tmp; tmp = &((*tmp)->next)); + inv = make_link(); + inv->value.chptr = chptr; + inv->next = NULL; + (*tmp) = inv; + (cli_user(cptr))->invites++; +} + +/** Delete an invite + * Delete Invite block from channel invite list and client invite list + * + * @param cptr Client pointer + * @param chptr Channel pointer + */ +void del_invite(struct Client *cptr, struct Channel *chptr) +{ + struct SLink **inv, *tmp; + + for (inv = &(chptr->invites); (tmp = *inv); inv = &tmp->next) + if (tmp->value.cptr == cptr) + { + *inv = tmp->next; + free_link(tmp); + tmp = 0; + (cli_user(cptr))->invites--; + break; + } + + for (inv = &((cli_user(cptr))->invited); (tmp = *inv); inv = &tmp->next) + if (tmp->value.chptr == chptr) + { + *inv = tmp->next; + free_link(tmp); + tmp = 0; + break; + } +} + +/** @page zombie Explanation of Zombies + * + * Synopsis: + * + * A channel member is turned into a zombie when he is kicked from a + * channel but his server has not acknowledged the kick. Servers that + * see the member as a zombie can accept actions he performed before + * being kicked, without allowing chanop operations from outsiders or + * desyncing the network. + * + * Consider: + *
+ *                     client
+ *                       |
+ *                       c
+ *                       |
+ *     X --a--> A --b--> B --d--> D
+ *                       |
+ *                      who
+ * 
+ * + * Where `who' is being KICK-ed by a "KICK" message received by server 'A' + * via 'a', or on server 'B' via either 'b' or 'c', or on server D via 'd'. + * + * a) On server A : set CHFL_ZOMBIE for `who' (lp) and pass on the KICK. + * Remove the user immediately when no users are left on the channel. + * b) On server B : remove the user (who/lp) from the channel, send a + * PART upstream (to A) and pass on the KICK. + * c) KICKed by `client'; On server B : remove the user (who/lp) from the + * channel, and pass on the KICK. + * d) On server D : remove the user (who/lp) from the channel, and pass on + * the KICK. + * + * Note: + * - Setting the ZOMBIE flag never hurts, we either remove the + * client after that or we don't. + * - The KICK message was already passed on, as should be in all cases. + * - `who' is removed in all cases except case a) when users are left. + * - A PART is only sent upstream in case b). + * + * 2 aug 97: + *
+ *              6
+ *              |
+ *  1 --- 2 --- 3 --- 4 --- 5
+ *        |           |
+ *      kicker       who
+ * 
+ * + * We also need to turn 'who' into a zombie on servers 1 and 6, + * because a KICK from 'who' (kicking someone else in that direction) + * can arrive there afterward - which should not be bounced itself. + * Therefore case a) also applies for servers 1 and 6. + * + * --Run + */ + +/** Turn a user on a channel into a zombie + * This function turns a user into a zombie (see \ref zombie) + * + * @param member The structure representing this user on this channel. + * @param who The client that is being kicked. + * @param cptr The connection the kick came from. + * @param sptr The client that is doing the kicking. + * @param chptr The channel the user is being kicked from. + */ +void make_zombie(struct Membership* member, struct Client* who, + struct Client* cptr, struct Client* sptr, struct Channel* chptr) +{ + assert(0 != member); + assert(0 != who); + assert(0 != cptr); + assert(0 != chptr); + + /* Default for case a): */ + SetZombie(member); + + /* Case b) or c) ?: */ + if (MyUser(who)) /* server 4 */ + { + if (IsServer(cptr)) /* Case b) ? */ + sendcmdto_one(who, CMD_PART, cptr, "%H", chptr); + remove_user_from_channel(who, chptr); + return; + } + if (cli_from(who) == cptr) /* True on servers 1, 5 and 6 */ + { + struct Client *acptr = IsServer(sptr) ? sptr : (cli_user(sptr))->server; + for (; acptr != &me; acptr = (cli_serv(acptr))->up) + if (acptr == (cli_user(who))->server) /* Case d) (server 5) */ + { + remove_user_from_channel(who, chptr); + return; + } + } + + /* Case a) (servers 1, 2, 3 and 6) */ + if (channel_all_zombies(chptr)) + remove_user_from_channel(who, chptr); + + /* XXX Can't actually call Debug here; if the channel is all zombies, + * chptr will no longer exist when we get here. + Debug((DEBUG_INFO, "%s is now a zombie on %s", who->name, chptr->chname)); + */ +} + +/** returns the number of zombies on a channel + * @param chptr Channel to count zombies in. + * + * @returns The number of zombies on the channel. + */ +int number_of_zombies(struct Channel *chptr) +{ + struct Membership* member; + int count = 0; + + assert(0 != chptr); + for (member = chptr->members; member; member = member->next_member) { + if (IsZombie(member)) + ++count; + } + return count; +} + +/** Concatenate some strings together. + * This helper function builds an argument string in strptr, consisting + * of the original string, a space, and str1 and str2 concatenated (if, + * of course, str2 is not NULL) + * + * @param strptr The buffer to concatenate into + * @param strptr_i modified offset to the position to modify + * @param str1 The string to concatenate from. + * @param str2 The second string to contatenate from. + * @param c Charactor to separate the string from str1 and str2. + */ +static void +build_string(char *strptr, int *strptr_i, const char *str1, + const char *str2, char c) +{ + if (c) + strptr[(*strptr_i)++] = c; + + while (*str1) + strptr[(*strptr_i)++] = *(str1++); + + if (str2) + while (*str2) + strptr[(*strptr_i)++] = *(str2++); + + strptr[(*strptr_i)] = '\0'; +} + +/** Check a channel for join-delayed members. + * @param[in] chan Channel to search. + * @return Non-zero if any members are join-delayed; false if none are. + */ +static int +find_delayed_joins(const struct Channel *chan) +{ + const struct Membership *memb; + for (memb = chan->members; memb; memb = memb->next_member) + if (IsDelayedJoin(memb)) + return 1; + return 0; +} + +/** Flush out the modes + * This is the workhorse of our ModeBuf suite; this actually generates the + * output MODE commands, HACK notices, or whatever. It's pretty complicated. + * + * @param mbuf The mode buffer to flush + * @param all If true, flush all modes, otherwise leave partial modes in the + * buffer. + * + * @returns 0 + */ +static int +modebuf_flush_int(struct ModeBuf *mbuf, int all) +{ + /* we only need the flags that don't take args right now */ + static int flags[] = { +/* MODE_CHANOP, 'o', */ +/* MODE_VOICE, 'v', */ + MODE_PRIVATE, 'p', + MODE_SECRET, 's', + MODE_MODERATED, 'm', + MODE_TOPICLIMIT, 't', + MODE_INVITEONLY, 'i', + MODE_NOPRIVMSGS, 'n', + MODE_REGONLY, 'r', + MODE_DELJOINS, 'D', + MODE_REGISTERED, 'R', +/* MODE_KEY, 'k', */ +/* MODE_BAN, 'b', */ + MODE_LIMIT, 'l', +/* MODE_APASS, 'A', */ +/* MODE_UPASS, 'U', */ + 0x0, 0x0 + }; + static int local_flags[] = { + MODE_WASDELJOINS, 'd', + 0x0, 0x0 + }; + int i; + int *flag_p; + + struct Client *app_source; /* where the MODE appears to come from */ + + char addbuf[20], addbuf_local[20]; /* accumulates +psmtin, etc. */ + int addbuf_i = 0, addbuf_local_i = 0; + char rembuf[20], rembuf_local[20]; /* accumulates -psmtin, etc. */ + int rembuf_i = 0, rembuf_local_i = 0; + char *bufptr; /* we make use of indirection to simplify the code */ + int *bufptr_i; + + char addstr[BUFSIZE]; /* accumulates MODE parameters to add */ + int addstr_i; + char remstr[BUFSIZE]; /* accumulates MODE parameters to remove */ + int remstr_i; + char *strptr; /* more indirection to simplify the code */ + int *strptr_i; + + int totalbuflen = BUFSIZE - 200; /* fuzz factor -- don't overrun buffer! */ + int tmp; + + char limitbuf[20]; /* convert limits to strings */ + + unsigned int limitdel = MODE_LIMIT; + + assert(0 != mbuf); + + /* If the ModeBuf is empty, we have nothing to do */ + if (mbuf->mb_add == 0 && mbuf->mb_rem == 0 && mbuf->mb_count == 0) + return 0; + + /* Ok, if we were given the OPMODE flag, or its a server, hide the source. + */ + if (feature_bool(FEAT_HIS_MODEWHO) && + (mbuf->mb_dest & MODEBUF_DEST_OPMODE || + IsServer(mbuf->mb_source) || + IsMe(mbuf->mb_source))) + app_source = &his; + else + app_source = mbuf->mb_source; + + /* Must be set if going -D and some clients are hidden */ + if ((mbuf->mb_rem & MODE_DELJOINS) + && !