# # ChangeLog for ircu2.10.10 # # $Id: ChangeLog.10,v 1.2 2003-01-08 03:17:18 klmitch Exp $ # # Insert new changes at beginning of the change list. # -------------------------- Released 2.10.10.pl15 * Fiddle with /KILL and various exits to make the user experience uniform, no matter who's doing the killing or where. Previously, differences in QUITs and in the messages sent to the killed client could help make a partial map of the network; now that these messages are all uniform, there is no way to tell. -Kev * Split ISUPPORT numeric into two numerics, so as not to exceed the 15 parameter limit imposed by the RFC -Kev * Turn on HEAD_IN_SAND_REMOTE...oops -Kev * Send prefixed error messages to other servers, so ERROR doesn't get interpreted as a prefix -Kev * Reverse sense of HEAD_IN_SAND_WHO_HOPCOUNT to do what was intended; use a hopcount of 0 if user is using /who on him/herself -Kev * Allow a user to see his/her own idle time without having to do /whois ; correct spelling of HEAD_IN_SAND_IDLETIME to HEAD_IN_SAND_WHOIS_IDLETIME -Kev * Fix a missing ')' in the idle time stuff -Kev * Include ircd_policy.h in whocmds.c -Kev * Fixed bug in idle time, thanks hektik -- Isomer * Update 005 to be compliant with other networks -- Isomer * Hide hop count -- Isomer * Hide idletime unless you explicitly ask for it -- Isomer * /wallops and /wallusers would dump core because of the previous change--my bad. Now only include user@host when sptr is a client. -Kev * /wallops and /wallusers would leave out the user@host--noticed because pl14 broke my script. Fixed. -Kev * Fix several compile warnings, including the one in table_gen.c -Kev * Fix a bug in m_silence.c that rendered it uncompilable -Kev * Hopefully make mode clears during bursts appear to originate from local server -Kev * Fix several things to send server<->server protocol messages with numeric origins -Kev * Rework directed notices and mass-messages to use numerics and tokens as appropriate; the latter required the modifications to sendto_match_butone() -Kev * Redefined how sendto_match_butone() works, since it's only used with PRIVMSG or NOTICE -Kev * Bumped patchlevel to pl15(development) -Kev * Corrected reverse-sense of HEAD_IN_SAND_REMOTE test in m_whois() -Kev * Clean up logic in m_whowas(), corrected numeric reply -Kev * Finally fixed /whois to tell you what your own server is -Kev * Clean up logic in add_banid() with some well-placed DupString()'s -Kev * Hide which server performed a nick collision kill -- Isomer * To allow for remote whois not giving away the remote server, all remote numerics to clients are remapped to come from the local server :/ -- Isomer * All remote queries are disabled for users, except /whois -- Isomer (/whois now uses the second parameter for which server to use, ie: /whois will query 's server.) * Fixed /who showing server name -- Isomer * Fixed burst showing linking server -- Isomer * Fixed burst bans showing linked server -- Isomer * Fixed /whowas showing server name -- Isomer -------------------------- Released 2.10.10.pl14 (You got any issues with that punk?) * Changed (then fixed) /LINKS to output an empty links list -- Isomer * Make netsplit server notice say the right thing * Final fix for HEAD_IN_SAND_WHOIS_SERVERNAME * Fix a bug with implementation of HEAD_IN_SAND_NETSPLIT * Permit users to find out what server they're on, since they already know -- Kev * Added HEAD_IN_SAND_WHO_SERVERNAME to cover final source of server names -- Kev * Fixed wallops, wallusers now sends wallops to local clients, wallusers to servers. * Added host to /kill messages -- Isomer * Fixed whois (opers can see server names) -- Isomer * Implement walluser -- Bleep * stats fixed -- Isomer * trace disabled from non opers -- Isomer * server name removed from whois (but not /who, shrug!) -- Isomer * netsplits are now represented with "*.net *.split" -- Isomer * Done /links -- Isomer * Modifications to map as suggested by nighty -- Isomer * Wallops is the only code that uses sendto_ops_butone now, this isolates wallops entirely. No server notices sent by wallops. * HEAD_IN_SAND_SNOTICES done -- Bleep * HEAD_IN_SAND_WALLOPS done -- Bleep * HEAD_IN_SAND_DESYNC done -- Bleep * HEAD_IN_SAND_MAP done -- Isomer * According to CFV-165, buring our head in the sand to try and * hide from DoS - First pass -- Isomer * As requested by hop: hidden keys are shown as "*" not "" -- Isomer * As requested by Buff: allow admins to *disable* below behavour -- Isomer * As requested by Adriel, compile time option to disable mo_wallops -- Isomer -------------------------- Released 2.10.10.pl13 * Don't allow two copies of the server to start -- Isomer/Kev -------------------------- Released 2.10.10.pl12 * Release 2.10.10.pl12 before Mr_RIP threatens physical violence -- Isomer * Don't 'hubhide' nick's in /trace (oops!) -- Isomer * Allow K:line by realname, updated client connection logging -- Gte- * ircd/m_join.c: use ERR_BANNEDFROMCHAN instead of ERR_BADCHANNAME -- Kev --------------------------- Released 2.10.10.pl11.