#include <string.h>
-char sendbuf[2048];
static int sentalong[MAXCONNECTIONS];
static int sentalong_marker;
struct SLink *opsarray[32]; /* don't use highest bit unless you change
- atoi to strtoul in sendto_op_mask() */
-#ifdef GODMODE
-char sendbuf2[2048];
-int sdbflag;
-#endif /* GODMODE */
-
+ atoi to strtoul in sendto_op_mask() */
/*
* dead_link
*
* notices don't hurt operators below.
*/
DBufClear(&to->recvQ);
- DBufClear(&to->sendQ);
+ MsgQClear(&to->sendQ);
/*
* Keep a copy of the last comment, for later use...
* by dbuf_put to try to get some more memory before bailing and
* causing the client to be disconnected.
*/
-void flush_sendq_except(const struct DBuf* one)
+void flush_sendq_except(void)
{
int i;
struct Client* cptr;
for (i = HighestFd; i >= 0; i--) {
- if ( (cptr = LocalClientArray[i]) && one != &cptr->sendQ)
+ if ( (cptr = LocalClientArray[i]))
send_queued(cptr);
}
}
if (IsBlocked(to) || !can_send(to))
return; /* Don't bother */
- while (DBufLength(&to->sendQ) > 0) {
+ while (MsgQLength(&to->sendQ) > 0) {
unsigned int len;
- const char* msg = dbuf_map(&to->sendQ, &len);
+ const char* msg = msgq_map(&to->sendQ, &len);
if ((len = deliver_it(to, msg, len))) {
- dbuf_delete(&to->sendQ, len);
- to->lastsq = DBufLength(&to->sendQ) / 1024;
+ msgq_delete(&to->sendQ, len);
+ to->lastsq = MsgQLength(&to->sendQ) / 1024;
if (IsBlocked(to))
break;
}
}
}
-/*
- * send message to single client
- */
-/* See sendcmdto_one, below */
-void sendto_one(struct Client *to, const char* pattern, ...)
-{
- va_list vl;
- va_start(vl, pattern);
- vsendto_one(to, pattern, vl);
- va_end(vl);
-}
-
-/* See vsendcmdto_one, below */
-void vsendto_one(struct Client *to, const char* pattern, va_list vl)
+void send_buffer(struct Client* to, struct MsgBuf* buf, int prio)
{
- vsprintf_irc(sendbuf, pattern, vl);
- sendbufto_one(to);
-}
-
-#ifdef GODMODE
-static void send_to_god(struct Client* to, const char* buf)
-{
- if (!sdbflag && !IsUser(to)) {
- char sbuf2[BUFSIZE + 1];
- unsigned int len = strlen(buf) - 2; /* Remove "\r\n" */
-
- sdbflag = 1;
- len = IRCD_MIN(len, BUFSIZE);
- ircd_strncpy(sbuf2, buf, len);
- sbuf2[len] = '\0';
-
- if (len > 402) {
- char c = sbuf2[200];
- sbuf2[200] = '\0';
- sendto_ops("SND:%-8.8s(%.4d): \"%s...%s\"",
- to->name, len, sbuf2, &sbuf2[len - 200]);
- }
- else
- sendto_ops("SND:%-8.8s(%.4d): \"%s\"", to->name, len, sbuf2);
- sdbflag = 0;
- }
-}
-#endif /* GODMODE */
-
-void send_buffer(struct Client* to, char* buf)
-{
- unsigned int len;
assert(0 != to);
assert(0 != buf);
*/
return;
- if (DBufLength(&to->sendQ) > get_sendq(to)) {
+ if (MsgQLength(&to->sendQ) > get_sendq(to)) {
if (IsServer(to))
sendto_opmask_butone(0, SNO_OLDSNO, "Max SendQ limit exceeded for %C: "
- "%zu > %zu", to, DBufLength(&to->sendQ),
+ "%zu > %zu", to, MsgQLength(&to->sendQ),
get_sendq(to));
dead_link(to, "Max sendQ exceeded");
return;
}
- Debug((DEBUG_SEND, "Sending [%s] to %s", buf, to->name));
+ Debug((DEBUG_SEND, "Sending [%p] to %s", buf, to->name));
- len = strlen(buf);
- if (buf[len - 1] != '\n') {
- if (len > 510)
- len = 510;
- buf[len++] = '\r';
- buf[len++] = '\n';
- buf[len] = '\0';
- }
+ msgq_add(&to->sendQ, buf, prio);
- if (0 == dbuf_put(&to->sendQ, buf, len)) {
- dead_link(to, "Buffer allocation error");
- return;
- }
-
-#ifdef GODMODE
- send_to_god(to, buf);
-#endif /* GODMODE */
/*
* Update statistics. The following is slightly incorrect
* because it counts messages even if queued, but bytes
* trying to flood that link with data (possible during the net
* relinking done by servers with a large load).