(mbuf->mb_channel->mode.mode & (MODE_DELJOINS | MODE_WASDELJOINS)) + && find_delayed_joins(mbuf->mb_channel)) { + mbuf->mb_channel->mode.mode |= MODE_WASDELJOINS; + mbuf->mb_add |= MODE_WASDELJOINS; + mbuf->mb_rem &= ~MODE_WASDELJOINS; + } + + /* +d must be cleared if +D is set */ + if ((mbuf->mb_add & MODE_DELJOINS) + && (mbuf->mb_channel->mode.mode & MODE_WASDELJOINS)) { + mbuf->mb_channel->mode.mode &= ~MODE_WASDELJOINS; + mbuf->mb_add &= ~MODE_WASDELJOINS; + mbuf->mb_rem |= MODE_WASDELJOINS; + } + + /* + * Account for user we're bouncing; we have to get it in on the first + * bounced MODE, or we could have problems + */ + if (mbuf->mb_dest & MODEBUF_DEST_DEOP) + totalbuflen -= 6; /* numeric nick == 5, plus one space */ + + /* Calculate the simple flags */ + for (flag_p = flags; flag_p[0]; flag_p += 2) { + if (*flag_p & mbuf->mb_add) + addbuf[addbuf_i++] = flag_p[1]; + else if (*flag_p & mbuf->mb_rem) + rembuf[rembuf_i++] = flag_p[1]; + } + + /* Some flags may be for local display only. */ + for (flag_p = local_flags; flag_p[0]; flag_p += 2) { + if (*flag_p & mbuf->mb_add) + addbuf_local[addbuf_local_i++] = flag_p[1]; + else if (*flag_p & mbuf->mb_rem) + rembuf_local[rembuf_local_i++] = flag_p[1]; + } + + /* Now go through the modes with arguments... */ + for (i = 0; i < mbuf->mb_count; i++) { + if (MB_TYPE(mbuf, i) & MODE_ADD) { /* adding or removing? */ + bufptr = addbuf; + bufptr_i = &addbuf_i; + } else { + bufptr = rembuf; + bufptr_i = &rembuf_i; + } + + if (MB_TYPE(mbuf, i) & (MODE_CHANOP | MODE_VOICE)) { + tmp = strlen(cli_name(MB_CLIENT(mbuf, i))); + + if ((totalbuflen - IRCD_MAX(9, tmp)) <= 0) /* don't overflow buffer */ + MB_TYPE(mbuf, i) |= MODE_SAVE; /* save for later */ + else { + bufptr[(*bufptr_i)++] = MB_TYPE(mbuf, i) & MODE_CHANOP ? 'o' : 'v'; + totalbuflen -= IRCD_MAX(9, tmp) + 1; + } + } else if (MB_TYPE(mbuf, i) & (MODE_BAN | MODE_APASS | MODE_UPASS)) { + tmp = strlen(MB_STRING(mbuf, i)); + + if ((totalbuflen - tmp) <= 0) /* don't overflow buffer */ + MB_TYPE(mbuf, i) |= MODE_SAVE; /* save for later */ + else { + char mode_char; + switch(MB_TYPE(mbuf, i) & (MODE_BAN | MODE_APASS | MODE_UPASS)) + { + case MODE_APASS: + mode_char = 'A'; + break; + case MODE_UPASS: + mode_char = 'U'; + break; + default: + mode_char = 'b'; + break; + } + bufptr[(*bufptr_i)++] = mode_char; + totalbuflen -= tmp + 1; + } + } else if (MB_TYPE(mbuf, i) & MODE_KEY) { + tmp = (mbuf->mb_dest & MODEBUF_DEST_NOKEY ? 1 : + strlen(MB_STRING(mbuf, i))); + + if ((totalbuflen - tmp) <= 0) /* don't overflow buffer */ + MB_TYPE(mbuf, i) |= MODE_SAVE; /* save for later */ + else { + bufptr[(*bufptr_i)++] = 'k'; + totalbuflen -= tmp + 1; + } + } else if (MB_TYPE(mbuf, i) & MODE_LIMIT) { + /* if it's a limit, we also format the number */ + ircd_snprintf(0, limitbuf, sizeof(limitbuf), "%u", MB_UINT(mbuf, i)); + + tmp = strlen(limitbuf); + + if ((totalbuflen - tmp) <= 0) /* don't overflow buffer */ + MB_TYPE(mbuf, i) |= MODE_SAVE; /* save for later */ + else { + bufptr[(*bufptr_i)++] = 'l'; + totalbuflen -= tmp + 1; + } + } + } + + /* terminate the mode strings */ + addbuf[addbuf_i] = '\0'; + rembuf[rembuf_i] = '\0'; + addbuf_local[addbuf_local_i] = '\0'; + rembuf_local[rembuf_local_i] = '\0'; + + /* If we're building a user visible MODE or HACK... */ + if (mbuf->mb_dest & (MODEBUF_DEST_CHANNEL | MODEBUF_DEST_HACK2 | + MODEBUF_DEST_HACK3 | MODEBUF_DEST_HACK4 | + MODEBUF_DEST_LOG)) { + /* Set up the parameter strings */ + addstr[0] = '\0'; + addstr_i = 0; + remstr[0] = '\0'; + remstr_i = 0; + + for (i = 0; i < mbuf->mb_count; i++) { + if (MB_TYPE(mbuf, i) & MODE_SAVE) + continue; + + if (MB_TYPE(mbuf, i) & MODE_ADD) { /* adding or removing? */ + strptr = addstr; + strptr_i = &addstr_i; + } else { + strptr = remstr; + strptr_i = &remstr_i; + } + + /* deal with clients... */ + if (MB_TYPE(mbuf, i) & (MODE_CHANOP | MODE_VOICE)) + build_string(strptr, strptr_i, cli_name(MB_CLIENT(mbuf, i)), 0, ' '); + + /* deal with bans... */ + else if (MB_TYPE(mbuf, i) & MODE_BAN) + build_string(strptr, strptr_i, MB_STRING(mbuf, i), 0, ' '); + + /* deal with keys... */ + else if (MB_TYPE(mbuf, i) & MODE_KEY) + build_string(strptr, strptr_i, mbuf->mb_dest & MODEBUF_DEST_NOKEY ? + "*" : MB_STRING(mbuf, i), 0, ' '); + + /* deal with invisible passwords */ + else if (MB_TYPE(mbuf, i) & (MODE_APASS | MODE_UPASS)) + build_string(strptr, strptr_i, "*", 0, ' '); + + /* + * deal with limit; note we cannot include the limit parameter if we're + * removing it + */ + else if ((MB_TYPE(mbuf, i) & (MODE_ADD | MODE_LIMIT)) == + (MODE_ADD | MODE_LIMIT)) + build_string(strptr, strptr_i, limitbuf, 0, ' '); + } + + /* send the messages off to their destination */ + if (mbuf->mb_dest & MODEBUF_DEST_HACK2) + sendto_opmask_butone(0, SNO_HACK2, "HACK(2): %s MODE %s %s%s%s%s%s%s " + "[%Tu]", + cli_name(feature_bool(FEAT_HIS_SNOTICES) ? + mbuf->mb_source : app_source), + mbuf->mb_channel->chname, + rembuf_i ? "-" : "", rembuf, addbuf_i ? "+" : "", + addbuf, remstr, addstr, + mbuf->mb_channel->creationtime); + + if (mbuf->mb_dest & MODEBUF_DEST_HACK3) + sendto_opmask_butone(0, SNO_HACK3, "BOUNCE or HACK(3): %s MODE %s " + "%s%s%s%s%s%s [%Tu]", + cli_name(feature_bool(FEAT_HIS_SNOTICES) ? + mbuf->mb_source : app_source), + mbuf->mb_channel->chname, rembuf_i ? "-" : "", + rembuf, addbuf_i ? "+" : "", addbuf, remstr, addstr, + mbuf->mb_channel->creationtime); + + if (mbuf->mb_dest & MODEBUF_DEST_HACK4) + sendto_opmask_butone(0, SNO_HACK4, "HACK(4): %s MODE %s %s%s%s%s%s%s " + "[%Tu]", + cli_name(feature_bool(FEAT_HIS_SNOTICES) ? + mbuf->mb_source : app_source), + mbuf->mb_channel->chname, + rembuf_i ? "-" : "", rembuf, addbuf_i ? "+" : "", + addbuf, remstr, addstr, + mbuf->mb_channel->creationtime); + + if (mbuf->mb_dest & MODEBUF_DEST_LOG) + log_write(LS_OPERMODE, L_INFO, LOG_NOSNOTICE, + "%#C OPMODE %H %s%s%s%s%s%s", mbuf->mb_source, + mbuf->mb_channel, rembuf_i ? "-" : "", rembuf, + addbuf_i ? "+" : "", addbuf, remstr, addstr); + + if (mbuf->mb_dest & MODEBUF_DEST_CHANNEL) + sendcmdto_channel_butserv_butone(app_source, CMD_MODE, mbuf->mb_channel, NULL, 0, + "%H %s%s%s%s%s%s%s%s", mbuf->mb_channel, + rembuf_i || rembuf_local_i ? "-" : "", + rembuf, rembuf_local, + addbuf_i || addbuf_local_i ? "+" : "", + addbuf, addbuf_local, + remstr, addstr); + } + + /* Now are we supposed to propagate to other servers? */ + if (mbuf->mb_dest & MODEBUF_DEST_SERVER) { + /* set up parameter string */ + addstr[0] = '\0'; + addstr_i = 0; + remstr[0] = '\0'; + remstr_i = 0; + + /* + * limit is supressed if we're removing it; we have to figure out which + * direction is the direction for it to be removed, though... + */ + limitdel |= (mbuf->mb_dest & MODEBUF_DEST_BOUNCE) ? MODE_DEL : MODE_ADD; + + for (i = 0; i < mbuf->mb_count; i++) { + if (MB_TYPE(mbuf, i) & MODE_SAVE) + continue; + + if (MB_TYPE(mbuf, i) & MODE_ADD) { /* adding or removing? */ + strptr = addstr; + strptr_i = &addstr_i; + } else { + strptr = remstr; + strptr_i = &remstr_i; + } + + /* if we're changing oplevels and we know the oplevel, pass it on */ + if ((MB_TYPE(mbuf, i) & MODE_CHANOP) + && MB_OPLEVEL(mbuf, i) < MAXOPLEVEL) + *strptr_i += ircd_snprintf(0, strptr + *strptr_i, BUFSIZE - *strptr_i, + " %s%s:%d", + NumNick(MB_CLIENT(mbuf, i)), + MB_OPLEVEL(mbuf, i)); + + /* deal with other modes that take clients */ + else if (MB_TYPE(mbuf, i) & (MODE_CHANOP | MODE_VOICE)) + build_string(strptr, strptr_i, NumNick(MB_CLIENT(mbuf, i)), ' '); + + /* deal with modes that take strings */ + else if (MB_TYPE(mbuf, i) & (MODE_KEY | MODE_BAN | MODE_APASS | MODE_UPASS)) + build_string(strptr, strptr_i, MB_STRING(mbuf, i), 0, ' '); + + /* + * deal with the limit. Logic here is complicated; if HACK2 is set, + * we're bouncing the mode, so sense is reversed, and we have to + * include the original limit if it looks like it's being removed + */ + else if ((MB_TYPE(mbuf, i) & limitdel) == limitdel) + build_string(strptr, strptr_i, limitbuf, 0, ' '); + } + + /* we were told to deop the source */ + if (mbuf->mb_dest & MODEBUF_DEST_DEOP) { + addbuf[addbuf_i++] = 'o'; /* remember, sense is reversed */ + addbuf[addbuf_i] = '\0'; /* terminate the string... */ + build_string(addstr, &addstr_i, NumNick(mbuf->mb_source), ' '); + + /* mark that we've done this, so we don't do it again */ + mbuf->mb_dest &= ~MODEBUF_DEST_DEOP; + } + + if (mbuf->mb_dest & MODEBUF_DEST_OPMODE) { + /* If OPMODE was set, we're propagating the mode as an OPMODE message */ + sendcmdto_serv_butone(mbuf->mb_source, CMD_OPMODE, mbuf->mb_connect, + "%H %s%s%s%s%s%s", mbuf->mb_channel, + rembuf_i ? "-" : "", rembuf, addbuf_i ? "+" : "", + addbuf, remstr, addstr); + } else if (mbuf->mb_dest & MODEBUF_DEST_BOUNCE) { + /* + * If HACK2 was set, we're bouncing; we send the MODE back to + * the connection we got it from with the senses reversed and + * the proper TS; origin is us + */ + sendcmdto_one(&me, CMD_MODE, mbuf->mb_connect, "%H %s%s%s%s%s%s %Tu", + mbuf->mb_channel, addbuf_i ? "-" : "", addbuf, + rembuf_i ? "+" : "", rembuf, addstr, remstr, + mbuf->mb_channel->creationtime); + } else { + /* + * We're propagating a normal (or HACK3 or HACK4) MODE command + * to the rest of the network. We send the actual channel TS. + */ + sendcmdto_serv_butone(mbuf->mb_source, CMD_MODE, mbuf->mb_connect, + "%H %s%s%s%s%s%s %Tu", mbuf->mb_channel, + rembuf_i ? "-" : "", rembuf, addbuf_i ? "+" : "", + addbuf, remstr, addstr, + mbuf->mb_channel->creationtime); + } + } + + /* We've drained the ModeBuf... */ + mbuf->mb_add = 0; + mbuf->mb_rem = 0; + mbuf->mb_count = 0; + + /* reinitialize the mode-with-arg slots */ + for (i = 0; i < MAXMODEPARAMS; i++) { + /* If we saved any, pack them down */ + if (MB_TYPE(mbuf, i) & MODE_SAVE) { + mbuf->mb_modeargs[mbuf->mb_count] = mbuf->mb_modeargs[i]; + MB_TYPE(mbuf, mbuf->mb_count) &= ~MODE_SAVE; /* don't save anymore */ + + if (mbuf->mb_count++ == i) /* don't overwrite our hard work */ + continue; + } else if (MB_TYPE(mbuf, i) & MODE_FREE) + MyFree(MB_STRING(mbuf, i)); /* free string if needed */ + + MB_TYPE(mbuf, i) = 0; + MB_UINT(mbuf, i) = 0; + } + + /* If we're supposed to flush it all, do so--all hail tail recursion */ + if (all && mbuf->mb_count) + return modebuf_flush_int(mbuf, 1); + + return 0; +} + +/** Initialise a modebuf + * This routine just initializes a ModeBuf structure with the information + * needed and the options given. + * + * @param mbuf The mode buffer to initialise. + * @param source The client that is performing the mode. + * @param connect ? + * @param chan The channel that the mode is being performed upon. + * @param dest ? + */ +void +modebuf_init(struct ModeBuf *mbuf, struct Client *source, + struct Client *connect, struct Channel *chan, unsigned int dest) +{ + int i; + + assert(0 != mbuf); + assert(0 != source); + assert(0 != chan); + assert(0 != dest); + + if (IsLocalChannel(chan->chname)) dest &= ~MODEBUF_DEST_SERVER; + + mbuf->mb_add = 0; + mbuf->mb_rem = 0; + mbuf->mb_source = source; + mbuf->mb_connect = connect; + mbuf->mb_channel = chan; + mbuf->mb_dest = dest; + mbuf->mb_count = 0; + + /* clear each mode-with-parameter slot */ + for (i = 0; i < MAXMODEPARAMS; i++) { + MB_TYPE(mbuf, i) = 0; + MB_UINT(mbuf, i) = 0; + } +} + +/** Append a new mode to a modebuf + * This routine simply adds modes to be added or deleted; do a binary OR + * with either MODE_ADD or MODE_DEL + * + * @param mbuf Mode buffer + * @param mode MODE_ADD or MODE_DEL OR'd with MODE_PRIVATE etc. + */ +void +modebuf_mode(struct ModeBuf *mbuf, unsigned int mode) +{ + assert(0 != mbuf); + assert(0 != (mode & (MODE_ADD | MODE_DEL))); + + mode &= (MODE_ADD | MODE_DEL | MODE_PRIVATE | MODE_SECRET | MODE_MODERATED | + MODE_TOPICLIMIT | MODE_INVITEONLY | MODE_NOPRIVMSGS | MODE_REGONLY | + MODE_DELJOINS | MODE_WASDELJOINS | MODE_REGISTERED); + + if (!(mode & ~(MODE_ADD | MODE_DEL))) /* don't add empty modes... */ + return; + + if (mode & MODE_ADD) { + mbuf->mb_rem &= ~mode; + mbuf->mb_add |= mode; + } else { + mbuf->mb_add &= ~mode; + mbuf->mb_rem |= mode; + } +} + +/** Append a mode that takes an int argument to the modebuf + * + * This routine adds a mode to be added or deleted that takes a unsigned + * int parameter; mode may *only* be the relevant mode flag ORed with one + * of MODE_ADD or MODE_DEL + * + * @param mbuf The mode buffer to append to. + * @param mode The mode to append. + * @param uint The argument to the mode. + */ +void +modebuf_mode_uint(struct ModeBuf *mbuf, unsigned int mode, unsigned int uint) +{ + assert(0 != mbuf); + assert(0 != (mode & (MODE_ADD | MODE_DEL))); + + if (mode == (MODE_LIMIT | MODE_DEL)) { + mbuf->mb_rem |= mode; + return; + } + MB_TYPE(mbuf, mbuf->mb_count) = mode; + MB_UINT(mbuf, mbuf->mb_count) = uint; + + /* when we've reached the maximal count, flush the buffer */ + if (++mbuf->mb_count >= + (MAXMODEPARAMS - (mbuf->mb_dest & MODEBUF_DEST_DEOP ? 1 : 0))) + modebuf_flush_int(mbuf, 0); +} + +/** append a string mode + * This routine adds a mode to be added or deleted that takes a string + * parameter; mode may *only* be the relevant mode flag ORed with one of + * MODE_ADD or MODE_DEL + * + * @param mbuf The mode buffer to append to. + * @param mode The mode to append. + * @param string The string parameter to append. + * @param free If the string should be free'd later. + */ +void +modebuf_mode_string(struct ModeBuf *mbuf, unsigned int mode, char *string, + int free) +{ + assert(0 != mbuf); + assert(0 != (mode & (MODE_ADD | MODE_DEL))); + + MB_TYPE(mbuf, mbuf->mb_count) = mode | (free ? MODE_FREE : 0); + MB_STRING(mbuf, mbuf->mb_count) = string; + + /* when we've reached the maximal count, flush the buffer */ + if (++mbuf->mb_count >= + (MAXMODEPARAMS - (mbuf->mb_dest & MODEBUF_DEST_DEOP ? 1 : 0))) + modebuf_flush_int(mbuf, 0); +} + +/** Append a mode on a client to a modebuf. + * This routine adds a mode to be added or deleted that takes a client + * parameter; mode may *only* be the relevant mode flag ORed with one of + * MODE_ADD or MODE_DEL + * + * @param mbuf The modebuf to append the mode to. + * @param mode The mode to append. + * @param client The client argument to append. + * @param oplevel The oplevel the user had or will have + */ +void +modebuf_mode_client(struct ModeBuf *mbuf, unsigned int mode, + struct Client *client, int oplevel) +{ + assert(0 != mbuf); + assert(0 != (mode & (MODE_ADD | MODE_DEL))); + + MB_TYPE(mbuf, mbuf->mb_count) = mode; + MB_CLIENT(mbuf, mbuf->mb_count) = client; + MB_OPLEVEL(mbuf, mbuf->mb_count) = oplevel; + + /* when we've reached the maximal count, flush the buffer */ + if (++mbuf->mb_count >= + (MAXMODEPARAMS - (mbuf->mb_dest & MODEBUF_DEST_DEOP ? 1 : 0))) + modebuf_flush_int(mbuf, 0); +} + +/** The exported binding for modebuf_flush() + * + * @param mbuf The mode buffer to flush. + * + * @see modebuf_flush_int() + */ +int +modebuf_flush(struct ModeBuf *mbuf) +{ + return modebuf_flush_int(mbuf, 1); +} + +/* This extracts the simple modes contained in mbuf + * + * @param mbuf The mode buffer to extract the modes from. + * @param buf The string buffer to write the modes into. + */ +void +modebuf_extract(struct ModeBuf *mbuf, char *buf) +{ + static int flags[] = { +/* MODE_CHANOP, 'o', */ +/* MODE_VOICE, 'v', */ + MODE_PRIVATE, 'p', + MODE_SECRET, 's', + MODE_MODERATED, 'm', + MODE_TOPICLIMIT, 't', + MODE_INVITEONLY, 'i', + MODE_NOPRIVMSGS, 'n', + MODE_KEY, 'k', + MODE_APASS, 'A', + MODE_UPASS, 'U', + MODE_REGISTERED, 'R', +/* MODE_BAN, 'b', */ + MODE_LIMIT, 'l', + MODE_REGONLY, 'r', + MODE_DELJOINS, 'D', + 0x0, 0x0 + }; + unsigned int add; + int i, bufpos = 0, len; + int *flag_p; + char *key = 0, limitbuf[20]; + char *apass = 0, *upass = 0; + + assert(0 != mbuf); + assert(0 != buf); + + buf[0] = '\0'; + + add = mbuf->mb_add; + + for (i = 0; i < mbuf->mb_count; i++) { /* find keys and limits */ + if (MB_TYPE(mbuf, i) & MODE_ADD) { + add |= MB_TYPE(mbuf, i) & (MODE_KEY | MODE_LIMIT | MODE_APASS | MODE_UPASS); + + if (MB_TYPE(mbuf, i) & MODE_KEY) /* keep strings */ + key = MB_STRING(mbuf, i); + else if (MB_TYPE(mbuf, i) & MODE_LIMIT) + ircd_snprintf(0, limitbuf, sizeof(limitbuf), "%u", MB_UINT(mbuf, i)); + else if (MB_TYPE(mbuf, i) & MODE_UPASS) + upass = MB_STRING(mbuf, i); + else if (MB_TYPE(mbuf, i) & MODE_APASS) + apass = MB_STRING(mbuf, i); + } + } + + if (!add) + return; + + buf[bufpos++] = '+'; /* start building buffer */ + + for (flag_p = flags; flag_p[0]; flag_p += 2) + if (*flag_p & add) + buf[bufpos++] = flag_p[1]; + + for (i = 0, len = bufpos; i < len; i++) { + if (buf[i] == 'k') + build_string(buf, &bufpos, key, 0, ' '); + else if (buf[i] == 'l') + build_string(buf, &bufpos, limitbuf, 0, ' '); + else if (buf[i] == 'U') + build_string(buf, &bufpos, upass, 0, ' '); + else if (buf[i] == 'A') + build_string(buf, &bufpos, apass, 0, ' '); + } + + buf[bufpos] = '\0'; + + return; +} + +/** Simple function to invalidate a channel's ban cache. + * + * This function marks all members of the channel as being neither + * banned nor banned. + * + * @param chan The channel to operate on. + */ +void +mode_ban_invalidate(struct Channel *chan) +{ + struct Membership *member; + + for (member = chan->members; member; member = member->next_member) + ClearBanValid(member); +} + +/** Simple function to drop invite structures + * + * Remove all the invites on the channel. + * + * @param chan Channel to remove invites from. + * + */ +void +mode_invite_clear(struct Channel *chan) +{ + while (chan->invites) + del_invite(chan->invites->value.cptr, chan); +} + +/* What we've done for mode_parse so far... */ +#define DONE_LIMIT 0x01 /**< We've set the limit */ +#define DONE_KEY_ADD 0x02 /**< We've set the key */ +#define DONE_BANLIST 0x04 /**< We've sent the ban list */ +#define DONE_NOTOPER 0x08 /**< We've sent a "Not oper" error */ +#define DONE_BANCLEAN 0x10 /**< We've cleaned bans... */ +#define DONE_UPASS_ADD 0x20 /**< We've set user pass */ +#define DONE_APASS_ADD 0x40 /**< We've set admin pass */ +#define DONE_KEY_DEL 0x80 /**< We've removed the key */ +#define