(release) * Fixed G-lined (reason), thanks to dfx -- Isomer * Added reason to the "G-lined (reason)" quit messages. -- Isomer * Removed 'for nick[1.2.3.4]' from quit messages, they're redundant and make hub hiding more reliable --Isomer * ircd/s_user.c (hunt_server): add 'No such server' message back --Isomer * ircd/s_bsd.c: remove ALWAYSFLUSH - the problem wasn't ircu's fault -- Isomer * ircd/m_names.c (m_names): don't add a space if the user's a zombie; fixes an overrun where we generate a huge number of spaces in the names reply without length-checking them properly -- Kev * added 'ALWAYSFLUSH', if you thought the furgeson flusher was bad... --Isomer * Fixed /USERHOST again. Horribly embarrased. Thanks again Liandrin --Isomer * Added extra field to /stats Y showing how many people are in that class. Information was previously available via /trace, however tended to flood you off if you weren't on a good connection. Requested by Mr_RIP -- Isomer * Fixed 'BADCHAN' resetting itself to 'Y', reported by Gator --Isomer --------------------------- Released 2.10.10.pl10 * Released 2.10.10.pl10 * Backported /names optimisation from 2.10.11. '/names 0' now returns verbose listing, '/names' simply returns ENDOFNAMES. Disallow harmfull /names usage. --Gte * Fixed ERR_NOSUCHNICK bug in userhost, thanks to Liandrin --Isomer * Conceal more bugs in IPcheck --Isomer * Add 'POST' as a unregistered command to disconnect people abusing web proxies --Isomer. * Conceal bugs in IPcheck --Isomer * Fix for changing the wrong define --Isomer * Fix for the easter buggy. --Isomer * Fix for rpong --Run * Fix for other IPcheck bug, thanks BLMet. --Bleep * Fix for IPcheck bug, rewrite IPcheck from scratch (mostly), add changes for new code to s_user.c, ircd.c --Bleep * Shorten connection timeout for auth queries to 60 seconds If connection is from localhost use the server alias for the client host. --Bleep * Fix for ident bug --Isomer * Fix for rping/rpong --Gte * Add m_pong to parser handler --Bleep * Fix for EXTENDED_NUMERICS bug doh!!! --Bleep * Fix for Max Undernet Server bug --Bleep * Fix for PRIVMSG<->NOTICE translation from hubs --Bleep * Fix for Bogus protocol strings for P9 servers --Bleep * Hookup UPING code again, cleanups --Bleep * Convert numerics back to mask and shift extended numerics follow same mechanism --Bleep * Fixed bogus errno return on Solaris --Bleep * Fixed core on RPING bug, tokenized RPING --Bleep * Remove add_local_domain entirely, unused --Bleep * Merge u2_10_10_beta06 create branch u2_10_10_beta07 --Bleep * Remove size_t from socket calls, audit usage of size_t values. --Bleep * Fix for OSF1, RES_NOALIASES not defined there. --Bleep * Don't bother doing hostname lookup or setting me.sockhost since we never want to display it there is really no reason to have the info. --Bleep * Bugfix broken N:line check in chkconf --Maniac * Bugfix, fix clients occasionally getting stuck in IPcheck code. Add note to members in client struct that aren't used for any remote client code, didn't want to actually move them this close to release (paranoia) --Bleep * A few little cleanups in check_pings, removed yet another address display. --Bleep * Bugfix, autoconnects displaying server IP address to opers. --Bleep * Remove names from /stats p, since its always the server name from the M:line anyhow, (redundant information) --Bleep * Unborked throttling. --Bleep * Fix two stupid bugs, related to IP mismatch kills. --Bleep * Clean up configuration, make it a bit easier for admins to turn off asserts and heap checking code. Moved host name dns query for listener virtual host ports to dead code and use me.name for the listener name (no sense in looking up the name if we don't want to display it). Change direct bump of unknowns in s_bsd.c to Count_newunknowns(UserStats) for consistency. --Bleep * Added option to kill any connecting client with a forward and reverse DNS mismatch. Fixed bug in s_auth that that caused incorrect counts for unknown clients. Replaced missing server notice for SNO_IPMISMATCH. --Bleep * Added a few more little name tweaks, no sense in looking up the hostname in the conf if no one knows it. --Bleep * Moved to beta archive, bumped patchlevel, fixed message for lost C:line in s_conf.c (I don't think