*/
- if (DBufLength(&to->sendQ) / 1024 > to->lastsq)
+ if (MsgQLength(&to->sendQ) / 1024 > to->lastsq)
send_queued(to);
}
-void sendbufto_one(struct Client* to)
-{
- send_buffer(to, sendbuf);
-}
-
-/* See vsendcmdto_one, below */
-static void vsendto_prefix_one(struct Client *to, struct Client *from,
- const char* pattern, va_list vl)
-{
- if (to && from && MyUser(to) && IsUser(from))
- {
- static char sender[HOSTLEN + NICKLEN + USERLEN + 5];
- char *par;
- int flag = 0;
- struct User *user = from->user;
-
- par = va_arg(vl, char *);
- strcpy(sender, from->name);
- if (user)
- {
- if (*user->username)
- {
- strcat(sender, "!");
- strcat(sender, user->username);
- }
- if (*user->host && !MyConnect(from))
- {
- strcat(sender, "@");
- strcat(sender, user->host);
- flag = 1;
- }
- }
- /*
- * Flag is used instead of strchr(sender, '@') for speed and
- * also since username/nick may have had a '@' in them. -avalon
- */
- if (!flag && MyConnect(from) && *user->host)
- {
- strcat(sender, "@");
- strcat(sender, from->sockhost);
- }
- *sendbuf = ':';
- strcpy(&sendbuf[1], sender);
- /* Assuming 'pattern' always starts with ":%s ..." */
- vsprintf_irc(sendbuf + strlen(sendbuf), &pattern[3], vl);
- }
- else
- vsprintf_irc(sendbuf, pattern, vl);
- sendbufto_one(to);
-}
-
-/* See sendcmdto_channel_butone, below */
-void sendmsgto_channel_butone(struct Client *one, struct Client *from,
- struct Channel *chptr, const char *sender,
- const char *cmd, const char *chname, const char *msg)
-{
- /*
- * Sends a PRIVMSG/NOTICE to all members on a channel but 'one', translating
- * TOKENS to full messages when sent to local clients. --Gte (12/12/99)
- */
- struct Membership* member;
- struct Client *acptr;
- char userbuf[2048];
- char servbuf[2048];
- int i;
- int flag=-1;
-
- assert(0 != cmd);
- /*
- * Precalculate the buffers we sent to the clients instead of doing an
- * expensive sprintf() per member that we send to. We still have to
- * use strcpy() which is evil.
- */
- if (IsServer(from)) {
- sprintf(userbuf,":%s %s %s :%s",
- from->name, ('P' == *cmd) ? MSG_PRIVATE : MSG_NOTICE, chname, msg);
- sprintf(servbuf,"%s %s %s :%s", NumServ(from), cmd, chname, msg);
- }
- else {
- sprintf(userbuf,":%s!%s@%s %s %s :%s",
- from->name, from->user->username, from->user->host,
- ('P' == *cmd) ? MSG_PRIVATE : MSG_NOTICE, chname, msg);
- sprintf(servbuf,"%s%s %s %s :%s", NumNick(from), cmd, chname, msg);
- }
-
- ++sentalong_marker;
- for (member = chptr->members; member; member = member->next_member)
- {
- acptr = member->user;
- /* ...was the one I should skip */
- if (acptr->from == one || IsZombie(member) || IsDeaf(acptr))
- continue;
- if (MyConnect(acptr)) { /* (It is always a client) */
- if (flag!=0)
- strcpy(sendbuf,userbuf);
- flag=0;
- sendbufto_one(acptr);
- }
- else if (-1 < (i = acptr->from->fd) && sentalong[i] != sentalong_marker)
- {
- sentalong[i] = sentalong_marker;
- if (!IsBurstOrBurstAck(acptr->from)) {
- if (flag != 1)
- strcpy(sendbuf,servbuf);
- flag = 1;
- sendbufto_one(acptr);
- }
- } /* of if MyConnect() */
- } /* of for(members) */
-}
-
-/* See sendcmdto_channel_butone, below */
-void sendto_lchanops_butone(struct Client *one, struct Client *from, struct Channel *chptr,
- const char* pattern, ...)