DONE_UPASS_DEL 0x100 /**< We've removed the user pass */ +#define DONE_APASS_DEL 0x200 /**< We've removed the admin pass */ + +struct ParseState { + struct ModeBuf *mbuf; + struct Client *cptr; + struct Client *sptr; + struct Channel *chptr; + struct Membership *member; + int parc; + char **parv; + unsigned int flags; + unsigned int dir; + unsigned int done; + unsigned int add; + unsigned int del; + int args_used; + int max_args; + int numbans; + struct Ban banlist[MAXPARA]; + struct { + unsigned int flag; + unsigned short oplevel; + struct Client *client; + } cli_change[MAXPARA]; +}; + +/** Helper function to send "Not oper" or "Not member" messages + * Here's a helper function to deal with sending along "Not oper" or + * "Not member" messages + * + * @param state Parsing State object + */ +static void +send_notoper(struct ParseState *state) +{ + if (state->done & DONE_NOTOPER) + return; + + send_reply(state->sptr, (state->flags & MODE_PARSE_NOTOPER) ? + ERR_CHANOPRIVSNEEDED : ERR_NOTONCHANNEL, state->chptr->chname); + + state->done |= DONE_NOTOPER; +} + +/** Parse a limit + * Helper function to convert limits + * + * @param state Parsing state object. + * @param flag_p ? + */ +static void +mode_parse_limit(struct ParseState *state, int *flag_p) +{ + unsigned int t_limit; + + if (state->dir == MODE_ADD) { /* convert arg only if adding limit */ + if (MyUser(state->sptr) && state->max_args <= 0) /* too many args? */ + return; + + if (state->parc <= 0) { /* warn if not enough args */ + if (MyUser(state->sptr)) + need_more_params(state->sptr, "MODE +l"); + return; + } + + t_limit = strtoul(state->parv[state->args_used++], 0, 10); /* grab arg */ + state->parc--; + state->max_args--; + + if ((int)t_limit<0) /* don't permit a negative limit */ + return; + + if (!(state->flags & MODE_PARSE_WIPEOUT) && + (!t_limit || t_limit == state->chptr->mode.limit)) + return; + } else + t_limit = state->chptr->mode.limit; + + /* If they're not an oper, they can't change modes */ + if (state->flags & (MODE_PARSE_NOTOPER | MODE_PARSE_NOTMEMBER)) { + send_notoper(state); + return; + } + + /* Can't remove a limit that's not there */ + if (state->dir == MODE_DEL && !state->chptr->mode.limit) + return; + + /* Skip if this is a burst and a lower limit than this is set already */ + if ((state->flags & MODE_PARSE_BURST) && + (state->chptr->mode.mode & flag_p[0]) && + (state->chptr->mode.limit < t_limit)) + return; + + if (state->done & DONE_LIMIT) /* allow limit to be set only once */ + return; + state->done |= DONE_LIMIT; + + if (!state->mbuf) + return; + + modebuf_mode_uint(state->mbuf, state->dir | flag_p[0], t_limit); + + if (state->flags & MODE_PARSE_SET) { /* set the limit */ + if (state->dir & MODE_ADD) { + state->chptr->mode.mode |= flag_p[0]; + state->chptr->mode.limit = t_limit; + } else { + state->chptr->mode.mode &= ~flag_p[0]; + state->chptr->mode.limit = 0; + } + } +} + +/** Helper function to validate key-like parameters. + * + * @param[in] state Parse state for feedback to user. + * @param[in] s Key to validate. + * @param[in] command String to pass for need_more_params() command. + * @return Zero on an invalid key, non-zero if the key was okay. + */ +static int +is_clean_key(struct ParseState *state, char *s, char *command) +{ + int ii; + + if (s[0] == '\0') { + if (MyUser(state->sptr)) + need_more_params(state->sptr, command); + return 0; + } + else if (s[0] == ':') { + if (MyUser(state->sptr)) + send_reply(state->sptr, ERR_INVALIDKEY, state->chptr->chname); + return 0; + } + for (ii = 0; (ii <= KEYLEN) && (s[ii] != '\0'); ++ii) { + if ((unsigned char)s[ii] <= ' ' || s[ii] == ',') { + if (MyUser(state->sptr)) + send_reply(state->sptr, ERR_INVALIDKEY, state->chptr->chname); + return 0; + } + } + if (ii > KEYLEN) { + if (MyUser(state->sptr)) + send_reply(state->sptr, ERR_INVALIDKEY, state->chptr->chname); + return 0; + } + return 1; +} + +/* + * Helper function to convert keys + */ +static void +mode_parse_key(struct ParseState *state, int *flag_p) +{ + char *t_str; + + if (MyUser(state->sptr) && state->max_args <= 0) /* drop if too many args */ + return; + + if (state->parc <= 0) { /* warn if not enough args */ + if (MyUser(state->sptr)) + need_more_params(state->sptr, state->dir == MODE_ADD ? "MODE +k" : + "MODE -k"); + return; + } + + t_str = state->parv[state->args_used++]; /* grab arg */ + state->parc--; + state->max_args--; + + /* If they're not an oper, they can't change modes */ + if (state->flags & (MODE_PARSE_NOTOPER | MODE_PARSE_NOTMEMBER)) { + send_notoper(state); + return; + } + + /* allow removing and then adding key, but not adding and then removing */ + if (state->dir == MODE_ADD) + { + if (state->done & DONE_KEY_ADD) + return; + state->done |= DONE_KEY_ADD; + } + else + { + if (state->done & (DONE_KEY_ADD | DONE_KEY_DEL)) + return; + state->done |= DONE_KEY_DEL; + } + + /* If the key is invalid, tell the user and bail. */ + if (!is_clean_key(state, t_str, state->dir == MODE_ADD ? "MODE +k" : + "MODE -k")) + return; + + if (!state->mbuf) + return; + + /* Skip if this is a burst, we have a key already and the new key is + * after the old one alphabetically */ + if ((state->flags & MODE_PARSE_BURST) && + *(state->chptr->mode.key) && + ircd_strcmp(state->chptr->mode.key, t_str) <= 0) + return; + + /* can't add a key if one is set, nor can one remove the wrong key */ + if (!(state->flags & MODE_PARSE_FORCE)) + if ((state->dir == MODE_ADD && *state->chptr->mode.key) || + (state->dir == MODE_DEL && + ircd_strcmp(state->chptr->mode.key, t_str))) { + send_reply(state->sptr, ERR_KEYSET, state->chptr->chname); + return; + } + + if (!(state->flags & MODE_PARSE_WIPEOUT) && state->dir == MODE_ADD && + !ircd_strcmp(state->chptr->mode.key, t_str)) + return; /* no key change */ + + if (state->flags & MODE_PARSE_BOUNCE) { + if (*state->chptr->mode.key) /* reset old key */ + modebuf_mode_string(state->mbuf, MODE_DEL | flag_p[0], + state->chptr->mode.key, 0); + else /* remove new bogus key */ + modebuf_mode_string(state->mbuf, MODE_ADD | flag_p[0], t_str, 0); + } else /* send new key */ + modebuf_mode_string(state->mbuf, state->dir | flag_p[0], t_str, 0); + + if (state->flags & MODE_PARSE_SET) { + if (state->dir == MODE_DEL) /* remove the old key */ + *state->chptr->mode.key = '\0'; + else + ircd_strncpy(state->chptr->mode.key, t_str, KEYLEN); + } +} + +/* + * Helper function to convert user passes + */ +static void +mode_parse_upass(struct ParseState *state, int *flag_p) +{ + char *t_str; + + if (MyUser(state->sptr) && state->max_args <= 0) /* drop if too many args */ + return; + + if (state->parc <= 0) { /* warn if not enough args */ + if (MyUser(state->sptr)) + need_more_params(state->sptr, state->dir == MODE_ADD ? "MODE +U" : + "MODE -U"); + return; + } + + t_str = state->parv[state->args_used++]; /* grab arg */ + state->parc--; + state->max_args--; + + /* If they're not an oper, they can't change modes */ + if (state->flags & (MODE_PARSE_NOTOPER | MODE_PARSE_NOTMEMBER)) { + send_notoper(state); + return; + } + + /* If a non-service user is trying to force it, refuse. */ + if (state->flags & MODE_PARSE_FORCE && MyUser(state->sptr) + && !HasPriv(state->sptr, PRIV_APASS_OPMODE)) { + send_reply(state->sptr, ERR_NOTMANAGER, state->chptr->chname, + state->chptr->chname); + return; + } + + /* If they are not the channel manager, they are not allowed to change it */ + if (MyUser(state->sptr) && !(state->flags & MODE_PARSE_FORCE || IsChannelManager(state->member))) { + if (*state->chptr->mode.apass) { + send_reply(state->sptr, ERR_NOTMANAGER, state->chptr->chname, + state->chptr->chname); + } else { + send_reply(state->sptr, ERR_NOMANAGER, state->chptr->chname, + (TStime() - state->chptr->creationtime < 172800) ? + "approximately 4-5 minutes" : "approximately 48 hours"); + } + return; + } + + /* allow removing and then adding upass, but not adding and then removing */ + if (state->dir == MODE_ADD) + { + if (state->done & DONE_UPASS_ADD) + return; + state->done |= DONE_UPASS_ADD; + } + else + { + if (state->done & (DONE_UPASS_ADD | DONE_UPASS_DEL)) + return; + state->done |= DONE_UPASS_DEL; + } + + /* If the Upass is invalid, tell the user and bail. */ + if (!is_clean_key(state, t_str, state->dir == MODE_ADD ? "MODE +U" : + "MODE -U")) + return; + + if (!state->mbuf) + return; + + if (!(state->flags & MODE_PARSE_FORCE)) { + /* can't add the upass while apass is not set */ + if (state->dir == MODE_ADD && !