I've ever seen this happen) --Bleep * Finished host hiding changes, it should not be possible for any online user to discover the real hostname or IP address of any connected or unconnected server listed in the configuration. This applies to opers and regular users. The name in the M:line is the name used for connecting and all informational messages. --Bleep * Removed code in dbuf.c that flushes the dbufs if the server runs out it looks like a fully loaded server may not be able to handle a net break without shedding a few clients. --Bleep * Finish IP address cleanup, alpha should be clean for not displaying server hosts or IP addresses to users now. This needs to be verified. Changed version to u2.10.10 per Isomers suggestion. --Bleep * Remove server IP address from info line for connecting servers. This almost completes the IP address hiding changes for alpha, there are still a few stats commands available to users that will show the server addresses, but they can be easily disabled or only show '*'s to non-opers. --Bleep * Fix possible (but not likely) memory leak in debug allocator, couldn't find the "meg a minute" problem, using the debug allocator on the production network with more than 1000 clients on a server may cause problems if you don't have a lot of memory. (This does not seem to be a problem with non-debug builds) --Bleep * Captialisation fixes, just to keep certain ppl quiet. --Isomer * Removed +s channels from /list. They were shown sometimes, but not others, and the information that was shown about them was inconsistant. list is not an effective way to gain information anyway. Reformatted and touched up readme.who as well. --Isomer * Added MAP to ISUPPORT, added doc/features.txt --Isomer * Added suggestions made by scripters. more info for ISUPPORT, and added stuff to 'TODO' --Isomer * More TODO items 'done'. P:'s now ignore '*'s. ping shouldn't do funky stuff with mirc anymore, needs discussion --Isomer * Typo fixed. Now I'm annoyed. --Isomer * Right, Makefile's gonna work now or I'm going to get REALLY annoyed at it. --Isomer * TODO, m_ping, ircd/Makefile.in: Added note to TODO, added info to m_ping, and fixed Makefile bug using bsdmake. --Isomer * s_bsd.c, listener.c, s_user.c, s_serv.c, s_bsd.h: Set receive and send buffers in correct order to enable flow control for clients and support fat pipes better for servers. Finally got it right :) See Stevens "Unix Network Programming" v1 p 191-193 --Bleep * ircd.c (main): added idiot checking to make sure MAXCONNECTIONS is sane. --Bleep * send.c: Don't let negative fd's break stuff, audit sentalong usage for sillyness. --Bleep * send.c (sendto_common_channels): bug fix, code assumed client local, file descriptor is only in local client struct --Bleep * table_gen.c, channel.c: make FIXME changes, removed FIXME code from table_gen, readd FIXME code to channel.c, I hope I got this right. --Bleep * Makefile.in: Add purify def, fix so CFLAGS don't error off when using Solaris compiler --Bleep * fda.c (fda_free): fix compile error on Solaris --Bleep * configure.in: add SunOS case to detect Solaris --Bleep * os_solaris.c (os_send_nonb): fix solaris compile error --Bleep * exaconf.2: add file from conf design to docs directory to have it available for new conf parser development --Bleep * fda.c (fda_free): fix memory leak, doh!!! --Bleep * hash.c (addNickJupes): fix buffer overrun --Bleep * s_bsd.c (read_message(poll)): fix uninitialized memory read bogosity in poll macros. --Bleep * channel.c (send_user_modes): change to send XXX:ov instead of XXX:o:v doesn't send XXX: if no modes set. --Bleep * s_bsd.c (connect_server): bugfix for connect/rehash/connect multiple outstanding dns query core. --Bleep * channel.c (send_user_modes): bugfix for burst not sending modes when burst line is created. --Gte * m_gline.c: change NumServ(cptr) to NumServ(sptr) found by Gte --Bleep * config-sh.in: add WildThangs BADCHAN config fix --Bleep * config-sh.in: add Runs restart bugfix --Bleep * Makefile.in: make sure version.c gets regenerated when checksums change --Bleep * Makefile.in: remove hash.c/crypt/sums idiocy, all of the ridiculous anti-hack stuff is already done in version.c anyhow. "Shhh..., don't tell the admins ( .)