return chanuser;
}
+struct ChanUser* addInvisibleChanUser(struct ChanNode *chan, struct UserNode *user) {
+ struct ChanUser *chanuser = malloc(sizeof(*chan));
+ if (!chanuser)
+ {
+ perror("malloc() failed");
+ return NULL;
+ }
+ chanuser->flags = CHANUSERFLAG_INVISIBLE;
+ chanuser->user = user;
+ chanuser->chan = chan;
+
+ chanuser->next_user = chan->user;
+ chan->user = chanuser;
+ chan->usercount++;
+
+ return chanuser;
+}
+
int isUserOnChan(struct UserNode *user, struct ChanNode *chan) {
struct ChanUser *chanuser;
for(chanuser = user->channel; chanuser; chanuser = chanuser->next_chan) {
void delChanUser(struct ChanUser *chanuser, int freeChanUser) {
struct ChanUser *cchanuser, *last;
//remove it from the user's channel-list
- last = NULL;
- for(cchanuser = chanuser->user->channel; cchanuser; cchanuser = cchanuser->next_chan) {
- if(cchanuser == chanuser) {
- if(last)
- last->next_chan = chanuser->next_chan;
- else
- chanuser->user->channel = chanuser->next_chan;
- break;
- } else
- last = cchanuser;
+ if(!(chanuser->flags & CHANUSERFLAG_INVISIBLE)) {
+ last = NULL;
+ for(cchanuser = chanuser->user->channel; cchanuser; cchanuser = cchanuser->next_chan) {
+ if(cchanuser == chanuser) {
+ if(last)
+ last->next_chan = chanuser->next_chan;
+ else
+ chanuser->user->channel = chanuser->next_chan;
+ break;
+ } else
+ last = cchanuser;
+ }
}
//remove it from the channel's user-list
putsock(bot, "WHO %s,%d %%tuhnaf,%d", chan->name, entry->type, entry->type);
}
+void get_userlist_with_invisible(struct ChanNode *chan, userlist_callback_t callback, void *data) {
+ struct ClientSocket *bot;
+ for(bot = getBots(SOCKET_FLAG_READY, NULL); bot; bot = getBots(SOCKET_FLAG_READY, bot)) {
+ if(isUserOnChan(bot->user, chan))
+ break;
+ }
+ if(bot == NULL) return;
+ struct WHOQueueEntry* entry = addWHOQueueEntry(bot);
+ entry->type = WHOQUEUETYPE_ISONQUEUE | WHOQUEUETYPE_USERLIST;
+ entry->chan = chan;
+ entry->callback = callback;
+ entry->data = data;
+ //WHO ".$channel->getName().",".$id." d%tuhnaf,".$id
+ putsock(bot, "WHO %s,%d d%%tuhnaf,%d", chan->name, entry->type, entry->type);
+}
+
void get_userauth(struct UserNode *user, userauth_callback_t callback, void *data) {
struct ClientSocket *bot;
for(bot = getBots(SOCKET_FLAG_READY, NULL); bot; bot = getBots(SOCKET_FLAG_READY, bot)) {
//:OGN2.OnlineGamesNet.net 354 skynet 1 pk910 2001:41d0:2:1d3b::babe skynet H@ pk910
struct ChanNode *chan = entry->chan;
//add the user toe the channel if he isn't added, yet and update its user data
- struct UserNode *user = getUserByNick(argv[4]);
- if(user == NULL) {
- user = addUser(argv[4]);
- }
//parse flags
int userflags = 0;
int chanuserflags = 0;
case '*':
userflags |= USERFLAG_ISIRCOP;
break;
+ case '<':
+ chanuserflags |= CHANUSERFLAG_INVISIBLE;
+ break;
default:
break;
}
}
- user->flags = (user->flags & ~USERFLAG_ISIRCOP) | userflags;
- if(!isUserOnChan(user, chan)) {
- struct ChanUser *chanuser = addChanUser(chan, user);
+
+ struct UserNode *user;
+ if(chanuserflags & CHANUSERFLAG_INVISIBLE) {
+ user = createTempUser(argv[4]);
+ user->flags |= USERFLAG_ISTMPUSER;
+ chan->flags |= CHANFLAG_HAVE_INVISIBLES;
+ struct ChanUser *chanuser = addInvisibleChanUser(chan, user);
chanuser->flags = (chanuser->flags & ~CHANUSERFLAG_OPPED_OR_VOICED) | chanuserflags;
+ } else {
+ user = getUserByNick(argv[4]);
+ if(user == NULL) {
+ user = addUser(argv[4]);
+ }
+ if(!isUserOnChan(user, chan)) {
+ struct ChanUser *chanuser = addChanUser(chan, user);
+ chanuser->flags = (chanuser->flags & ~CHANUSERFLAG_OPPED_OR_VOICED) | chanuserflags;
+ }
}
+ user->flags = (user->flags & ~USERFLAG_ISIRCOP) | userflags;
if(!*user->ident)
strcpy(user->ident, argv[2]);
if(!*user->host)
entry->chan->flags |= CHANFLAG_RECEIVED_USERLIST;
userlist_callback_t *callback = entry->callback;
callback(client, entry->chan, entry->data);
+ if(entry->chan->flags & CHANFLAG_HAVE_INVISIBLES) {
+ //remove all invisible users again
+ struct ChanUser *chanuser, *next;
+ for(chanuser = getChannelUsers(entry->chan, NULL); chanuser; chanuser = next) {
+ next = getChannelUsers(entry->chan, chanuser);
+ if(chanuser->flags & CHANUSERFLAG_INVISIBLE) {
+ delChanUser(chanuser, 1);
+ }
+ }
+ }
} else if(type & WHOQUEUETYPE_USERAUTH) {
if(!(entry->type & WHOQUEUETYPE_FOUND)) {
userauth_callback_t *callback = entry->callback;