X-Git-Url: http://git.pk910.de/?p=NeonServV5.git;a=blobdiff_plain;f=src%2FClientSocket.c;h=2c77b080207e1eb607bda3eafbc241c8f6e672d0;hp=470fa505432a16980d343ac6c5f35b6d0d771f73;hb=c575e458c6257e75b97884847143b20965a5dfda;hpb=2d9db1adb1946aba00b203f40eff7d5db8163f01 diff --git a/src/ClientSocket.c b/src/ClientSocket.c index 470fa50..2c77b08 100644 --- a/src/ClientSocket.c +++ b/src/ClientSocket.c @@ -1,4 +1,4 @@ -/* ClientSocket.c - NeonServ v5.1 +/* ClientSocket.c - NeonServ v5.2 * Copyright (C) 2011 Philipp Kreil (pk910) * * This program is free software: you can redistribute it and/or modify @@ -18,6 +18,7 @@ #include "ClientSocket.h" #include "IRCParser.h" #include "UserNode.h" +#include "IRCQueue.h" struct socket_list { struct ClientSocket *data; @@ -59,6 +60,7 @@ struct ClientSocket* create_socket(char *host, int port, char *pass, struct User client->connection_time = 0; client->botid = 0; client->clientid = 0; + client->queue = NULL; client->next = sockets->data; sockets->data = client; return client; @@ -96,7 +98,7 @@ int connect_socket(struct ClientSocket *client) { } client->sock = sock; - client->flags |= SOCKET_FLAG_CONNECTED; + client->flags |= SOCKET_FLAG_CONNECTED | SOCKET_FLAG_RECONNECT; client->connection_time = time(0); //send the IRC Headers @@ -149,14 +151,14 @@ int connect_socket(struct ClientSocket *client) { } client->sock = sock; - client->flags |= SOCKET_FLAG_CONNECTED; + client->flags |= SOCKET_FLAG_CONNECTED | SOCKET_FLAG_RECONNECT; client->connection_time = time(0); //send the IRC Headers char sendBuf[512]; int len; - if(client->pass) { + if(client->pass && strcmp(client->pass, "")) { len = sprintf(sendBuf, "PASS :%s\n", client->pass); write_socket(client, sendBuf, len); } @@ -185,14 +187,15 @@ int close_socket(struct ClientSocket *client) { } else last_sock = sock; } + if(client->queue) + queue_destroy(client); free(client->host); free(client->pass); free(client); return 1; } -int write_socket(struct ClientSocket *client, char* msg, int len) { - if(!(client->flags & SOCKET_FLAG_CONNECTED)) return 0; +int write_socket_force(struct ClientSocket *client, char* msg, int len) { printf("[send %d] %s", len, msg); #ifdef WIN32 send(client->sock, msg, len, 0); @@ -203,6 +206,14 @@ int write_socket(struct ClientSocket *client, char* msg, int len) { return 1; } +int write_socket(struct ClientSocket *client, char* msg, int len) { + if(!(client->flags & SOCKET_FLAG_CONNECTED)) return 0; + if(client->flags & SOCKET_FLAG_USE_QUEUE) + return queue_add(client, msg, len); + else + return write_socket_force(client, msg, len); +} + void socket_loop(int timeout_seconds) { if(sockets == NULL) return; fd_set fds; @@ -249,6 +260,8 @@ void socket_loop(int timeout_seconds) { //error sock->flags &= ~(SOCKET_FLAG_CONNECTED | SOCKET_FLAG_READY); bot_disconnect(sock); + if(sock->queue) + queue_destroy(sock); } else { sock->traffic_in += bytes; int used = parse_lines(sock, sock->buffer, sock->bufferpos); @@ -262,6 +275,10 @@ void socket_loop(int timeout_seconds) { sock->bufferpos -= used; } } + } else if(!(sock->flags & SOCKET_FLAG_CONNECTED) && (sock->flags & SOCKET_FLAG_RECONNECT)) { + if(time(0) - sock->connection_time >= SOCKET_RECONNECT_TIME) { + connect_socket(sock); + } } } } @@ -300,6 +317,8 @@ void free_sockets() { next = client->next; if((client->flags & SOCKET_FLAG_CONNECTED)) close(client->sock); + if(client->queue) + queue_destroy(client); free(client->host); free(client->pass); free(client);