( .) you're being watched" --Bleep * hash.c (m_hash): fix count bugs --Bleep * m_squit.c (mo_squit): fix off by one, /quote SQUIT bug --Bleep * ircd_relay.c: oops, changed the wrong one. Fixed previous fix. --Isomer * Makefile.in, ircd_relay.c: Fixed 'make depend', added dependancies, fixed bug where server would core on sending a server notice --Isomer * m_kick.c (ms_kick): fix core on kick message coming from server --Bleep * config.in: remove CRYPT_LINK_PASSWORD option --Bleep * doc/readme.www: Applied Runs' doc patch --Bleep * client.h: Add member to client struct to try to aggravate the bug found by Jesus --Bleep * client.h: Remove IsListening macros and flags, add FLAGS_UPUNG and IsUPing/GetUPing/SetUPing macros --Bleep * m_silence.c, m_create.c: check for IsServer(sptr) don't allow X SILENCE X +*@*.com or X C #blah 947477407 core the server. --Bleep * os_*.c, res.c: clean interface for os_recvfrom_nonb --Bleep * uping.c, uping.h: new files for UDP pings, these aren't hooked up yet, or finished or tested. --Bleep * channel.c: find_member_link(): Fail fast for Servers, prevents core when servers set a channel mode. --Isomer * channel.c, channel.h, various.c: Changed find_member_link() to take a chptr instead of the first member, and special case'd +k users (see comment in code for more details) --Isomer * ircd/Makefile.in: Changed gnu specific $^ for $< in table_gen rules --Bleep * INSTALL: Explained about CVS --Isomer * example.conf: Point to coder-com@ for help configuring the server. --Isomer * INSTALL: Make things a bit more plain. --Isomer * s_bsd.c (read_message (poll)): removed local_cptr array using this temp made possible a bug where if a client lower in the list managed to exit a client higher in the list, a dangling reference to the already exited client would be left in the local_cptr array. Found by Quantum by loading 100's of clones with the same nick. --Bleep * INSTALL: Added instructions for -lcrypt FAQ --Isomer * INSTALL: Added instructions for -lresolv FAQ --Isomer * INSTALL: Added instructions for making ./configure executable --Isomer * numeric.h: Merged in some more numerics that other ircds user --Isomer * IPcheck.c: Fix gramatical error to keep pedants happy. --Isomer * IPcheck.c: Allow -DNOTHROTTLE for debugging purposes. --Isomer * m_stats.c: make stats c available to opers only, TEMP_HACK --Bleep * IPcheck.c: Fixed outdated comment. Thanks Quantum --Isomer * ircd_reply.c: Fix the fix, silly typo. thanks Bleep --Isomer * ircd_reply.c: added check for people without nicks. --Isomer * doc/Authors, ircd/version.c.SH: updated /info and maintainer lists. --Isomer * channel.h, channel.c, m_join.c, m_mode.c: add David M's lchanmode patch update --Bleep * s_auth.c: fix ident bug, comment code for rule. --Bleep * m_invite.c (m_invite): Fix syntax error, missing ')'. -- Isomer. * m_invite.c (m_invite): tokenize invites, change from accidental broadcast to directed message (bug fix). --Bleep * m_time.c (m_time): send tokenized time messages --Bleep * s_user.c (set_user_mode): Send wallops to everyone by default allow compile option WALLOPS_OPER_ONLY for networks that want to disable wallops for users. --Bleep * s_misc.c (exit_one_client): tokenize client quit message to other servers. --Gte * m_kick.c: you would have thought I'd fix all of them the first time, but no... -- Isomer * m_kick.c: Fixed missing space after TOK_KICK -- Isomer * m_burst.c: Fixed netrider kick bugs -- Isomer * s_user.c: Bug fix --Bleep * s_user.c: only send wallops to opers --Bleep * s_user.c: enforced undernet policy. -- Isomer * s_user.c: replace user_modes with struct UserMode array change code to use new struct. --Bleep * s_user.c (set_user_mode): clean up switch statement --Bleep * channel.c (set_mode): fixed -k foo bug, extra == 0 typo in conditional. --Bleep * dbuf.c (dbuf_alloc): fixed count bug, we _have_ to count it in the branches. --Bleep * dbuf.c, send.c, s_bsd.c, send.h: bahh finally did it right, if a dbuf allocation fails, attempt to flush all send buffers except for the one we are trying to build (we're twiddling with the list etc..) if the allocation fails a second time, _then_ bail. --Bleep * s_bsd.c, send.c: if dbuf_put fails for send or receive buffers, call flush connections to free up some buffers (safe here). --Bleep * dbuf.c (dbuf_put): back out previous change, afaict it would fail spectacularly --Bleep * dbuf.c (dbuf_put): call flush_connections(0) if we can't allocate a dbuf the first time, this may prevent the server from dropping connections during netbursts. --Bleep * m_privmsg.c: fix IDLE_ON_MSG fix -- Isomer * m_privmsg.c, parse.c: fix IDLE_ON_MSG bug --Bleep * m_ison.c (m_ison): Temp hack to fix missing null terminator. --Bleep * m_nick.c (m_nick): fix null nick reply bug --Bleep * ircd_string.c, match.c: fix a couple possible issues with the character attribute changes --Bleep * s_auth.c, ircd.c: turn off connection status messages for connections to server ports. --Bleep * ircd.c, s_conf.c, m_server.c, ircd.h, s_conf.h: removed portnum and server_port global