*state->chptr->mode.apass) { + send_reply(state->sptr, ERR_UPASSNOTSET, state->chptr->chname, state->chptr->chname); + return; + } + /* cannot set a +U password that is the same as +A */ + if (state->dir == MODE_ADD && !ircd_strcmp(state->chptr->mode.apass, t_str)) { + send_reply(state->sptr, ERR_UPASS_SAME_APASS, state->chptr->chname); + return; + } + /* can't add a upass if one is set, nor can one remove the wrong upass */ + if ((state->dir == MODE_ADD && *state->chptr->mode.upass) || + (state->dir == MODE_DEL && + ircd_strcmp(state->chptr->mode.upass, t_str))) { + send_reply(state->sptr, ERR_KEYSET, state->chptr->chname); + return; + } + } + + if (!(state->flags & MODE_PARSE_WIPEOUT) && state->dir == MODE_ADD && + !ircd_strcmp(state->chptr->mode.upass, t_str)) + return; /* no upass change */ + + /* Skip if this is a burst, we have a Upass already and the new Upass is + * after the old one alphabetically */ + if ((state->flags & MODE_PARSE_BURST) && + *(state->chptr->mode.upass) && + ircd_strcmp(state->chptr->mode.upass, t_str) <= 0) + return; + + if (state->flags & MODE_PARSE_BOUNCE) { + if (*state->chptr->mode.upass) /* reset old upass */ + modebuf_mode_string(state->mbuf, MODE_DEL | flag_p[0], + state->chptr->mode.upass, 0); + else /* remove new bogus upass */ + modebuf_mode_string(state->mbuf, MODE_ADD | flag_p[0], t_str, 0); + } else /* send new upass */ + modebuf_mode_string(state->mbuf, state->dir | flag_p[0], t_str, 0); + + if (state->flags & MODE_PARSE_SET) { + if (state->dir == MODE_DEL) /* remove the old upass */ + *state->chptr->mode.upass = '\0'; + else + ircd_strncpy(state->chptr->mode.upass, t_str, KEYLEN); + } +} + +/* + * Helper function to convert admin passes + */ +static void +mode_parse_apass(struct ParseState *state, int *flag_p) +{ + struct Membership *memb; + char *t_str; + + if (MyUser(state->sptr) && state->max_args <= 0) /* drop if too many args */ + return; + + if (state->parc <= 0) { /* warn if not enough args */ + if (MyUser(state->sptr)) + need_more_params(state->sptr, state->dir == MODE_ADD ? "MODE +A" : + "MODE -A"); + return; + } + + t_str = state->parv[state->args_used++]; /* grab arg */ + state->parc--; + state->max_args--; + + /* If they're not an oper, they can't change modes */ + if (state->flags & (MODE_PARSE_NOTOPER | MODE_PARSE_NOTMEMBER)) { + send_notoper(state); + return; + } + + if (MyUser(state->sptr)) { + if (state->flags & MODE_PARSE_FORCE) { + /* If an unprivileged oper is trying to force it, refuse. */ + if (!HasPriv(state->sptr, PRIV_APASS_OPMODE)) { + send_reply(state->sptr, ERR_NOTMANAGER, state->chptr->chname, + state->chptr->chname); + return; + } + } else { + /* If they are not the channel manager, they are not allowed to change it. */ + if (!IsChannelManager(state->member)) { + if (*state->chptr->mode.apass) { + send_reply(state->sptr, ERR_NOTMANAGER, state->chptr->chname, + state->chptr->chname); + } else { + send_reply(state->sptr, ERR_NOMANAGER, state->chptr->chname, + (TStime() - state->chptr->creationtime < 172800) ? + "approximately 4-5 minutes" : "approximately 48 hours"); + } + return; + } + /* Can't remove the Apass while Upass is still set. */ + if (state->dir == MODE_DEL && *state->chptr->mode.upass) { + send_reply(state->sptr, ERR_UPASSSET, state->chptr->chname, state->chptr->chname); + return; + } + /* Can't add an Apass if one is set, nor can one remove the wrong Apass. */ + if ((state->dir == MODE_ADD && *state->chptr->mode.apass) || + (state->dir == MODE_DEL && ircd_strcmp(state->chptr->mode.apass, t_str))) { + send_reply(state->sptr, ERR_KEYSET, state->chptr->chname); + return; + } + } + + /* Forbid removing the Apass if the channel is older than 48 hours + * unless an oper is doing it. */ + if (TStime() - state->chptr->creationtime >= 172800 + && state->dir == MODE_DEL + && !IsAnOper(state->sptr)) { + send_reply(state->sptr, ERR_CHANSECURED, state->chptr->chname); + return; + } + } + + /* allow removing and then adding apass, but not adding and then removing */ + if (state->dir == MODE_ADD) + { + if (state->done & DONE_APASS_ADD) + return; + state->done |= DONE_APASS_ADD; + } + else + { + if (state->done & (DONE_APASS_ADD | DONE_APASS_DEL)) + return; + state->done |= DONE_APASS_DEL; + } + + /* If the Apass is invalid, tell the user and bail. */ + if (!is_clean_key(state, t_str, state->dir == MODE_ADD ? "MODE +A" : + "MODE -A")) + return; + + if (!state->mbuf) + return; + + if (!(state->flags & MODE_PARSE_WIPEOUT) && state->dir == MODE_ADD && + !ircd_strcmp(state->chptr->mode.apass, t_str)) + return; /* no apass change */ + + /* Skip if this is a burst, we have an Apass already and the new Apass is + * after the old one alphabetically */ + if ((state->flags & MODE_PARSE_BURST) && + *(state->chptr->mode.apass) && + ircd_strcmp(state->chptr->mode.apass, t_str) <= 0) + return; + + if (state->flags & MODE_PARSE_BOUNCE) { + if (*state->chptr->mode.apass) /* reset old apass */ + modebuf_mode_string(state->mbuf, MODE_DEL | flag_p[0], + state->chptr->mode.apass, 0); + else /* remove new bogus apass */ + modebuf_mode_string(state->mbuf, MODE_ADD | flag_p[0], t_str, 0); + } else /* send new apass */ + modebuf_mode_string(state->mbuf, state->dir | flag_p[0], t_str, 0); + + if (state->flags & MODE_PARSE_SET) { + if (state->dir == MODE_ADD) { /* set the new apass */ + /* Only accept the new apass if there is no current apass or + * this is a BURST. */ + if (state->chptr->mode.apass[0] == '\0' || + (state->flags & MODE_PARSE_BURST)) + ircd_strncpy(state->chptr->mode.apass, t_str, KEYLEN); + /* Make it VERY clear to the user that this is a one-time password */ + if (MyUser(state->sptr)) { + send_reply(state->sptr, RPL_APASSWARN_SET, state->chptr->mode.apass); + send_reply(state->sptr, RPL_APASSWARN_SECRET, state->chptr->chname, + state->chptr->mode.apass); + } + /* Give the channel manager level 0 ops. + There should not be tested for IsChannelManager here because + on the local server it is impossible to set the apass if one + isn't a channel manager and remote servers might need to sync + the oplevel here: when someone creates a channel (and becomes + channel manager) during a net.break, and only sets the Apass + after the net rejoined, they will have oplevel MAXOPLEVEL on + all remote servers. */ + if (state->member) + SetOpLevel(state->member, 0); + } else { /* remove the old apass */ + *state->chptr->mode.apass = '\0'; + /* Clear Upass so that there is never a Upass set when a zannel is burst. */ + *state->chptr->mode.upass = '\0'; + if (MyUser(state->sptr)) + send_reply(state->sptr, RPL_APASSWARN_CLEAR); + /* Revert everyone to MAXOPLEVEL. */ + for (memb = state->chptr->members; memb; memb = memb->next_member) { + if (memb->status & MODE_CHANOP) + SetOpLevel(memb, MAXOPLEVEL); + } + } + } +} + +/** Compare one ban's extent to another. + * This works very similarly to mmatch() but it knows about CIDR masks + * and ban exceptions. If both bans are CIDR-based, compare their + * address bits; otherwise, use mmatch(). + * @param[in] old_ban One ban. + * @param[in] new_ban Another ban. + * @return Zero if \a old_ban is a superset of \a new_ban, non-zero otherwise. + */ +static int +bmatch(struct Ban *old_ban, struct Ban *new_ban) +{ + int res; + assert(old_ban != NULL); + assert(new_ban != NULL); + /* A ban is never treated as a superset of an exception. */ + if (!(old_ban->flags & BAN_EXCEPTION) + && (new_ban->flags & BAN_EXCEPTION)) + return 1; + /* If either is not an address mask, match the text masks. */ + if ((old_ban->flags & new_ban->flags & BAN_IPMASK) == 0) + return mmatch(old_ban->banstr, new_ban->banstr); + /* If the old ban has a longer prefix than new, it cannot be a superset. */ + if (old_ban->addrbits > new_ban->addrbits) + return 1; + /* Compare the masks before the hostname part. */ + old_ban->banstr[old_ban->nu_len] = new_ban->banstr[new_ban->nu_len] = '\0'; + res = mmatch(old_ban->banstr, new_ban->banstr); + old_ban->banstr[old_ban->nu_len] = new_ban->banstr[new_ban->nu_len] = '@'; + if (res) + return res; + /* If the old ban's mask mismatches, cannot be a superset. */ + if (!ipmask_check(&new_ban->address, &old_ban->address, old_ban->addrbits)) + return 1; + /* Otherwise it depends on whether the old ban's text is a superset + * of the new. */ + return mmatch(old_ban->banstr, new_ban->banstr); +} + +/** Add a ban from a ban list and mark bans that should be removed + * because they overlap. + * + * There are three invariants for a ban list. First, no ban may be + * more specific than another ban. Second, no exception may be more + * specific than another exception. Finally, no ban may be more + * specific than any exception. + * + * @param[in,out] banlist Pointer to head of list. + * @param[in] newban Ban (or exception) to add (or remove). + * @param[in] do_free If non-zero, free \a newban on failure. + * @return Zero if \a newban could be applied, non-zero if not. + */ +int apply_ban(struct Ban **banlist, struct Ban *newban, int do_free) +{ + struct Ban *ban; + size_t count = 0; + + assert(newban->flags & (BAN_ADD|BAN_DEL)); + if (newban->flags & BAN_ADD) { + size_t totlen = 0; + /* If a less specific *active* entry is found, fail. */ + for (ban = *banlist; ban; ban = ban->next) { + if (!bmatch(ban, newban) && !