X-Git-Url: http://git.pk910.de/?a=blobdiff_plain;f=WHOHandler.c;h=f924e463f7bf1c44eb826a7133f9669e932751bd;hb=795115bf680185ae01043bd1222b78bfed8c1d87;hp=1aeca95375cbad8f19e1a8e3edfcf28e8e5fe0cd;hpb=bd96073015180a8ad1655ccd48d1662a54d30031;p=NeonServV5.git diff --git a/WHOHandler.c b/WHOHandler.c index 1aeca95..f924e46 100644 --- a/WHOHandler.c +++ b/WHOHandler.c @@ -1,14 +1,225 @@ #include "WHOHandler.h" +#include "ChanNode.h" +#include "UserNode.h" +#include "ChanUser.h" +#include "ClientSocket.h" -void get_userlist(struct ChanNode *chan, userlist_callback_t callback) { - +#define WHOQUEUETYPE_ISONQUEUE 0x01 +#define WHOQUEUETYPE_USERLIST 0x02 +#define WHOQUEUETYPE_USERAUTH 0x04 +#define WHOQUEUETYPE_CHECKTYPE 0x07 +#define WHOQUEUETYPE_FOUND 0x08 + +struct WHOQueueEntry { + char type; + struct ClientSocket *client; + struct ChanNode *chan; + struct UserNode *user; + struct WHOQueueEntry *next; + void *callback; + void *data; +}; + +static struct WHOQueueEntry *first_entry = NULL, *last_entry = NULL; + +static struct WHOQueueEntry* addWHOQueueEntry(struct ClientSocket *client) { + struct WHOQueueEntry *entry = malloc(sizeof(*entry)); + if (!entry) + { + perror("malloc() failed"); + return NULL; + } + entry->next = NULL; + entry->client = client; + if(last_entry) { + last_entry->next = entry; + last_entry = entry; + } else { + last_entry = entry; + first_entry = entry; + } + return entry; +} + +static struct WHOQueueEntry* getNextWHOQueueEntry(struct ClientSocket *client, int freeEntry) { + if(!first_entry) return NULL; + struct WHOQueueEntry *entry; + for(entry = first_entry; entry; entry = entry->next) { + if(entry->client == client) + break; + } + if(entry == NULL) return NULL; + if(freeEntry) { + if(entry == first_entry) + first_entry = entry->next; + if(entry == last_entry) { + struct WHOQueueEntry *last; + for(last = first_entry; last; last = last->next) + if(last->next == NULL) break; + last_entry = last; + } + } + return entry; +} + +void get_userlist(struct ChanNode *chan, userlist_callback_t callback, void *data) { + struct ClientSocket *bot; + for(bot = getBots(SOCKET_FLAG_READY, NULL); bot; bot = getBots(SOCKET_FLAG_READY, bot)) { + if(isUserOnChan(bot->user, chan)) + break; + } + if(bot == NULL) return; + struct WHOQueueEntry* entry = addWHOQueueEntry(bot); + entry->type = WHOQUEUETYPE_ISONQUEUE | WHOQUEUETYPE_USERLIST; + entry->chan = chan; + entry->callback = callback; + entry->data = data; + //WHO ".$channel->getName().",".$id." d%tuhnaf,".$id + putsock(bot, "WHO %s,%d %%tuhnaf,%d", chan->name, entry->type, entry->type); +} + +void get_userlist_with_invisible(struct ChanNode *chan, userlist_callback_t callback, void *data) { + struct ClientSocket *bot; + for(bot = getBots(SOCKET_FLAG_READY, NULL); bot; bot = getBots(SOCKET_FLAG_READY, bot)) { + if(isUserOnChan(bot->user, chan)) + break; + } + if(bot == NULL) return; + struct WHOQueueEntry* entry = addWHOQueueEntry(bot); + entry->type = WHOQUEUETYPE_ISONQUEUE | WHOQUEUETYPE_USERLIST; + entry->chan = chan; + entry->callback = callback; + entry->data = data; + //WHO ".$channel->getName().",".$id." d%tuhnaf,".$id + putsock(bot, "WHO %s,%d d%%tuhnaf,%d", chan->name, entry->type, entry->type); +} + +void get_userauth(struct UserNode *user, userauth_callback_t callback, void *data) { + struct ClientSocket *bot; + for(bot = getBots(SOCKET_FLAG_READY, NULL); bot; bot = getBots(SOCKET_FLAG_READY, bot)) { + if(bot->flags & SOCKET_FLAG_PREFERRED) + break; + } + if(bot == NULL) bot = getBots(SOCKET_FLAG_READY, NULL); + struct WHOQueueEntry* entry = addWHOQueueEntry(bot); + entry->type = WHOQUEUETYPE_ISONQUEUE | WHOQUEUETYPE_USERAUTH; + entry->user = user; + entry->callback = callback; + entry->data = data; + //WHO ".$user->getNick().",".$id." %tuhna,".