*/
extern void send_buffer(struct Client* to, struct MsgBuf* buf, int prio);
+extern void kill_highest_sendq(int servers_too);
extern void flush_connections(struct Client* cptr);
extern void send_queued(struct Client *to);
#define SKIP_DEAF 0x01 /* skip users that are +d */
#define SKIP_BURST 0x02 /* skip users that are bursting */
#define SKIP_NONOPS 0x04 /* skip users that aren't chanops */
+#define SKIP_NONVOICES 0x08 /* skip users that aren't voiced (includes
+ chanops) */
/* Send command to all users having a particular flag set */
extern void sendwallto_group_butone(struct Client *from, int type,