variables, server port in M:lines is ignored, server ports now need to be defined in the P:lines. Add SERVER_PORT config option to allow: '/connect server.net.dom' without specifying the port. --Bleep * config-sh.in: change PORTNUM to SERVER_PORT now used for default server port for outgoing connections in m_connect. --Bleep * example.conf: document changes to M:line for server port --Bleep * ircd_chattr.h, ircd_string.h, ircd_string.c, table_gen.c: put Nemesi's table generation code and macros back in, the tables are now automagically generated whenever the table_gen.c file is modified, use a slightly different mechanism to get the tables in the executable. Add reference data file to test dir for character attributes. --Bleep * s_auth.c (check_ident_reply): add function that implements auth reply undernet rules checking. --Bleep * s_misc.c (date): added Runs Y2K patch --Bleep * m_privmsg.c: work on server handlers, hookup new code to parser, test, fixed a couple bugs, fixed username bug in server NICK processing --Bleep * ircd_chattr.c, m_privmsg.c: Work on privmsg code a bit more, commit for review, still a bit more to do --Bleep * os_bsd.c, configure.in: add os dependency file for bsd --Bleep * m_privmsg.c, ircd_string.c: little cleanups for privmsg work on prototype handler for new parser. --Bleep * m_connect.c, s_conf.c: clean up /connect handling code --Bleep * m_away.c, m_admin.c, m_close.c, m_connect.c: start cleaning up handlers --Bleep * whocmds.c, whowas.c, *.c: split out handlers from whocmds.c and whowas.c --Bleep * s_serv.c, m_*.c: split out handlers from s_serv.c --Bleep * querycmds.c, m_*.c: split out handlers from querycmds.c --Bleep * opercmds.c, m_stats.c, m_connect.c, parse.c, handlers.h, *.c add new command handlers --Bleep * channel.c, m_names.c: new file for names handler --Bleep * channel.c, m_list.c: new file for list handler --Bleep * channel.c, m_topic.c: new file for topic handler --Bleep * channel.c, m_burst.c: new file for burst handler --Bleep * channel.c, m_create.c: new file for create handler --Bleep * channel.c, m_destroy.c: new file for destroy handler --Bleep * channel.c, send.c, m_join.c: new file for join handler, const fixups for send.c --Bleep * channel.c, m_mode.c: new file for mode command handler, clean up file scope buffer mess. --Bleep * m_silence.c: split out SILENCE handler to a new file, cleanup --Bleep * m_ison.c: split out ISON handler to a new file, cleanup --Bleep * m_userip.c: split out to new file, change userhost and userip to use same algorithm with different formatting functions --Bleep * m_userhost.c: split out to new file --Bleep * send.c: add new function send_buffer, cleanup godemode ick a bit --Bleep * m_wallchops.c: split out wallchops handler --Bleep * m_cprivmsg.c: split out m_cprivmsg and m_cnotice. * m_pass.c, s_user.c: split out m_pass, pass message handler --Bleep * m_oper.c: split out m_oper.c from s_user.c, setup to use new parser. --Bleep * m_pong.c, m_ping.c, parse.c, s_user.c, channel.c: Add new file for pong messages, convert ping and pong to use numerics. Test pings and pongs on testnet. Fix numeric nick bug in channel.c. --Bleep * m_ping.c, s_serv.c, parse.c: new file for pings, fixed a minor bug in ping handling. --Bleep * m_nick.c, m_kill.c: clean up nick code for servers, still needs work fix string formatting bug in m_kill --Bleep * m_nick.c, s_user.c, ircd_chattr.c: add new file for NICK command, clean up local client registration for nicks. --Bleep * m_away.c, s_user.c, parse.c: split out m_away handlers for client, add user_set_away function. --Bleep * m_kill.c, ircd_reply: Rework handling of kill from server, add new error message formatter. --Bleep * m_kill.c (mo_kill): Rework handling for kill from operator on server kill originated from --Bleep * m_kill.c: new message handler file for kill --Bleep * configure.in, ircd/Makefile.in: added automatic os checking to autoconf checked --Gte * m_quit.c: new message handler file for quit --Bleep * m_privmsg.c: new message handler file for privmsg --Bleep * ircd_string.c, support.c, support.h, *.c: moved strtoken to ircd_string and renamed ircd_strtok --Bleep * channel.c, s_user.c, s_debug.c, send.c, channel.h: finish membership code --Bleep * channel.c, more cleanups of membership code and macros --Bleep * channel.c, s_misc.c: more cleanup in channel link code, most likely still a bit broken yet, more to come. --Bleep * querycmds.h (Count_remoteclientquits): fix minor bug --Bleep * ircd.h, querycmds.h, struct.h, channel.c, list.c, map.c, opercmds.c, s_err.c, s_serv.c, s_user.c, s_misc.c: Add Isomers passivelag0-1.patch fixed minor bug in macros --Bleep * channel.h, channel.c, s_user.c, s_debug.c, s_user.c: added Membership struct for channel associations, change user/channel lookups to use new struct. --Bleep * channel.c, channel.h, s_user.c: cleanup channel and user code a bit, new function find_no_nickchange_channel --Bleep * parse.c, m_defaults.c: added default handlers and hooked up new message handlers --Bleep * *.c, struct.h: added Isomer's passivelag patch and, the second p10 patch --Bleep * ircd_reply.