$id + putsock(bot, "WHO %s,%d %%tuhna,%d", user->nick, entry->type, entry->type); } void recv_whohandler_354(struct ClientSocket *client, char **argv, unsigned int argc) { - + int i; + if(argc < 2) return; + int type = atoi(argv[1]); + if(!(type & WHOQUEUETYPE_ISONQUEUE)) return; + struct WHOQueueEntry* entry = getNextWHOQueueEntry(client, 0); + if(entry == NULL || (entry->type & WHOQUEUETYPE_CHECKTYPE) != (type & WHOQUEUETYPE_CHECKTYPE)) return; + if(type & WHOQUEUETYPE_USERLIST) { + if(argc < 7) return; + //:OGN2.OnlineGamesNet.net 354 skynet 1 pk910 2001:41d0:2:1d3b::babe skynet H@ pk910 + struct ChanNode *chan = entry->chan; + //add the user toe the channel if he isn't added, yet and update its user data + //parse flags + int userflags = 0; + int chanuserflags = 0; + for(i = 0; i < strlen(argv[5]); i++) { + switch (argv[5][i]) { + case '@': + chanuserflags |= CHANUSERFLAG_OPPED; + break; + case '+': + chanuserflags |= CHANUSERFLAG_VOICED; + break; + case '*': + userflags |= USERFLAG_ISIRCOP; + break; + case '<': + chanuserflags |= CHANUSERFLAG_INVISIBLE; + break; + default: + break; + } + } + + struct UserNode *user; + if(chanuserflags & CHANUSERFLAG_INVISIBLE) { + user = createTempUser(argv[4]); + user->flags |= USERFLAG_ISTMPUSER; + chan->flags |= CHANFLAG_HAVE_INVISIBLES; + struct ChanUser *chanuser = addInvisibleChanUser(chan, user); + chanuser->flags = (chanuser->flags & ~CHANUSERFLAG_OPPED_OR_VOICED) | chanuserflags; + } else { + user = getUserByNick(argv[4]); + if(user == NULL) { + user = addUser(argv[4]); + } + if(!isUserOnChan(user, chan)) { + struct ChanUser *chanuser = addChanUser(chan, user); + chanuser->flags = (chanuser->flags & ~CHANUSERFLAG_OPPED_OR_VOICED) | chanuserflags; + } + } + user->flags = (user->flags & ~USERFLAG_ISIRCOP) | userflags; + if(!*user->ident) + strcpy(user->ident, argv[2]); + if(!*user->host) + strcpy(user->host, argv[3]); + if(!(user->flags & USERFLAG_ISAUTHED) && strcmp(argv[6], "0")) { + strcpy(user->auth, argv[6]); + user->flags |= USERFLAG_ISAUTHED; + } + } else if(type & WHOQUEUETYPE_USERAUTH) { + //:OGN2.OnlineGamesNet.net 354 Skynet 1 pk910 2001:41d0:2:1d3b::babe Skynet pk910 + entry->type |= WHOQUEUETYPE_FOUND; + if(strcmp(argv[5], "0") && !(entry->user->flags & USERFLAG_ISAUTHED)) { + strcpy(entry->user->auth, argv[5]); + entry->user->flags |= USERFLAG_ISAUTHED; + } + userauth_callback_t *callback = entry->callback; + callback(client, entry->user->nick, entry->user, entry->data); + } } void recv_whohandler_315(struct ClientSocket *client, char **argv, unsigned int argc) { - + if(argc < 2) return; + char *typestr = strstr(argv[1], ",") + 1; + int type = atoi(typestr); + if(!(type & WHOQUEUETYPE_ISONQUEUE)) return; + struct WHOQueueEntry* entry = getNextWHOQueueEntry(client, 1); + if(entry == NULL || (entry->type & WHOQUEUETYPE_CHECKTYPE) != (type & WHOQUEUETYPE_CHECKTYPE)) return; + if(type & WHOQUEUETYPE_USERLIST) { + //:OGN2.OnlineGamesNet.net 315 skynet #pk910,1 :End of /WHO list. + entry->chan->flags |= CHANFLAG_RECEIVED_USERLIST; + userlist_callback_t *callback = entry->callback; + callback(client, entry->chan, entry->data); + if(entry->chan->flags & CHANFLAG_HAVE_INVISIBLES) { + //remove all invisible users again + struct ChanUser *chanuser, *next; + for(chanuser = getChannelUsers(entry->chan, NULL); chanuser; chanuser = next) { + next = getChannelUsers(entry->chan, chanuser); + if(chanuser->flags & CHANUSERFLAG_INVISIBLE) { + delChanUser(chanuser, 1); + } + } + } + } else if(type & WHOQUEUETYPE_USERAUTH) { + if(!(entry->type & WHOQUEUETYPE_FOUND)) { + userauth_callback_t *callback = entry->callback; + callback(client, entry->user->nick, NULL, entry->data); + } + } + free(entry); +} + +void free_whoqueue() { + struct WHOQueueEntry *entry, *next; + for(entry = first_entry; entry; entry = next) { + next = entry->next; + free(entry); + } + first_entry = NULL; + last_entry = NULL; }