X-Git-Url: http://git.pk910.de/?a=blobdiff_plain;f=src%2FClientSocket.c;h=2897d9d8ca722f6b5dceada83a71e792baf5082d;hb=bb5692b9cbff069abbf9573c81e86c3cd2061ceb;hp=16ad26d4b9a0d7979f3678826bfc239fe84684dd;hpb=37a4c120f59e3a65d401d23e9469958e4181fcf4;p=NeonServV5.git diff --git a/src/ClientSocket.c b/src/ClientSocket.c index 16ad26d..2897d9d 100644 --- a/src/ClientSocket.c +++ b/src/ClientSocket.c @@ -1,5 +1,5 @@ /* ClientSocket.c - NeonServ v5.3 - * Copyright (C) 2011 Philipp Kreil (pk910) + * Copyright (C) 2011-2012 Philipp Kreil (pk910) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -269,8 +269,6 @@ int close_socket(struct ClientSocket *client) { char quitbuf[MAXLEN]; int quitlen = sprintf(quitbuf, "QUIT :[NeonServ %s.%d] disconnect requested.\n", NEONSERV_VERSION, patchlevel); write_socket_force(client, quitbuf, quitlen); - close(client->sock); - bot_disconnect(client); } client->flags &= ~(SOCKET_FLAG_READY | SOCKET_FLAG_RECONNECT); client->flags |= SOCKET_FLAG_QUITTED | SOCKET_FLAG_DEAD; @@ -353,7 +351,7 @@ void socket_loop(int timeout_seconds) { if(sockets == NULL) return; fd_set fds; struct timeval timeout; - struct ClientSocket *sock; + struct ClientSocket *sock, *next; int ret = 0, bytes, i; FD_ZERO(&fds); @@ -367,8 +365,9 @@ void socket_loop(int timeout_seconds) { timeout.tv_usec = 0; ret = select(ret + 1, &fds, NULL, NULL, &timeout); if(ret == 0) return; - for (sock = sockets->data; sock; sock = sock->next) { - if((sock->flags & SOCKET_FLAG_CONNECTED) && FD_ISSET(sock->sock, &fds)) { + for (sock = sockets->data; sock; sock = next) { + next = sock->next; + if((sock->flags & (SOCKET_FLAG_CONNECTED | SOCKET_FLAG_QUITTED)) == SOCKET_FLAG_CONNECTED && FD_ISSET(sock->sock, &fds)) { if(sock->bufferpos != 0) { if(!(sock->flags & SOCKET_FLAG_HAVE_SSL) || (bytes = ssl_read(sock, buffer, sizeof(buffer))) == -2) { #ifdef WIN32 @@ -411,7 +410,7 @@ void socket_loop(int timeout_seconds) { sock->bufferpos -= used; } } - } else if(!(sock->flags & SOCKET_FLAG_CONNECTED) && (sock->flags & SOCKET_FLAG_RECONNECT)) { + } else if((sock->flags & (SOCKET_FLAG_CONNECTED | SOCKET_FLAG_RECONNECT)) == SOCKET_FLAG_RECONNECT) { if(time(0) - sock->connection_time >= SOCKET_RECONNECT_TIME) { connect_socket(sock); }