--- /dev/null
+
+/*
+* argv[0] - nick/*auth
+* argv[1] - chan access
+*/
+static AUTHLOOKUP_CALLBACK(neonserv_cmd_adduser_auth_lookup);
+static USERAUTH_CALLBACK(neonserv_cmd_adduser_nick_lookup);
+static void neonserv_cmd_adduser_async1(struct ClientSocket *client, struct ClientSocket *textclient, struct UserNode *user, struct ChanNode *chan, char *nick, char *auth, int access);
+
+struct neonserv_cmd_adduser_cache {
+ struct ClientSocket *client, *textclient;
+ struct UserNode *user;
+ struct ChanNode *chan;
+ int access;
+ char *nick;
+};
+
+static CMD_BIND(neonserv_cmd_adduser) {
+ int access;
+ MYSQL_RES *res;
+ MYSQL_ROW row;
+ check_mysql();
+ //check acccess
+ access = atoi(argv[1]);
+ if(argv[0][0] == '*') {
+ //we've got an auth
+ argv[0]++;
+ printf_mysql_query("SELECT `user_user` FROM `users` WHERE `user_user` = '%s'", escape_string(argv[0]));
+ res = mysql_use();
+ if ((row = mysql_fetch_row(res)) != NULL) {
+ neonserv_cmd_adduser_async1(client, getTextBot(), user, chan, argv[0], row[0], access);
+ } else {
+ //we need to create a new user...
+ //but first lookup the auth to check if it really exists
+ struct neonserv_cmd_adduser_cache *cache = malloc(sizeof(*cache));
+ if (!user) {
+ perror("malloc() failed");
+ return;
+ }
+ cache->client = client;
+ cache->textclient = getTextBot();
+ cache->user = user;
+ cache->chan = chan;
+ cache->access = access;
+ cache->nick = strdup(argv[0]);
+ lookup_authname(argv[0], neonserv_cmd_adduser_auth_lookup, cache);
+ }
+ } else {
+ struct UserNode *user = getUserByNick(argv[0]);
+ if(!user) {
+ user = createTempUser(from);
+ user->flags |= USERFLAG_ISTMPUSER;
+ }
+ if(user->flags & USERFLAG_ISAUTHED) {
+ neonserv_cmd_adduser_async1(client, getTextBot(), user, chan, argv[0], user->auth, access);
+ } else {
+ struct neonserv_cmd_adduser_cache *cache = malloc(sizeof(*cache));
+ if (!user) {
+ perror("malloc() failed");
+ return;
+ }
+ cache->client = client;
+ cache->textclient = getTextBot();
+ cache->user = user;
+ cache->chan = chan;
+ cache->access = access;
+ cache->nick = strdup(argv[0]);
+ lookup_authname(argv[0], neonserv_cmd_adduser_nick_lookup, cache);
+ get_userauth(user, command_checked_auth, data);
+ }
+ }
+}
+
+static AUTHLOOKUP_CALLBACK(neonserv_cmd_adduser_auth_lookup) {
+ struct neonserv_cmd_adduser_cache *cache = data;
+ if(!exists) {
+ //AUTH_DOES_NOT_EXIST
+ } else
+ neonserv_cmd_adduser_async1(cache->client, cache->textclient, cache->user, cache->chan, cache->nick, auth, cache->access);
+ free(cache->nick);
+ free(cache);
+}
+
+static USERAUTH_CALLBACK(neonserv_cmd_adduser_nick_lookup) {
+ struct neonserv_cmd_adduser_cache *cache = data;
+ if(!user) {
+ //USER_DOES_NOT_EXIST
+ }
+ else if(!(user->flags & USERFLAG_ISAUTHED)) {
+ //USER_NOT_AUTHED
+ }
+ else
+ neonserv_cmd_adduser_async1(cache->client, cache->textclient, cache->user, cache->chan, user->nick, user->auth, cache->access);
+ free(cache->nick);
+ free(cache);
+}
+
+static void neonserv_cmd_adduser_async1(struct ClientSocket *client, struct ClientSocket *textclient, struct UserNode *user, struct ChanNode *chan, char *nick, char *auth, int access) {
+ //we've got a valid auth now...
+ putsock(client, "PRIVMSG %s :%s: %s", chan->name, nick, auth);
+}