[ch]: new files for commonly used replies --Bleep * m_proto.[ch]: new file for protocol command support, needed for zip links --Bleep * client.h, parse.c, msg.h: add code to support multiple message handlers depending on client status. --Bleep * s_bsd.c, packet.c: code cleanup prep for zip links --Bleep * channel.c, opercmds.c, ircd.c, s_serv.c, s_user.c, querycmds.c, whocmds.c, whowas.c: Add Isomers p10ify patch, tokenize server to server commands --Bleep * s_user.c (m_nick): killed goto --Bleep * client.h, *.c: moved client stuff to client.h --Bleep * version.c.SH, patchlevel.h, .patches: change version string generation, patch level is now set in patchlevel.h by simply bumping the number in the PATCHLEVEL string. --Bleep * ircd_alloc.c, channel.c: fixup warnings in release build (NDEBUG) --Bleep * fda.h, ircd_alloc.h, fda.c, ircd_alloc.c, fda_t.c: new files, runmalloc was core dumping on squits and unable to handle or detect double frees, the memory debug code can be disabled by compiling with NDEBUG defined --Bleep * channel.c (remove_user_from_channel): refactor function --Bleep * channel.c (m_kick): refactor function a bit, put all checks at top move code out to new function (make_zombie) --Bleep * s_bsd.c (completed_connection): fixed stupid "Write error to blah: Socket not connected" bug --Bleep * struct.h, send.h, send.c, s_bsd.c, IPcheck.c, s_user.c, *: More socket code cleanup, move file descriptor to local part of client struct, use cptr->error to handle the errno of any socket error, fix bug in IPcheck that ends up only disallowing every 256th clone, Add more ipcheck forgiveness to s_user.c (needs work). Changed IPcheck_local_connect and IPcheck_connect_fail interfaces to use struct in_addrs instead of client structs to allow delaying the allocation of the client struct till after the check was done. Added can_send function to send.c (should be called before work is done but right now it's called just before trying to send (needs work)) * channel.c: Added Isomers netride2.patch, still needs a config option to turn it on (NO_INVITE_NETRIDE) --Bleep * parse.c, msg.h: Added silent ignores for notices so connect progress messages do not cause connecting server to spew ERR_REGISTER_FIRST messages at the server it's connecting to. --Bleep * s_serv.c, s_user.c, channel.c, send.c: Tokenised BURST, NICK, END_OF_BURST, EOB_ACK, PRIVMSG and NOTICE Server to Server. About 8-10% Bandwidth saving on BURSTS. --Gte * channel.c (m_join): servjoin patch --Isomer * ircd_osdep.h, os_*.c, s_bsd.c, send.c: more cleanups in socket code, use enumeration for IO results. --Bleep * s_bsd.c: clean up select and poll code a bit more, fixed message pacing bug in poll. --Bleep * supported.h, numeric.h, s_user.c, s_err.c: Added Isomers features patch. Use numeric 005 RPL_ISSUPPORT to convey server features to clients. --Bleep * s_user.c (m_nick): IP differ patch, use IP address instead of host name to determine different user@host for nick collides. --Isomer * hash.c (hChangeClient): Bug fix. Fixed bug that caused stale entries to be left in client hash table after a name change. Discovered by Quant and Isomer. --Bleep * hash.c (hSeekClient): fixed bug I introduced when reversing my hash table code changes, thanks Quant and Isomer --Bleep * opercmds.c (m_lusers): send limited luser info to remote clients --Isomer * numeric.h, channel.c, s_err.c: Changed invite list numerics from 283/284 to 346/347 to match IRCnet numerics --Bleep * config-sh.in, gline.h, numeric.h, gline.c, opercmds.c, s_debug.c, s_err.c: Add badchan patch by WildThang --Bleep * config-sh.in, channel.h, numeric.h, channel.c, s_debug.c, s_err.c: Add lchanmode patch by David M --Bleep * channel.c (cancel_mode): removed incorrect assert --Bleep * *.c: removed P9 support, not everything is completely gone but most of it is, the server builds and connects to other servers, but thats as far as it's been tested so far. --Bleep * ircd.h, ircd.c, s_bsd.c: removed BOOT_INETD/BOOT_CONSOLE code, unused non-functional --Bleep * struct.h, ircd.h, ircd.c, s_user.c, s_bsd.c: removed BOOT_OPER/STAT_MASTER code, original patch by Isomer --Bleep * s_user.c (m_nick): removed redundant