(ban->flags & BAN_DEL)) { + if (do_free) + free_ban(newban); + return 1; + } + if (!(ban->flags & (BAN_OVERLAPPED|BAN_DEL))) { + count++; + totlen += strlen(ban->banstr); + } + } + /* Mark more specific entries and add this one to the end of the list. */ + while ((ban = *banlist) != NULL) { + if (!bmatch(newban, ban)) { + ban->flags |= BAN_OVERLAPPED | BAN_DEL; + } + banlist = &ban->next; + } + *banlist = newban; + return 0; + } else if (newban->flags & BAN_DEL) { + size_t remove_count = 0; + /* Mark more specific entries. */ + for (ban = *banlist; ban; ban = ban->next) { + if (!bmatch(newban, ban)) { + ban->flags |= BAN_OVERLAPPED | BAN_DEL; + remove_count++; + } + } + if (remove_count) + return 0; + /* If no matches were found, fail. */ + if (do_free) + free_ban(newban); + return 3; + } + if (do_free) + free_ban(newban); + return 4; +} + +/* + * Helper function to convert bans + */ +static void +mode_parse_ban(struct ParseState *state, int *flag_p) +{ + char *t_str, *s; + struct Ban *ban, *newban; + + if (state->parc <= 0) { /* Not enough args, send ban list */ + if (MyUser(state->sptr) && !(state->done & DONE_BANLIST)) { + send_ban_list(state->sptr, state->chptr); + state->done |= DONE_BANLIST; + } + + return; + } + + if (MyUser(state->sptr) && state->max_args <= 0) /* drop if too many args */ + return; + + t_str = state->parv[state->args_used++]; /* grab arg */ + state->parc--; + state->max_args--; + + /* If they're not an oper, they can't change modes */ + if (state->flags & (MODE_PARSE_NOTOPER | MODE_PARSE_NOTMEMBER)) { + send_notoper(state); + return; + } + + if ((s = strchr(t_str, ' '))) + *s = '\0'; + + if (!*t_str || *t_str == ':') { /* warn if empty */ + if (MyUser(state->sptr)) + need_more_params(state->sptr, state->dir == MODE_ADD ? "MODE +b" : + "MODE -b"); + return; + } + + /* Clear all ADD/DEL/OVERLAPPED flags from ban list. */ + if (!(state->done & DONE_BANCLEAN)) { + for (ban = state->chptr->banlist; ban; ban = ban->next) + ban->flags &= ~(BAN_ADD | BAN_DEL | BAN_OVERLAPPED); + state->done |= DONE_BANCLEAN; + } + + /* remember the ban for the moment... */ + newban = state->banlist + (state->numbans++); + newban->next = 0; + newban->flags = ((state->dir == MODE_ADD) ? BAN_ADD : BAN_DEL) + | (*flag_p == MODE_BAN ? 0 : BAN_EXCEPTION); + set_ban_mask(newban, collapse(pretty_mask(t_str))); + ircd_strncpy(newban->who, IsUser(state->sptr) ? cli_name(state->sptr) : "*", NICKLEN); + newban->when = TStime(); + apply_ban(&state->chptr->banlist, newban, 0); +} + +/* + * This is the bottom half of the ban processor + */ +static void +mode_process_bans(struct ParseState *state) +{ + struct Ban *ban, *newban, *prevban, *nextban; + int count = 0; + int len = 0; + int banlen; + int changed = 0; + + for (prevban = 0, ban = state->chptr->banlist; ban; ban = nextban) { + count++; + banlen = strlen(ban->banstr); + len += banlen; + nextban = ban->next; + + if ((ban->flags & (BAN_DEL | BAN_ADD)) == (BAN_DEL | BAN_ADD)) { + if (prevban) + prevban->next = 0; /* Break the list; ban isn't a real ban */ + else + state->chptr->banlist = 0; + + count--; + len -= banlen; + + continue; + } else if (ban->flags & BAN_DEL) { /* Deleted a ban? */ + char *bandup; + DupString(bandup, ban->banstr); + modebuf_mode_string(state->mbuf, MODE_DEL | MODE_BAN, + bandup, 1); + + if (state->flags & MODE_PARSE_SET) { /* Ok, make it take effect */ + if (prevban) /* clip it out of the list... */ + prevban->next = ban->next; + else + state->chptr->banlist = ban->next; + + count--; + len -= banlen; + free_ban(ban); + + changed++; + continue; /* next ban; keep prevban like it is */ + } else + ban->flags &= BAN_IPMASK; /* unset other flags */ + } else if (ban->flags & BAN_ADD) { /* adding a ban? */ + if (prevban) + prevban->next = 0; /* Break the list; ban isn't a real ban */ + else + state->chptr->banlist = 0; + + /* If we're supposed to ignore it, do so. */ + if (ban->flags & BAN_OVERLAPPED && + !(state->flags & MODE_PARSE_BOUNCE)) { + count--; + len -= banlen; + } else { + if (state->flags & MODE_PARSE_SET && MyUser(state->sptr) && + !(state->mbuf->mb_dest & MODEBUF_DEST_OPMODE) && + (len > (feature_int(FEAT_AVBANLEN) * feature_int(FEAT_MAXBANS)) || + count > feature_int(FEAT_MAXBANS))) { + send_reply(state->sptr, ERR_BANLISTFULL, state->chptr->chname, + ban->banstr); + count--; + len -= banlen; + } else { + char *bandup; + /* add the ban to the buffer */ + DupString(bandup, ban->banstr); + modebuf_mode_string(state->mbuf, MODE_ADD | MODE_BAN, + bandup, 1); + + if (state->flags & MODE_PARSE_SET) { /* create a new ban */ + newban = make_ban(ban->banstr); + strcpy(newban->who, ban->who); + newban->when = ban->when; + newban->flags = ban->flags & BAN_IPMASK; + + newban->next = state->chptr->banlist; /* and link it in */ + state->chptr->banlist = newban; + + changed++; + } + } + } + } + + prevban = ban; + } /* for (prevban = 0, ban = state->chptr->banlist; ban; ban = nextban) { */ + + if (changed) /* if we changed the ban list, we must invalidate the bans */ + mode_ban_invalidate(state->chptr); +} + +/* + * Helper function to process client changes + */ +static void +mode_parse_client(struct ParseState *state, int *flag_p) +{ + char *t_str; + char *colon; + struct Client *acptr; + struct Membership *member; + int oplevel = MAXOPLEVEL + 1; + int req_oplevel; + int i; + + if (MyUser(state->sptr) && state->max_args <= 0) /* drop if too many args */ + return; + + if (state->parc <= 0) /* return if not enough args */ + return; + + t_str = state->parv[state->args_used++]; /* grab arg */ + state->parc--; + state->max_args--; + + /* If they're not an oper, they can't change modes */ + if (state->flags & (MODE_PARSE_NOTOPER | MODE_PARSE_NOTMEMBER)) { + send_notoper(state); + return; + } + + if (MyUser(state->sptr)) { + colon = strchr(t_str, ':'); + if (colon != NULL) { + *colon++ = '\0'; + req_oplevel = atoi(colon); + if (*flag_p == CHFL_VOICE || state->dir == MODE_DEL) { + /* Ignore the colon and its argument. */ + } else if (!(state->flags & MODE_PARSE_FORCE) + && state->member + && (req_oplevel < OpLevel(state->member) + || (req_oplevel == OpLevel(state->member) + && OpLevel(state->member) < MAXOPLEVEL) + || req_oplevel > MAXOPLEVEL)) { + send_reply(state->sptr, ERR_NOTLOWEROPLEVEL, + t_str, state->chptr->chname, + OpLevel(state->member), req_oplevel, "op", + OpLevel(state->member) == req_oplevel ? "the same" : "a higher"); + } else if (req_oplevel <= MAXOPLEVEL) + oplevel = req_oplevel; + } + /* find client we're manipulating */ + acptr = find_chasing(state->sptr, t_str, NULL); + } else { + if (t_str[5] == ':') { + t_str[5] = '\0'; + oplevel = atoi(t_str + 6); + } + acptr = findNUser(t_str); + } + + if (!acptr) + return; /* find_chasing() already reported an error to the user */ + + for (i = 0; i < MAXPARA; i++) /* find an element to stick them in */ + if (!state->cli_change[i].flag || (state->cli_change[i].client == acptr && + state->cli_change[i].flag & flag_p[0])) + break; /* found a slot */ + + /* If we are going to bounce this deop, mark the correct oplevel. */ + if (state->flags & MODE_PARSE_BOUNCE + && state->dir == MODE_DEL + && flag_p[0] == MODE_CHANOP + && (member = find_member_link(state->chptr, acptr))) + oplevel = OpLevel(member); + + /* Store what we're doing to them */ + state->cli_change[i].flag = state->dir | flag_p[0]; + state->cli_change[i].oplevel = oplevel; + state->cli_change[i].client = acptr; +} + +/* + * Helper function to process the changed client list + */ +static void +mode_process_clients(struct ParseState *state) +{ + int i; + struct Membership *member; + + for (i = 0; state->cli_change[i].flag; i++) { + assert(0 != state->cli_change[i].client); + + /* look up member link */ + if (!(member = find_member_link(state->chptr, + state->cli_change[i].client)) || + (MyUser(state->sptr) && IsZombie(member))) { + if (MyUser(state->sptr)) + send_reply(state->sptr, ERR_USERNOTINCHANNEL, + cli_name(state->cli_change[i].client), + state->chptr->chname); + continue; + } + + if ((state->cli_change[i].flag & MODE_ADD && + (state->cli_change[i].flag & member->status)) || + (state->cli_change[i].flag & MODE_DEL && + !