-{
- va_list vl;
- struct Membership* member;
- struct Client *acptr;
-
- va_start(vl, pattern);
-
- for (member = chptr->members; member; member = member->next_member)
- {
- acptr = member->user;
- /* ...was the one I should skip */
- if (acptr == one || !IsChanOp(member) || IsZombie(member) || IsDeaf(acptr))
- continue;
- if (MyConnect(acptr)) /* (It is always a client) */
- vsendto_prefix_one(acptr, from, pattern, vl);
- }
- va_end(vl);
- return;
-}
-
-/* See sendcmdto_channel_butone, below */
-void sendto_chanopsserv_butone(struct Client *one, struct Client *from, struct Channel *chptr,
- const char* pattern, ...)
-{
- va_list vl;
- struct Membership* member;
- struct Client *acptr;
- int i;
-#ifndef NO_PROTOCOL9
- char target[128];
- char* source;
- char* tp;
- char* msg;
-#endif
-
- va_start(vl, pattern);
-
- ++sentalong_marker;
- for (member = chptr->members; member; member = member->next_member)
- {
- acptr = member->user;
- if (acptr->from == acptr || /* Skip local clients */
-#ifndef NO_PROTOCOL9
- Protocol(acptr->from) < 10 || /* Skip P09 links */
-#endif
- acptr->from == one || /* ...was the one I should skip */
- !IsChanOp(member) || /* Skip non chanops */
- IsZombie(member) || IsDeaf(acptr))
- continue;
- if (-1 < (i = acptr->from->fd) && sentalong[i] != sentalong_marker)
- {
- sentalong[i] = sentalong_marker;
- /* Don't send channel messages to links that are
- still eating the net.burst: -- Run 2/1/1997 */
- if (!IsBurstOrBurstAck(acptr->from))
- vsendto_prefix_one(acptr, from, pattern, vl);
- }
- }
-
-#ifndef NO_PROTOCOL9
- /* Send message to all 2.9 servers */
- /* This is a hack, because it assumes that we know how `vl' is build up */
- source = va_arg(vl, char *);
- tp = va_arg(vl, char *); /* Channel */
- msg = va_arg(vl, char *);
- for (member = chptr->members; member; member = member->next_member)
- {
- acptr = member->user;
- if (acptr->from == acptr || /* Skip local clients */
- Protocol(acptr->from) > 9 || /* Skip P10 servers */
- acptr->from == one || /* ...was the one I should skip */
- !IsChanOp(member) || /* Skip non chanops */
- IsZombie(member) || IsDeaf(acptr))
- continue;
- if (-1 < (i = acptr->from->fd) && sentalong[i] != sentalong_marker)
- {
- sentalong[i] = sentalong_marker;
- /* Don't send channel messages to links that are
- still eating the net.burst: -- Run 2/1/1997 */
- if (!IsBurstOrBurstAck(acptr->from))
- {
- struct Membership* other_member;
- struct Client* acptr2;
- tp = target;
- *tp = 0;
- /* Find all chanops in this direction: */
- for (other_member = chptr->members; other_member; other_member = other_member->next_member)
- {
- acptr2 = other_member->user;
- if (acptr2->from == acptr->from && acptr2->from != one &&
- IsChanOp(other_member) && !IsZombie(other_member) &&
- !IsDeaf(acptr2))
- {
- int len = strlen(acptr2->name);
- if (tp + len + 2 > target + sizeof(target))
- {
- sendto_prefix_one(acptr, from,
- ":%s NOTICE %s :%s", source, target, msg);
- tp = target;
- *tp = 0;
- }
- if (*target)
- strcpy(tp++, ",");
- strcpy(tp, acptr2->name);
- tp += len;
- }
- }
- sendto_prefix_one(acptr, from,
- ":%s NOTICE %s :%s", source, target, msg);
- }
- }
- }
-#endif
-
- va_end(vl);
- return;
-}
-
-/*
- * sendto_serv_butone
- *
- * Send a message to all connected servers except the client 'one'.
- */
-/* See sendcmdto_serv_butone, below */
-void sendto_serv_butone(struct Client *one, const char* pattern, ...)