check for acptr * hash.c (hSeekClient, hSeekChannel): roll back some of hash.c changes * hash.c (hSeekClient, hSeekChannel): removed unused variable from previous changes. * hash.c (hSeekClient, hSeekChannel): fix compile error from status changes, fix logic bug that caused the first client that matched the mask to be returned regardless of whether or not it's name matched, this can result in wierd problems where the wrong server/client could be returned from the hash table lookup. Removed code that moved client to head of hash table chain for it's bucket when it's looked up, if the hash table is working reasonably well this just wastes cpu. * hash.c, list.c: added code to zero out cptr->hnext when client removed from hash table, added assert for hnext == 0 in list.c to make sure that client was actually removed from the hash table before freeing it's memory. * various: misc cleanups * support.c: removed dead code * configure.in: remove unneeded checks for minix, aix, ansi/posix headers these things are handled by porting layer code. * res.c: remove calls to add_local_domain, these were causing incorrect behavior * opercmds.c: cleanups in gline code * s_bsd.c: increase socket buffers to 65535 for server connections * crypt/mkpasswd.c: mutter correct runes to get file to compile without warnings * gline.c, gline.h: add new files to attempt to encapsulate glines a bit, some code from opercmds.c needs to be moved here still * opercmds.c (m_gline): fix local gline bug * s_conf.c (initconf): add password change on rehash fix * s_conf.c (rehash): fix rehash freeing and reloading the motd/rmotd files for every client connected. * ircd_log.c: use 2K fixed buffer instead of vsnprintf, nothing we write to the log should ever exceed 512 bytes, but it doesn't hurt to be paranoid. * res.c: change resolver timeouts to 5 seconds, per RFC1123 * channel.c: more little cleanups, no code changes * channel.c: a) stops iterating over /invite list b) adds /invite to list the channels you're currently invited to. c) adds lotsa new numerics --Isomer * ircd_signal.c, ircd.c: fix bug in signals * channel.c (can_send) add Isomer's changes * channel.c: add send_ban_list, cleanup a few names, reformat some parts to make more readable, fix bug introduced by name changes * ircd_chattr.[ch]: add new macro for checking K:line time chars vs comments * listener.c (show_ports): add code to show client/server and hidden status * s_conf.c: bug fixes, cleanups, add code to set server port and hidden status for listeners (P:lines) * s_conf.c (initconf): add interface selection code to P:lines so ports can be set on a single interface or multiple interfaces (multi-homed hosts) * s_conf.c: rewrote C/N line code, removed N:lines entirely, clean up server conf line code. * s_conf.c (check_server): move ip checks out of resolved or not so they can be checked for worse case situations on server connects * res.c (resolver_read): add Isomer's debug info for failed resolver queries * opercmds.c (m_stats): remove call to time(0) for each local client in stats l command, use CurrentTime instead * s_conf.c (initconf): only do lookups on C:lines instead of both C/N lines * res.c: fix resolver hang bugs * s_conf.c (rehash): remove extra semicolin that was causing c/n lines to accumulate * s_conf.c (rehash): add portnum back to the listener list so we don't loose the server port on a rehash * s_auth.c, listener.c: remove warnings for normal errors * s_auth.c, listener.c: use osdep non-blocking calls instead of locals * s_auth.c, listener.c: add code for non-blocking recovery for listeners and auth queries * s_auth.c (auth_error): call IPcheck_connect_fail if the client socket dies during the auth check so the reference count doesn't get borked in the IPcheck code. * numnicks.c: yet another extended numerics bug fix... sheesh * s_bsd.c, s_conf.c: move conf line code from s_bsd.c to s_conf.c, cleanup cleanup check_server, check_client (still not completely tested, may be a bit buggy yet). * parse.h, parse.c, s_debug.c: remove privmsg logging code * numnicks.c (FindXNServer): fix off by one bug * common.h, common.c: removed unused files * s_bsd.c (net_connect_completed): new function, called after connection establishment for servers and clients, release reference count for the dns reply and set the socket buffer size to IRCD_READBUF_SIZE for servers and 2K for clients. * channel.c, crule.c: cleanup bogus casts * listener.h (add_listener): fix bug that caused server a server port listener to think it was a client port listener. * s_user.c, s_serv.c: release reference to dns_reply when connection is established. * s_bsd.c (completed_connection): removed call to start_auth for connects the auth module expects connections not to be linked anywhere and owns the client struct until it's done. * listener.c (release_listener): fix inverted assert client exit bug * ircd_chattr.c: fix signed/unsigned warnings with Sun Workshop (+w) * ircd_chattr.c, ircd_chattr.h: new files for character attributes and case translation, hopefully they will be a bit easier to maintain. * s_conf.c (rehash): fixed logic bug that caused and infinite loop, fix port update bug (needed to call mark_listeners_closing before initconf) * *.c, runmalloc.