struct Client *acptr;
char *to;
+ /* Assume it's me, if no server or an unregistered client */
+ if (parc <= server || EmptyString((to = parv[server])) || IsUnknown(from))
+ return (HUNTED_ISME);
+
if (MustBeOper && !IsPrivileged(from))
{
send_reply(from, ERR_NOPRIVILEGES);
return HUNTED_NOSUCH;
}
- /* Assume it's me, if no server or an unregistered client */
- if (parc <= server || EmptyString((to = parv[server])) || IsUnknown(from))
- return (HUNTED_ISME);
/* Make sure it's a server */
if (MyUser(from)) {