};
/** Return whether flag \a flag is set on \a iauth. */
-#define IAuthHas(iauth, flag) FlagHas(&iauth->i_flags, flag)
+#define IAuthHas(iauth, flag) ((iauth) && FlagHas(&(iauth)->i_flags, flag))
/** Set flag \a flag on \a iauth. */
-#define IAuthSet(iauth, flag) FlagSet(&iauth->i_flags, flag)
+#define IAuthSet(iauth, flag) FlagSet(&(iauth)->i_flags, flag)
/** Clear flag \a flag from \a iauth. */
-#define IAuthClr(iauth, flag) FlagClr(&iauth->i_flags, flag)
+#define IAuthClr(iauth, flag) FlagClr(&(iauth)->i_flags, flag)
/** Get connected flag for \a iauth. */
-#define i_GetConnected(iauth) (s_fd(i_socket(iauth)) > -1)
+#define i_GetConnected(iauth) ((iauth) && s_fd(i_socket(iauth)) > -1)
/** Return socket event generator for \a iauth. */
#define i_socket(iauth) (&(iauth)->i_socket)
/** Return outbound message queue for \a iauth. */
#define i_sendQ(iauth) (&(iauth)->i_sendQ)
/** Return debug level for \a iauth. */
-#define i_debug(iauth) (iauth->i_debug)
+#define i_debug(iauth) ((iauth)->i_debug)
/** Active instance of IAuth. */
struct IAuth *iauth;