(state->cli_change[i].flag & member->status))) + continue; /* no change made, don't do anything */ + + /* see if the deop is allowed */ + if ((state->cli_change[i].flag & (MODE_DEL | MODE_CHANOP)) == + (MODE_DEL | MODE_CHANOP)) { + /* prevent +k users from being deopped */ + if (IsChannelService(state->cli_change[i].client)) { + if (state->flags & MODE_PARSE_FORCE) /* it was forced */ + sendto_opmask_butone(0, SNO_HACK4, "Deop of +k user on %H by %s", + state->chptr, + (IsServer(state->sptr) ? cli_name(state->sptr) : + cli_name((cli_user(state->sptr))->server))); + + else if (MyUser(state->sptr) && state->flags & MODE_PARSE_SET) { + send_reply(state->sptr, ERR_ISCHANSERVICE, + cli_name(state->cli_change[i].client), + state->chptr->chname); + continue; + } + } + + /* check deop for local user */ + if (MyUser(state->sptr)) { + + /* don't allow local opers to be deopped on local channels */ + if (state->cli_change[i].client != state->sptr && + IsLocalChannel(state->chptr->chname) && + HasPriv(state->cli_change[i].client, PRIV_DEOP_LCHAN)) { + send_reply(state->sptr, ERR_ISOPERLCHAN, + cli_name(state->cli_change[i].client), + state->chptr->chname); + continue; + } + + /* Forbid deopping other members with an oplevel less than + * one's own level, and other members with an oplevel the same + * as one's own unless both are at MAXOPLEVEL. */ + if (state->sptr != state->cli_change[i].client + && state->member + && ((OpLevel(member) < OpLevel(state->member)) + || (OpLevel(member) == OpLevel(state->member) + && OpLevel(member) < MAXOPLEVEL))) { + int equal = (OpLevel(member) == OpLevel(state->member)); + send_reply(state->sptr, ERR_NOTLOWEROPLEVEL, + cli_name(state->cli_change[i].client), + state->chptr->chname, + OpLevel(state->member), OpLevel(member), + "deop", equal ? "the same" : "a higher"); + continue; + } + } + } + + /* set op-level of member being opped */ + if ((state->cli_change[i].flag & (MODE_ADD | MODE_CHANOP)) == + (MODE_ADD | MODE_CHANOP)) { + /* If a valid oplevel was specified, use it. + * Otherwise, if being opped by an outsider, get MAXOPLEVEL. + * Otherwise, if not an apass channel, or state->member has + * MAXOPLEVEL, get oplevel MAXOPLEVEL. + * Otherwise, get state->member's oplevel+1. + */ + if (state->cli_change[i].oplevel <= MAXOPLEVEL) + SetOpLevel(member, state->cli_change[i].oplevel); + else if (!state->member) + SetOpLevel(member, MAXOPLEVEL); + else if (OpLevel(state->member) >= MAXOPLEVEL) + SetOpLevel(member, OpLevel(state->member)); + else + SetOpLevel(member, OpLevel(state->member) + 1); + } + + /* actually effect the change */ + if (state->flags & MODE_PARSE_SET) { + if (state->cli_change[i].flag & MODE_ADD) { + if (IsDelayedJoin(member) && !IsZombie(member)) + RevealDelayedJoin(member); + member->status |= (state->cli_change[i].flag & + (MODE_CHANOP | MODE_VOICE)); + if (state->cli_change[i].flag & MODE_CHANOP) + ClearDeopped(member); + } else + member->status &= ~(state->cli_change[i].flag & + (MODE_CHANOP | MODE_VOICE)); + } + + /* accumulate the change */ + modebuf_mode_client(state->mbuf, state->cli_change[i].flag, + state->cli_change[i].client, + state->cli_change[i].oplevel); + } /* for (i = 0; state->cli_change[i].flags; i++) */ +} + +/* + * Helper function to process the simple modes + */ +static void +mode_parse_mode(struct ParseState *state, int *flag_p) +{ + /* If they're not an oper, they can't change modes */ + if (state->flags & (MODE_PARSE_NOTOPER | MODE_PARSE_NOTMEMBER)) { + send_notoper(state); + return; + } + + if (!state->mbuf) + return; + + /* Local users are not permitted to change registration status */ + if (flag_p[0] == MODE_REGISTERED && !(state->flags & MODE_PARSE_FORCE) && + MyUser(state->sptr)) + return; + + if (state->dir == MODE_ADD) { + state->add |= flag_p[0]; + state->del &= ~flag_p[0]; + + if (flag_p[0] & MODE_SECRET) { + state->add &= ~MODE_PRIVATE; + state->del |= MODE_PRIVATE; + } else if (flag_p[0] & MODE_PRIVATE) { + state->add &= ~MODE_SECRET; + state->del |= MODE_SECRET; + } + } else { + state->add &= ~flag_p[0]; + state->del |= flag_p[0]; + } + + assert(0 == (state->add & state->del)); + assert((MODE_SECRET | MODE_PRIVATE) != + (state->add & (MODE_SECRET | MODE_PRIVATE))); +} + +/** + * This routine is intended to parse MODE or OPMODE commands and effect the + * changes (or just build the bounce buffer). + * + * \param[out] mbuf Receives parsed representation of mode change. + * \param[in] cptr Connection that sent the message to this server. + * \param[in] sptr Original source of the message. + * \param[in] chptr Channel whose modes are being changed. + * \param[in] parc Number of valid strings in \a parv. + * \param[in] parv Text arguments representing mode change, with the + * zero'th element containing a string like "+m" or "-o". + * \param[in] flags Set of bitwise MODE_PARSE_* flags. + * \param[in] member If non-null, the channel member attempting to change the modes. + */ +int +mode_parse(struct ModeBuf *mbuf, struct Client *cptr, struct Client *sptr, + struct Channel *chptr, int parc, char *parv[], unsigned int flags, + struct Membership* member) +{ + static int chan_flags[] = { + MODE_CHANOP, 'o', + MODE_VOICE, 'v', + MODE_PRIVATE, 'p', + MODE_SECRET, 's', + MODE_MODERATED, 'm', + MODE_TOPICLIMIT, 't', + MODE_INVITEONLY, 'i', + MODE_NOPRIVMSGS, 'n', + MODE_KEY, 'k', + MODE_APASS, 'A', + MODE_UPASS, 'U', + MODE_REGISTERED, 'R', + MODE_BAN, 'b', + MODE_LIMIT, 'l', + MODE_REGONLY, 'r', + MODE_DELJOINS, 'D', + MODE_ADD, '+', + MODE_DEL, '-', + 0x0, 0x0 + }; + int i; + int *flag_p; + unsigned int t_mode; + char *modestr; + struct ParseState state; + + assert(0 != cptr); + assert(0 != sptr); + assert(0 != chptr); + assert(0 != parc); + assert(0 != parv); + + state.mbuf = mbuf; + state.cptr = cptr; + state.sptr = sptr; + state.chptr = chptr; + state.member = member; + state.parc = parc; + state.parv = parv; + state.flags = flags; + state.dir = MODE_ADD; + state.done = 0; + state.add = 0; + state.del = 0; + state.args_used = 0; + state.max_args = MAXMODEPARAMS; + state.numbans = 0; + + for (i = 0; i < MAXPARA; i++) { /* initialize ops/voices arrays */ + state.banlist[i].next = 0; + state.banlist[i].who[0] = '\0'; + state.banlist[i].when = 0; + state.banlist[i].flags = 0; + state.cli_change[i].flag = 0; + state.cli_change[i].client = 0; + } + + modestr = state.parv[state.args_used++]; + state.parc--; + + while (*modestr) { + for (; *modestr; modestr++) { + for (flag_p = chan_flags; flag_p[0]; flag_p += 2) /* look up flag */ + if (flag_p[1] == *modestr) + break; + + if (!flag_p[0]) { /* didn't find it? complain and continue */ + if (MyUser(state.sptr)) + send_reply(state.sptr, ERR_UNKNOWNMODE, *modestr); + continue; + } + + switch (*modestr) { + case '+': /* switch direction to MODE_ADD */ + case '-': /* switch direction to MODE_DEL */ + state.dir = flag_p[0]; + break; + + case 'l': /* deal with limits */ + mode_parse_limit(&state, flag_p); + break; + + case 'k': /* deal with keys */ + mode_parse_key(&state, flag_p); + break; + + case 'A': /* deal with Admin passes */ + if (IsServer(cptr) || feature_bool(FEAT_OPLEVELS)) + mode_parse_apass(&state, flag_p); + break; + + case 'U': /* deal with user passes */ + if (IsServer(cptr) || feature_bool(FEAT_OPLEVELS)) + mode_parse_upass(&state, flag_p); + break; + + case 'b': /* deal with bans */ + mode_parse_ban(&state, flag_p); + break; + + case 'o': /* deal with ops/voice */ + case 'v': + mode_parse_client(&state, flag_p); + break; + + default: /* deal with other modes */ + mode_parse_mode(&state, flag_p); + break; + } /* switch (*modestr) */ + } /* for (; *modestr; modestr++) */ + + if (state.flags & MODE_PARSE_BURST) + break; /* don't interpret any more arguments */ + + if (state.parc > 0) { /* process next argument in string */ + modestr = state.parv[state.args_used++]; + state.parc--; + + /* is it a TS? */ + if (IsServer(state.cptr) && !state.parc && IsDigit(*modestr)) { + time_t recv_ts; + + if (!