X-Git-Url: http://git.pk910.de/?p=NeonServV5.git;a=blobdiff_plain;f=src%2FClientSocket.c;h=a624a305498337f8f2ff690144e78df2005a51c1;hp=470fa505432a16980d343ac6c5f35b6d0d771f73;hb=f6bdc9d0fc8db22c265918f3325e11177fd001b9;hpb=2d9db1adb1946aba00b203f40eff7d5db8163f01 diff --git a/src/ClientSocket.c b/src/ClientSocket.c index 470fa50..a624a30 100644 --- a/src/ClientSocket.c +++ b/src/ClientSocket.c @@ -1,5 +1,5 @@ -/* ClientSocket.c - NeonServ v5.1 - * Copyright (C) 2011 Philipp Kreil (pk910) +/* ClientSocket.c - NeonServ v5.6 + * Copyright (C) 2011-2012 Philipp Kreil (pk910) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -14,166 +14,125 @@ * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ - +#include "main.h" #include "ClientSocket.h" #include "IRCParser.h" #include "UserNode.h" +#include "IRCQueue.h" +#include "WHOHandler.h" +#include "HandleInfoHandler.h" +#include "ConfigParser.h" +#include "version.h" +#include "IOHandler.h" +#include "IRCEvents.h" +#include "log.h" struct socket_list { struct ClientSocket *data; unsigned count; }; +#ifdef HAVE_THREADS +static pthread_mutex_t synchronized; +static pthread_mutex_t synchronized_recv; + +struct ParseOrder { + unsigned int tid; + struct ParseOrder *next; +}; +struct ParseOrder *parse_order = NULL; +#endif + //the magic list :P static struct socket_list *sockets = NULL; -static char buffer[BUF_SIZ]; -static void init_sockets() { +static IOHANDLER_CALLBACK(socket_callback); + +void init_sockets() { + THREAD_MUTEX_INIT(synchronized); + THREAD_MUTEX_INIT(synchronized_recv); + sockets = malloc(sizeof(*sockets)); if (!sockets) { - perror("malloc() failed"); + printf_log("main", LOG_ERROR, "%s:%d malloc() failed", __FILE__, __LINE__); return; } sockets->data = NULL; sockets->count = 0; } -struct ClientSocket* create_socket(char *host, int port, char *pass, struct UserNode *user) { - if(sockets == NULL) init_sockets(); +struct ClientSocket* create_socket(char *host, int port, char *bindto, char *pass, char *nick, char *ident, char *realname) { + if(!sockets) + init_sockets(); struct ClientSocket *client = malloc(sizeof(*client)); - if (!client) - { - perror("malloc() failed"); + if (!client) { return NULL; } + client->iofd = NULL; client->host = strdup(host); client->port = port; - printf("Connect: %s:%d\n", client->host, client->port); + client->bind = (bindto ? strdup(bindto) : NULL); client->pass = (pass == NULL ? NULL : strdup(pass)); - client->user = user; + client->nick = strdup(nick); + client->ident = strdup(ident); + client->realname = strdup(realname); + client->user = NULL; + client->network_name = NULL; client->flags = 0; - client->bufferpos = 0; client->traffic_in = 0; client->traffic_out = 0; client->connection_time = 0; client->botid = 0; client->clientid = 0; + client->queue = NULL; + client->whoqueue_first = NULL; + client->whoqueue_last = NULL; + client->handleinfo_first = NULL; + client->handleinfo_last = NULL; + SYNCHRONIZE(synchronized); client->next = sockets->data; sockets->data = client; + DESYNCHRONIZE(synchronized); return client; } -#ifdef WIN32 - -int connect_socket(struct ClientSocket *client) { - if((client->flags & SOCKET_FLAG_CONNECTED)) return 1; - struct hostent *host; - struct sockaddr_in addr; - int sock; - addr.sin_addr.s_addr = inet_addr(client->host); - if (addr.sin_addr.s_addr == INADDR_NONE) { - host = gethostbyname(client->host); - if(!host) { - return SOCKET_ERROR; - } - memcpy(&(addr.sin_addr), host->h_addr_list[0], 4); - } - sock = socket(PF_INET, SOCK_STREAM, 0); - if (sock == -1) - { - perror("socket() failed"); - return 0; - } - - addr.sin_port = htons(client->port); - addr.sin_family = AF_INET; - - if (connect(sock, (struct sockaddr*)&addr, sizeof(addr)) == -1) - { - perror("connect() failed"); - return 0; - } - - client->sock = sock; - client->flags |= SOCKET_FLAG_CONNECTED; - client->connection_time = time(0); - - //send the IRC Headers - char sendBuf[512]; - int len; - - if(client->pass && strcmp(client->pass, "")) { - len = sprintf(sendBuf, "PASS :%s\n", client->pass); - write_socket(client, sendBuf, len); - } - len = sprintf(sendBuf, "USER %s 0 0 :%s\n", client->user->ident, client->user->realname); - write_socket(client, sendBuf, len); - len = sprintf(sendBuf, "NICK %s\n", client->user->nick); - write_socket(client, sendBuf, len); - - return 1; +void connect_socket(struct ClientSocket *client) { + client->iofd = iohandler_connect(client->host, client->port, ((client->flags & SOCKET_FLAG_SSL) ? 1 : 0), client->bind, socket_callback); + client->iofd->data = client; + client->flags |= SOCKET_FLAG_RECONNECT; } -#else - -int connect_socket(struct ClientSocket *client) { - if((client->flags & SOCKET_FLAG_CONNECTED)) return 1; - struct hostent *host; - struct sockaddr_in addr; - int sock; - if (!inet_aton(client->host, &addr.sin_addr)) - { - host = gethostbyname(client->host); - if (!host) - { - perror("gethostbyname() failed"); - return 0; - } - addr.sin_addr = *(struct in_addr*)host->h_addr; - } - sock = socket(PF_INET, SOCK_STREAM, 0); - if (sock == -1) - { - perror("socket() failed"); - return 0; - } - - addr.sin_port = htons(client->port); - addr.sin_family = AF_INET; - - if (connect(sock, (struct sockaddr*)&addr, sizeof(addr)) == -1) - { - perror("connect() failed"); - return 0; - } - - client->sock = sock; - client->flags |= SOCKET_FLAG_CONNECTED; - client->connection_time = time(0); - - //send the IRC Headers - char sendBuf[512]; - int len; - - if(client->pass) { - len = sprintf(sendBuf, "PASS :%s\n", client->pass); - write_socket(client, sendBuf, len); +static int _close_socket(struct ClientSocket *client) { + if(client == NULL) return 0; + if((client->flags & SOCKET_FLAG_CONNECTED)) { + iohandler_printf(client->iofd, "QUIT :[NeonServ %s.%d] disconnect requested.\n", NEONSERV_VERSION, patchlevel); + + bot_disconnect(client); + + iohandler_close(client->iofd); + client->iofd = NULL; } - len = sprintf(sendBuf, "USER %s 0 0 :%s\n", client->user->ident, client->user->realname); - write_socket(client, sendBuf, len); - len = sprintf(sendBuf, "NICK %s\n", client->user->nick); - write_socket(client, sendBuf, len); - + client->flags &= ~(SOCKET_FLAG_READY | SOCKET_FLAG_CONNECTED); + if(client->queue) + queue_destroy(client); + if(client->whoqueue_first) + clear_whoqueue(client); + if(client->handleinfo_first) + clear_handleinfoqueue(client); return 1; } -#endif +int close_socket(struct ClientSocket *client) { //external call (don't reconnect) + if(client == NULL) return 0; + client->flags &= ~SOCKET_FLAG_RECONNECT; + return _close_socket(client); +} -int close_socket(struct ClientSocket *client) { +int destroy_socket(struct ClientSocket *client) { if(client == NULL) return 0; - if((client->flags & SOCKET_FLAG_CONNECTED)) - close(client->sock); + close_socket(client); + SYNCHRONIZE(synchronized); struct ClientSocket *sock, *last_sock = NULL; for (sock = sockets->data; sock; sock = sock->next) { if(sock == client) { @@ -182,97 +141,140 @@ int close_socket(struct ClientSocket *client) { else sockets->data = sock->next; sockets->count--; + break; } else last_sock = sock; } + event_freeclient(client); free(client->host); - free(client->pass); + if(client->bind) + free(client->bind); + if(client->pass) + free(client->pass); + if(client->network_name) + free(client->network_name); + if(client->iofd) //reconnect timer? + iohandler_close(client->iofd); free(client); + DESYNCHRONIZE(synchronized); return 1; } -int write_socket(struct ClientSocket *client, char* msg, int len) { - if(!(client->flags & SOCKET_FLAG_CONNECTED)) return 0; - printf("[send %d] %s", len, msg); - #ifdef WIN32 - send(client->sock, msg, len, 0); +int write_socket_force(struct ClientSocket *client, char* msg, int len) { + if(!(client && (client->flags & SOCKET_FLAG_CONNECTED))) return 0; + SYNCHRONIZE(synchronized); + #ifdef HAVE_THREADS + printf_log("main", LOG_IRCRAW, "[%d send %d] %s", getCurrentThreadID(), len, msg); #else - write(client->sock, msg, len); + printf_log("main", LOG_IRCRAW, "[send %d] %s", len, msg); #endif + iohandler_send(client->iofd, msg, len); client->traffic_out += len; + DESYNCHRONIZE(synchronized); return 1; } -void socket_loop(int timeout_seconds) { - if(sockets == NULL) return; - fd_set fds; - struct timeval timeout; - struct ClientSocket *sock; - int ret = 0, bytes, i; - - FD_ZERO(&fds); - for (sock = sockets->data; sock; sock = sock->next) { - if(!(sock->flags & SOCKET_FLAG_CONNECTED)) continue; //skip disconnected sockets - FD_SET(sock->sock, &fds); - if(sock->sock > ret) - ret = sock->sock; +int write_socket(struct ClientSocket *client, char* msg, int len) { + if(!(client && (client->flags & SOCKET_FLAG_CONNECTED))) return 0; + if(client->flags & SOCKET_FLAG_USE_QUEUE) + return queue_add(client, msg, len); + else + return write_socket_force(client, msg, len); +} + +#if HAVE_THREADS +static void clientsocket_start_of_recv(unsigned int tid) { + SYNCHRONIZE(whohandler_sync); + struct ParseOrder *entry, *last; + for(last = parse_order; last; last = last->next) { + if(last->next == NULL) + break; } - timeout.tv_sec = timeout_seconds; - timeout.tv_usec = 0; - ret = select(ret + 1, &fds, NULL, NULL, &timeout); - if(ret == 0) return; - for (sock = sockets->data; sock; sock = sock->next) { - if((sock->flags & SOCKET_FLAG_CONNECTED) && FD_ISSET(sock->sock, &fds)) { - if(sock->bufferpos != 0) { - #ifdef WIN32 - bytes = recv(sock->sock, buffer, sizeof(buffer), 0); - #else - bytes = read(sock->sock, buffer, sizeof(buffer)); - #endif - if(bytes > 0) { - for(i = 0; i < bytes; i++) { - if(sock->bufferpos + i == BUF_SIZ*2) break; //buffer overflow - sock->buffer[sock->bufferpos + i] = buffer[i]; - } - sock->bufferpos += i; - } - } else { - #ifdef WIN32 - bytes = recv(sock->sock, sock->buffer, sizeof(sock->buffer), 0); - #else - bytes = read(sock->sock, sock->buffer, sizeof(sock->buffer)); - #endif - if(bytes > 0) - sock->bufferpos = bytes; - } - if(bytes <= 0) { - //error - sock->flags &= ~(SOCKET_FLAG_CONNECTED | SOCKET_FLAG_READY); - bot_disconnect(sock); - } else { - sock->traffic_in += bytes; - int used = parse_lines(sock, sock->buffer, sock->bufferpos); - if(used == sock->bufferpos + 1) { - //used all bytes so just reset the bufferpos - sock->bufferpos = 0; - } else { - for(i = 0; i < sock->bufferpos - used; i++) { - sock->buffer[i] = sock->buffer[i+used]; - } - sock->bufferpos -= used; - } - } + entry = malloc(sizeof(*entry)); + entry->tid = tid; + entry->next = NULL; + if(last) + last->next = entry; + else + parse_order = entry; + DESYNCHRONIZE(whohandler_sync); +} + +static void clientsocket_end_of_recv(unsigned int tid) { + SYNCHRONIZE(whohandler_sync); + struct ParseOrder *entry, *last = NULL; + for(entry = parse_order; entry; entry = entry->next) { + if(entry->tid == tid) { + if(last) + last->next = entry->next; + else + parse_order = entry->next; + free(entry); + break; + } else + last = entry; + } + DESYNCHRONIZE(whohandler_sync); +} + +int clientsocket_parseorder_top(unsigned int tid) { + if(parse_order && parse_order->tid == tid) + return 1; + else + return 0; +} +#endif + +static IOHANDLER_CALLBACK(socket_callback) { + struct ClientSocket *client = event->iofd->data; + #ifdef HAVE_THREADS + unsigned int tid; + #endif + if(process_state.running == 0) + return; //just ignore the event (shutdown sequence) + switch(event->type) { + case IOEVENT_CONNECTED: + client->flags |= SOCKET_FLAG_CONNECTED; + if(client->pass && strcmp(client->pass, "")) + putsock(client, "PASS :%s", client->pass); + putsock(client, "USER %s 0 0 :%s", client->ident, client->realname); + putsock(client, "NICK %s", client->nick); + break; + case IOEVENT_NOTCONNECTED: + case IOEVENT_CLOSED: + _close_socket(client); + if(client->flags & SOCKET_FLAG_RECONNECT) { + struct timeval timeout; + gettimeofday(&timeout, NULL); + timeout.tv_sec += SOCKET_RECONNECT_TIME; + client->iofd = iohandler_timer(timeout, socket_callback); + client->iofd->data = client; } + break; + case IOEVENT_TIMEOUT: //reconnect timer + connect_socket(client); + break; + case IOEVENT_RECV: + #ifdef HAVE_THREADS + tid = (unsigned int) pthread_self_tid(); + clientsocket_start_of_recv(tid); + #endif + client->traffic_in += strlen(event->data.recv_str); + parse_line(client, event->data.recv_str); + #ifdef HAVE_THREADS + clientsocket_end_of_recv(tid); + #endif + break; + default: + break; } } -void -putsock(struct ClientSocket *client, const char *text, ...) -{ +void putsock(struct ClientSocket *client, const char *text, ...) { va_list arg_list; char sendBuf[MAXLEN]; int pos; - if (!(client->flags & SOCKET_FLAG_CONNECTED)) return; + if (!(client && (client->flags & SOCKET_FLAG_CONNECTED))) return; sendBuf[0] = '\0'; va_start(arg_list, text); pos = vsnprintf(sendBuf, MAXLEN - 2, text, arg_list); @@ -293,17 +295,19 @@ struct ClientSocket* getBots(int flags, struct ClientSocket* last_bot) { return NULL; } -void free_sockets() { +void free_sockets(int close_only) { if(!sockets) return; struct ClientSocket *client, *next; for (client = sockets->data; client; client = next) { next = client->next; - if((client->flags & SOCKET_FLAG_CONNECTED)) - close(client->sock); - free(client->host); - free(client->pass); - free(client); + if(close_only) { + if((client->flags & SOCKET_FLAG_CONNECTED)) + iohandler_printf(client->iofd, "QUIT :[NeonServ %s.%d] shutdown requested.\n", NEONSERV_VERSION, patchlevel); + } else + destroy_socket(client); + } + if(!close_only) { + free(sockets); + sockets = NULL; } - free(sockets); - sockets = NULL; }