[ch]: change the way the server deals with out of memory conditions. On server startup a no-memory handler is installed which calls server_restart if an allocation fails. Allocations are now checked in the memory allocation functions. Added asserts after every allocation to verify for debug. * *.c *.h: move authentication and dns to authentication module rename a few globals, const correctness fixes, add ircd_string code, rework network code, use dns callbacks, removed a lot of redundant code * s_bsd.c: finish this stage of net code work * *.c, *.h: rewrite select and poll code, add listener.[ch] net.code overhaul in progress, prepare for adding auth module * s_bsd.h, struct.h: moved client struct macros back into struct.h for now, the last place they belonged was in the network code... feh * ircd.c (open_debugfile): removed client for debug file * ircd_string.h, ircd_string.c: new files for string processing, add ircd_strncpy function * *.c, *.h: rename ircstp to ServerStats * *.c, *.h: rename now to CurrentTime * listener.h, listener.c: new files for listener ports * include/ircd_defs.h: new file for global definitions (HOSTLEN, USERLEN) * struct.h: add local_flag to client struct, to make local/remote detection simpler * s_bsd.c (read_message): split out separate versions for select and poll * s_bsd.h, various source files: remove the rest of the unix domain socket support this removes a number of comparisons that were unneeded in code that should run reasonably fast. * os_*.c, res.c, ircd_osdep.h: add os_recvfrom_nonb for resolver * os_*.c, s_bsd.c, s_auth.c, ircd_osdep.h: add os_get_sockname, os_get_peername * bsd.h, bsd.c: merge into s_bsd * ircd_osdep.h, os_generic.c, os_linux.c, ircd_osdep.h: move os variable stuff to separate compilation units, os generic contains the original code (start here). * s_bsd.c, send.c, struct.h: remove pyr (pyramid) finally * res.h, res.c, s_misc.c: cleanup headers/dependencies in res.h * match.h: include sys/types.h before netinet/in.h, broken BSD system headers * ircd/Makefile.in: remove CFLAGS from link line, use LDFLAGS instead * ircd.c: add missing include for sys/socket.h * common.h (strChattr, strCasediff): remove pointless non-portable inline decls. The functions are complex enough that inlining just bloats the code * ircd_xopen.h, ircd_xopen.c, s_user.c, s_serv.c: porting layer for crypt and other xopen library calls, moved crypt to ircd_xopen. * s_uping.c, s_uping.h, s_bsd.c, s_misc.c, s_bsd.h, ircd.c, s_debug.c: Removed s_ping. There are much better tools available that actually work correctly. The s_ping code was a waste of resources, and has historically given incorrect results (it never worked correctly). * ircd/s_bsd.c, res.c, s_user.c, s_serv.c: little fixups to allow code to build on Solaris, still have some warnings there. TODO: wrap crypt and things that depend on _XOPEN_SOURCE in their own file so it doesn't bother the network code. * ircd/s_bsd.c: cast option arg to const char* for setsockopt (solaris) * ircd/Makefile.in: removed hard coded dependencies for hash.o chkconfig.o, let the automatic stuff take care of it, it does it better than humans. * *.c *.h: remove register keywords, attribute macro junk, cleanup dependencies, rename MIN and MAX to IRCD_MIN IRCD_MAX all headers in C files are sorted, removed as many duplicate includes as I could find (dozens) general cleanups. Mutter the correct runes to get the protoype for crypt included where it was needed. * *.c *.h: dependency cleanups up to querycmds.c * ircd.c, bsd.c, s_bsd.c: move signal handling code to ircd_signal.c * ircd_signal.c, ircd_signal.h: new files, use only POSIX signals remove support for unreliable signals. * *.h *.c: include guards, dependency cleanups * Configure.in, setup-sh.in: include guards, config.h includes setup.h add config dir to include path * sys.h: include guards, remove hard coded path to config.h * s_user.c (hunt_server): fix logic bug * numnicks.c (SetServerYXX): fix off by one error * multiple files (n2k patch): add code to handle extended numerics