(state.flags & MODE_PARSE_SET)) /* don't set earlier TS if */ + break; /* we're then going to bounce the mode! */ + + recv_ts = atoi(modestr); + + if (recv_ts && recv_ts < state.chptr->creationtime) + state.chptr->creationtime = recv_ts; /* respect earlier TS */ + else if (recv_ts > state.chptr->creationtime) { + struct Client *sserv; + + /* Check whether the originating server has fully processed + * the burst to it. */ + sserv = state.cptr; + if (!IsServer(sserv)) + sserv = cli_user(sserv)->server; + if (IsBurstOrBurstAck(sserv)) { + /* This is a legal but unusual case; the source server + * probably just has not processed the BURST for this + * channel. It SHOULD wipe out all its modes soon, so + * silently ignore the mode change rather than send a + * bounce that could desync modes from our side (that + * have already been sent). + */ + state.mbuf->mb_add = 0; + state.mbuf->mb_rem = 0; + state.mbuf->mb_count = 0; + return state.args_used; + } else { + /* Server is desynced; bounce the mode and deop the source + * to fix it. */ + state.flags &= ~MODE_PARSE_SET; + state.flags |= MODE_PARSE_BOUNCE; + state.mbuf->mb_dest &= ~(MODEBUF_DEST_CHANNEL | MODEBUF_DEST_HACK4); + state.mbuf->mb_dest |= MODEBUF_DEST_BOUNCE | MODEBUF_DEST_HACK2; + if (!IsServer(state.cptr)) + state.mbuf->mb_dest |= MODEBUF_DEST_DEOP; + } + } + + break; /* break out of while loop */ + } else if (state.flags & MODE_PARSE_STRICT || + (MyUser(state.sptr) && state.max_args <= 0)) { + state.parc++; /* we didn't actually gobble the argument */ + state.args_used--; + break; /* break out of while loop */ + } + } + } /* while (*modestr) */ + + /* + * the rest of the function finishes building resultant MODEs; if the + * origin isn't a member or an oper, skip it. + */ + if (!state.mbuf || state.flags & (MODE_PARSE_NOTOPER | MODE_PARSE_NOTMEMBER)) + return state.args_used; /* tell our parent how many args we gobbled */ + + t_mode = state.chptr->mode.mode; + + if (state.del & t_mode) { /* delete any modes to be deleted... */ + modebuf_mode(state.mbuf, MODE_DEL | (state.del & t_mode)); + + t_mode &= ~state.del; + } + if (state.add & ~t_mode) { /* add any modes to be added... */ + modebuf_mode(state.mbuf, MODE_ADD | (state.add & ~t_mode)); + + t_mode |= state.add; + } + + if (state.flags & MODE_PARSE_SET) { /* set the channel modes */ + if ((state.chptr->mode.mode & MODE_INVITEONLY) && + !(t_mode & MODE_INVITEONLY)) + mode_invite_clear(state.chptr); + + state.chptr->mode.mode = t_mode; + } + + if (state.flags & MODE_PARSE_WIPEOUT) { + if (state.chptr->mode.limit && !(state.done & DONE_LIMIT)) + modebuf_mode_uint(state.mbuf, MODE_DEL | MODE_LIMIT, + state.chptr->mode.limit); + if (*state.chptr->mode.key && !(state.done & DONE_KEY_DEL)) + modebuf_mode_string(state.mbuf, MODE_DEL | MODE_KEY, + state.chptr->mode.key, 0); + if (*state.chptr->mode.upass && !(state.done & DONE_UPASS_DEL)) + modebuf_mode_string(state.mbuf, MODE_DEL | MODE_UPASS, + state.chptr->mode.upass, 0); + if (*state.chptr->mode.apass && !(state.done & DONE_APASS_DEL)) + modebuf_mode_string(state.mbuf, MODE_DEL | MODE_APASS, + state.chptr->mode.apass, 0); + } + + if (state.done & DONE_BANCLEAN) /* process bans */ + mode_process_bans(&state); + + /* process client changes */ + if (state.cli_change[0].flag) + mode_process_clients(&state); + + return state.args_used; /* tell our parent how many args we gobbled */ +} + +/* + * Initialize a join buffer + */ +void +joinbuf_init(struct JoinBuf *jbuf, struct Client *source, + struct Client *connect, unsigned int type, char *comment, + time_t create) +{ + int i; + + assert(0 != jbuf); + assert(0 != source); + assert(0 != connect); + + jbuf->jb_source = source; /* just initialize struct JoinBuf */ + jbuf->jb_connect = connect; + jbuf->jb_type = type; + jbuf->jb_comment = comment; + jbuf->jb_create = create; + jbuf->jb_count = 0; + jbuf->jb_strlen = (((type == JOINBUF_TYPE_JOIN || + type == JOINBUF_TYPE_PART || + type == JOINBUF_TYPE_PARTALL) ? + STARTJOINLEN : STARTCREATELEN) + + (comment ? strlen(comment) + 2 : 0)); + + for (i = 0; i < MAXJOINARGS; i++) + jbuf->jb_channels[i] = 0; +} + +/* + * Add a channel to the join buffer + */ +void +joinbuf_join(struct JoinBuf *jbuf, struct Channel *chan, unsigned int flags) +{ + unsigned int len; + int is_local; + + assert(0 != jbuf); + + if (!chan) { + sendcmdto_serv_butone(jbuf->jb_source, CMD_JOIN, jbuf->jb_connect, "0"); + return; + } + + is_local = IsLocalChannel(chan->chname); + + if (jbuf->jb_type == JOINBUF_TYPE_PART || + jbuf->jb_type == JOINBUF_TYPE_PARTALL) { + struct Membership *member = find_member_link(chan, jbuf->jb_source); + if (IsUserParting(member)) + return; + SetUserParting(member); + + /* Send notification to channel */ + if (!(flags & (CHFL_ZOMBIE | CHFL_DELAYED))) + sendcmdto_channel_butserv_butone(jbuf->jb_source, CMD_PART, chan, NULL, 0, + (flags & CHFL_BANNED || !jbuf->jb_comment) ? + ":%H" : "%H :%s", chan, jbuf->jb_comment); + else if (MyUser(jbuf->jb_source)) + sendcmdto_one(jbuf->jb_source, CMD_PART, jbuf->jb_source, + (flags & CHFL_BANNED || !jbuf->jb_comment) ? + ":%H" : "%H :%s", chan, jbuf->jb_comment); + /* XXX: Shouldn't we send a PART here anyway? */ + /* to users on the channel? Why? From their POV, the user isn't on + * the channel anymore anyway. We don't send to servers until below, + * when we gang all the channel parts together. Note that this is + * exactly the same logic, albeit somewhat more concise, as was in + * the original m_part.c */ + + if (jbuf->jb_type == JOINBUF_TYPE_PARTALL || + is_local) /* got to remove user here */ + remove_user_from_channel(jbuf->jb_source, chan); + } else { + int oplevel = !chan->mode.apass[0] ? MAXOPLEVEL + : (flags & CHFL_CHANNEL_MANAGER) ? 0 + : 1; + /* Add user to channel */ + if ((chan->mode.mode & MODE_DELJOINS) && !(flags & CHFL_VOICED_OR_OPPED)) + add_user_to_channel(chan, jbuf->jb_source, flags | CHFL_DELAYED, oplevel); + else + add_user_to_channel(chan, jbuf->jb_source, flags, oplevel); + + /* send JOIN notification to all servers (CREATE is sent later). */ + if (jbuf->jb_type != JOINBUF_TYPE_CREATE && !is_local) + sendcmdto_serv_butone(jbuf->jb_source, CMD_JOIN, jbuf->jb_connect, + "%H %Tu", chan, chan->creationtime); + + if (!((chan->mode.mode & MODE_DELJOINS) && !(flags & CHFL_VOICED_OR_OPPED))) { + /* Send the notification to the channel */ + sendcmdto_channel_butserv_butone(jbuf->jb_source, CMD_JOIN, chan, NULL, 0, "%H", chan); + + /* send an op, too, if needed */ + if (flags & CHFL_CHANOP && (oplevel < MAXOPLEVEL || !MyUser(jbuf->jb_source))) + sendcmdto_channel_butserv_butone((chan->mode.apass[0] ? &his : jbuf->jb_source), + CMD_MODE, chan, NULL, 0, "%H +o %C", + chan, jbuf->jb_source); + } else if (MyUser(jbuf->jb_source)) + sendcmdto_one(jbuf->jb_source, CMD_JOIN, jbuf->jb_source, ":%H", chan); + } + + if (jbuf->jb_type == JOINBUF_TYPE_PARTALL || + jbuf->jb_type == JOINBUF_TYPE_JOIN || is_local) + return; /* don't send to remote */ + + /* figure out if channel name will cause buffer to be overflowed */ + len = chan ? strlen(chan->chname) + 1 : 2; + if (jbuf->jb_strlen + len > BUFSIZE) + joinbuf_flush(jbuf); + + /* add channel to list of channels to send and update counts */ + jbuf->jb_channels[jbuf->jb_count++] = chan; + jbuf->jb_strlen += len; + + /* if we've used up all slots, flush */ + if (jbuf->jb_count >= MAXJOINARGS) + joinbuf_flush(jbuf); +} + +/* + * Flush the channel list to remote servers + */ +int +joinbuf_flush(struct JoinBuf *jbuf) +{ + char chanlist[BUFSIZE]; + int chanlist_i = 0; + int i; + + if (!jbuf->jb_count || jbuf->jb_type == JOINBUF_TYPE_PARTALL || + jbuf->jb_type == JOINBUF_TYPE_JOIN) + return 0; /* no joins to process */ + + for (i = 0; i < jbuf->jb_count; i++) { /* build channel list */ + build_string(chanlist, &chanlist_i, + jbuf->jb_channels[i] ? jbuf->jb_channels[i]->chname : "0", 0, + i == 0 ? '\0' : ','); + if (JOINBUF_TYPE_PART == jbuf->jb_type) + /* Remove user from channel */ + remove_user_from_channel(jbuf->jb_source, jbuf->jb_channels[i]); + + jbuf->jb_channels[i] = 0; /* mark slot empty */ + } + + jbuf->jb_count = 0; /* reset base counters */ + jbuf->jb_strlen = ((jbuf->jb_type == JOINBUF_TYPE_PART ? + STARTJOINLEN : STARTCREATELEN) + + (jbuf->jb_comment ? strlen(jbuf->jb_comment) + 2 : 0)); + + /* and send the appropriate command */ + switch (jbuf->jb_type) { + case JOINBUF_TYPE_CREATE: + sendcmdto_serv_butone(jbuf->jb_source, CMD_CREATE, jbuf->jb_connect, + "%s %Tu", chanlist, jbuf->jb_create); + break; + + case JOINBUF_TYPE_PART: + sendcmdto_serv_butone(jbuf->jb_source, CMD_PART, jbuf->jb_connect, + jbuf->jb_comment ? "%s :%s" : "%s", chanlist, + jbuf->jb_comment); + break; + } + + return 0; +} + +/* Returns TRUE (1) if client is invited, FALSE (0) if not */ +int IsInvited(struct Client* cptr, const void* chptr) +{ + struct SLink *lp; + + for (lp = (cli_user(cptr))->invited; lp; lp = lp->next) + if (lp->value.chptr == chptr) + return 1; + return 0; +} + +/* RevealDelayedJoin: sends a join for a hidden user */ + +void RevealDelayedJoin(struct Membership *member) +{ + ClearDelayedJoin(member); + sendcmdto_channel_butserv_butone(member->user, CMD_JOIN, member->channel, member->user, 0, ":%H", + member->channel); + CheckDelayedJoins(member->channel); +} + +/* CheckDelayedJoins: checks and clear +d if necessary */ + +void CheckDelayedJoins(struct Channel *chan) +{ + if ((chan->mode.mode & MODE_WASDELJOINS) && !find_delayed_joins(chan)) { + chan->mode.mode &= ~MODE_WASDELJOINS; + sendcmdto_channel_butserv_butone(&his, CMD_MODE, chan, NULL, 0, + "%H -d", chan); + } +} + +/** Send a join for the user if (s)he is a hidden member of the channel. + */ +void RevealDelayedJoinIfNeeded(struct Client *sptr, struct Channel *chptr) +{ + struct Membership *member = find_member_link(chptr, sptr); + if (member && IsDelayedJoin(member)) + RevealDelayedJoin(member); +}