-{
- va_list vl;
- struct DLink *lp;
-
- va_start(vl, pattern);
- vsprintf_irc(sendbuf, pattern, vl);
- va_end(vl);
-
- for (lp = me.serv->down; lp; lp = lp->next)
- {
- if (one && lp->value.cptr == one->from)
- continue;
- sendbufto_one(lp->value.cptr);
- }
-
-}
-
-/*
- * sendbufto_serv_butone()
- *
- * Send prepared sendbuf to all connected servers except the client 'one'
- * -Ghostwolf 18-May-97
- */
-void sendbufto_serv_butone(struct Client *one)
-{
- struct DLink *lp;
-
- for (lp = me.serv->down; lp; lp = lp->next)
- {
- if (one && lp->value.cptr == one->from)
- continue;
- sendbufto_one(lp->value.cptr);
- }
-}
-
-
-/*
- * sendto_common_channels()
- *
- * Sends a message to all people (inclusing `acptr') on local server
- * who are in same channel with client `acptr'.
- */
-/* See sendcmdto_common_channels, below */
-void sendto_common_channels(struct Client *acptr, const char* pattern, ...)
-{
- va_list vl;
- struct Membership* chan;
- struct Membership* member;
-
- assert(0 != acptr);
- assert(0 != acptr->from);
- assert(0 != pattern);
-
- va_start(vl, pattern);
-
- ++sentalong_marker;
- if (-1 < acptr->from->fd)
- sentalong[acptr->from->fd] = sentalong_marker;
- /*
- * loop through acptr's channels, and the members on their channels
- */
- if (acptr->user) {
- for (chan = acptr->user->channel; chan; chan = chan->next_channel) {
- for (member = chan->channel->members; member; member = member->next_member) {
- struct Client *cptr = member->user;
- int i;
- if (MyConnect(cptr) &&
- -1 < (i = cptr->fd) && sentalong[i] != sentalong_marker) {
- sentalong[i] = sentalong_marker;
- vsendto_prefix_one(cptr, acptr, pattern, vl);
- }
- }
- }
- }
- if (MyConnect(acptr))
- vsendto_prefix_one(acptr, acptr, pattern, vl);
- va_end(vl);
- return;
-}
-
-/*
- * sendto_channel_butserv
- *
- * Send a message to all members of a channel that
- * are connected to this server.
- *
- * This contains a subtle bug; after the first call to vsendto_prefix_one()
- * below, vl is in an indeterminate state, according to ANSI; we'd have to
- * move va_start() and va_end() into the loop to correct the problem. It's
- * easier, however, just to use sendcmdto_channel_butserv(), which builds a
- * buffer and sends that prepared buffer to each channel member.
- */
-/* See sendcmdto_channel_butserv, below */
-void sendto_channel_butserv(struct Channel *chptr, struct Client *from, const char* pattern, ...)
-{
- va_list vl;
- struct Membership* member;
- struct Client *acptr;
-
- va_start(vl, pattern);
-
- for (member = chptr->members; member; member = member->next_member) {
- acptr = member->user;
- if (MyConnect(acptr) && !IsZombie(member))
- vsendto_prefix_one(acptr, from, pattern, vl);
- }
- va_end(vl);
- return;
-}
-
/*
* Send a msg to all ppl on servers/hosts that match a specified mask
* (used for enhanced PRIVMSGs)
}
}
-/*
- * sendto_match_butone
- *
- * Send to all clients which match the mask in a way defined on 'what';
- * either by user hostname or user servername.
- */
-/* See sendcmdto_match_butone, below */
-void sendto_match_butone(struct Client *one, struct Client *from,
- const char *mask, int what, const char* pattern, ...)
-{
- va_list vl;
- int i;
- struct Client *cptr, *acptr;
-
- va_start(vl, pattern);
- for (i = 0; i <= HighestFd; i++)
- {
- if (!(cptr = LocalClientArray[i]))
- continue; /* that clients are not mine */
- if (cptr == one) /* must skip the origin !! */
- continue;
- if (IsServer(cptr))
- {
- for (acptr = GlobalClientList; acptr; acptr = acptr->next)
- if (IsUser(acptr) && match_it(acptr, mask, what) && acptr->from == cptr)
- break;
- /* a person on that server matches the mask, so we
- * send *one* msg to that server ...
