*
* $Id$
*/
+#include "config.h"
+
#include "send.h"
#include "channel.h"
#include "class.h"
#include "s_debug.h"
#include "s_misc.h"
#include "s_user.h"
-#include "sprintf_irc.h"
#include "struct.h"
#include "sys.h"
else {
struct Connection* con;
for (con = send_queues; con; con = con_next(con)) {
- assert(0 > MsgQLength(&(con_sendQ(con))));
+ assert(0 < MsgQLength(&(con_sendQ(con))));
send_queued(con_client(con));
}
}
if ((len = deliver_it(to, &(cli_sendQ(to))))) {
msgq_delete(&(cli_sendQ(to)), len);
cli_lastsq(to) = MsgQLength(&(cli_sendQ(to))) / 1024;
- if (IsBlocked(to))
+ if (IsBlocked(to)) {
+ update_write(to);
return;
+ }
}
else {
if (IsDead(to)) {
/* Ok, sendq is now empty... */
client_drop_sendq(cli_connect(to));
+ update_write(to);
}
void send_buffer(struct Client* to, struct MsgBuf* buf, int prio)
msgq_add(&(cli_sendQ(to)), buf, prio);
client_add_sendq(cli_connect(to), &send_queues);
+ update_write(to);
/*
* Update statistics. The following is slightly incorrect
void sendcmdto_one(struct Client *from, const char *cmd, const char *tok,
struct Client *to, const char *pattern, ...)
{
- va_list vl;
+ struct VarData vd;
+ struct MsgBuf *mb;
- va_start(vl, pattern);
- vsendcmdto_one(from, cmd, tok, to, pattern, vl);
- va_end(vl);
+ to = cli_from(to);
+
+ vd.vd_format = pattern; /* set up the struct VarData for %v */
+ va_start(vd.vd_args, pattern);
+
+ mb = msgq_make(to, "%:#C %s %v", from, IsServer(to) || IsMe(to) ? tok : cmd,
+ &vd);
+
+ va_end(vd.vd_args);
+
+ send_buffer(to, mb, 0);
+
+ msgq_clean(mb);
}
-void vsendcmdto_one(struct Client *from, const char *cmd, const char *tok,
- struct Client *to, const char *pattern, va_list vl)
+/*
+ * Send a (prefixed) command to a single client in the priority queue;
+ * select which of <cmd> <tok> to use depending on if to is a server
+ *or not. <from> is the originator of the command.
+ */
+void sendcmdto_prio_one(struct Client *from, const char *cmd, const char *tok,
+ struct Client *to, const char *pattern, ...)
{
struct VarData vd;
struct MsgBuf *mb;
to = cli_from(to);
vd.vd_format = pattern; /* set up the struct VarData for %v */
- vd.vd_args = vl;
+ va_start(vd.vd_args, pattern);
mb = msgq_make(to, "%:#C %s %v", from, IsServer(to) || IsMe(to) ? tok : cmd,
&vd);
- send_buffer(to, mb, 0);
+ va_end(vd.vd_args);
+
+ send_buffer(to, mb, 1);
msgq_clean(mb);
}
* Send a (prefixed) command to all users except <one> that have
* <flag> set.
*/
-/* XXX sentalong_marker used XXX
- *
- * Again, we can solve this use of sentalong_marker by adding a field
- * to connections--a count of the number of +w users, and another count
- * of +g users. Then, just walk through the local clients to send
- * those messages, and another walk through the connected servers list,
- * sending only if there's a non-zero count. No caveats here, either,
- * beyond remembering to decrement the count when a user /quit's or is
- * killed, or a server is squit. -Kev
- */
void sendcmdto_flag_butone(struct Client *from, const char *cmd,
const char *tok, struct Client *one,
unsigned int flag, const char *pattern, ...)
{
struct VarData vd;
struct Client *cptr;
- struct MsgBuf *user_mb;
- struct MsgBuf *serv_mb;
+ struct MsgBuf *mb;
+ struct DLink *lp;
+ unsigned int oper_fl = 0;
+ int i;
+
+ if (flag & FLAGS_OPER) {
+ flag &= ~FLAGS_OPER;
+ oper_fl++;
+ }
vd.vd_format = pattern;
/* Build buffer to send to users */
va_start(vd.vd_args, pattern);
- user_mb = msgq_make(0, "%:#C " MSG_WALLOPS " %v", from, &vd);
+ mb = msgq_make(0, "%:#C " MSG_WALLOPS " %v", from, &vd);
va_end(vd.vd_args);
+ /* send buffer along! */
+ for (i = 0; i <= HighestFd; i++) {
+ if (!(cptr = LocalClientArray[i]) || !(cli_flags(cptr) & flag) ||
+ (oper_fl && !IsAnOper(cptr)) || cli_fd(cli_from(cptr)) < 0)
+ continue; /* skip it */
+ send_buffer(cptr, mb, 1);
+ }
+
+ msgq_clean(mb);
+
/* Build buffer to send to servers */
va_start(vd.vd_args, pattern);
- serv_mb = msgq_make(&me, "%C %s %v", from, tok, &vd);
+ mb = msgq_make(&me, "%C %s %v", from, tok, &vd);
va_end(vd.vd_args);
/* send buffer along! */
- sentalong_marker++;
- for (cptr = GlobalClientList; cptr; cptr = cli_next(cptr)) {
- if (cli_from(cptr) == one || IsServer(cptr) || !(cli_flags(cptr) & flag) ||
- cli_fd(cli_from(cptr)) < 0 ||
- sentalong[cli_fd(cli_from(cptr))] == sentalong_marker)
- continue; /* skip it */
- sentalong[cli_fd(cli_from(cptr))] = sentalong_marker;
-
- if (MyConnect(cptr)) /* send right buffer */
- send_buffer(cptr, user_mb, 1);
- else
- send_buffer(cptr, serv_mb, 1);
+ for (lp = cli_serv(&me)->down; lp; lp = lp->next) {
+ if (one && lp->value.cptr == cli_from(one))
+ continue;
+ send_buffer(lp->value.cptr, mb, 1);
}
- msgq_clean(user_mb);
- msgq_clean(serv_mb);
+ msgq_clean(mb);
}
/*
/* send buffer along */
sentalong_marker++;
for (cptr = GlobalClientList; cptr; cptr = cli_next(cptr)) {
- if (cli_from(cptr) == one || IsServer(cptr) || IsMe(cptr) ||
- !match_it(cptr, to, who) || cli_fd(cli_from(cptr)) < 0 ||
+ if (!IsRegistered(cptr) || cli_from(cptr) == one || IsServer(cptr) ||
+ IsMe(cptr) || !match_it(cptr, to, who) || cli_fd(cli_from(cptr)) < 0 ||
sentalong[cli_fd(cli_from(cptr))] == sentalong_marker)
continue; /* skip it */
sentalong[cli_fd(cli_from(cptr))] = sentalong_marker;
va_end(vl);
}
+/*
+ * Send a server notice to all users subscribing to the indicated <mask>
+ * except for <one> - Ratelimited 1 / 30sec
+ */
+void sendto_opmask_butone_ratelimited(struct Client *one, unsigned int mask,
+ time_t *rate, const char *pattern, ...)
+{
+ va_list vl;
+
+ if ((CurrentTime - *rate) < 30)
+ return;
+ else
+ *rate = CurrentTime;
+
+ va_start(vl, pattern);
+ vsendto_opmask_butone(one, mask, pattern, vl);
+ va_end(vl);
+
+}
+
+
/*
* Same as above, except called with a variable argument list
*/