- */
- if (acptr == NULL)
- continue;
- /* ... but only if there *IS* a matching person */
- }
- /* my client, does he match ? */
- else if (!(IsUser(cptr) && match_it(cptr, mask, what)))
- continue;
- vsendto_prefix_one(cptr, from, pattern, vl);
- }
- va_end(vl);
-
- return;
-}
-
-/*
- * sendto_op_mask
- *
- * Sends message to the list indicated by the bitmask field.
- * Don't try to send to more than one list! That is not supported.
- * Xorath 5/1/97
- */
-#ifdef OLD_VSENDTO_OP_MASK
-void vsendto_op_mask(unsigned int mask, const char *pattern, va_list vl)
-{
- static char fmt[1024];
- char *fmt_target;
- int i = 0; /* so that 1 points to opsarray[0] */
- struct SLink *opslist;
-
- while ((mask >>= 1))
- i++;
- if (!(opslist = opsarray[i]))
- return;
-
- fmt_target = sprintf_irc(fmt, ":%s NOTICE ", me.name);
- do
- {
- strcpy(fmt_target, opslist->value.cptr->name);
- strcat(fmt_target, " :*** Notice -- ");
- strcat(fmt_target, pattern);
- vsendto_one(opslist->value.cptr, fmt, vl);
- opslist = opslist->next;
- }
- while (opslist);
-}
-#else /* !OLD_VSENDTO_OP_MASK */
-void vsendto_op_mask(unsigned int mask, const char *pattern, va_list vl)
-{
- vsendto_opmask_butone(0, mask, pattern, vl);
-}
-#endif /* OLD_VSENDTO_OP_MASK */
-
-/*
- * sendbufto_op_mask
- *
- * Send a prepared sendbuf to the list indicated by the bitmask field.
- * Ghostwolf 16-May-97
- */
-void sendbufto_op_mask(unsigned int mask)
-{
- int i = 0; /* so that 1 points to opsarray[0] */
- struct SLink *opslist;
- while ((mask >>= 1))
- i++;
- if (!(opslist = opsarray[i]))
- return;
- do
- {
- sendbufto_one(opslist->value.cptr);
- opslist = opslist->next;
- }
- while (opslist);
-}
-
-
-/*
- * sendto_ops
- *
- * Send to *local* ops only.
- */
-/* See vsendto_opmask_butone, below */
-void vsendto_ops(const char *pattern, va_list vl)
-{
- struct Client *cptr;
- int i;
- char fmt[1024];
- char *fmt_target;
-
- fmt_target = sprintf_irc(fmt, ":%s NOTICE ", me.name);
-
- for (i = 0; i <= HighestFd; i++)
- if ((cptr = LocalClientArray[i]) && !IsServer(cptr) &&
- SendServNotice(cptr))
- {
- strcpy(fmt_target, cptr->name);
- strcat(fmt_target, " :*** Notice -- ");
- strcat(fmt_target, pattern);
- vsendto_one(cptr, fmt, vl);
- }
-}
-
-/* See sendto_opmask_butone, below */
-void sendto_op_mask(unsigned int mask, const char *pattern, ...)
-{
- va_list vl;
- va_start(vl, pattern);
- vsendto_op_mask(mask, pattern, vl);
- va_end(vl);
-}
-
-/* See sendto_opmask_butone, below */
-void sendto_ops(const char *pattern, ...)
-{
- va_list vl;
- va_start(vl, pattern);
- vsendto_op_mask(SNO_OLDSNO, pattern, vl);
- va_end(vl);
-}
-
-/*
- * sendto_ops_butone
- *
- * Send message to all operators.
- * one - client not to send message to
- * from- client which message is from *NEVER* NULL!!
- */
-void sendto_ops_butone(struct Client *one, struct Client *from, const char *pattern, ...)
-{
- va_list vl;
- int i;
- struct Client *cptr;
-
- va_start(vl, pattern);
- ++sentalong_marker;
- for (cptr = GlobalClientList; cptr; cptr = cptr->next)
- {
- if (!SendWallops(cptr))
- continue;
- i = cptr->from->fd; /* find connection oper is on */
- if (i < 0 || sentalong[i] == sentalong_marker) /* sent message along it already ? */
- continue;
- if (cptr->from == one)
- continue; /* ...was the one I should skip */
- sentalong[i] = sentalong_marker;
- vsendto_prefix_one(cptr->from, from, pattern, vl);
- }
- va_end(vl);
-
- return;
-}
-
-/*
- * sendto_g_serv_butone
- *
- * Send message to all remote +g users (server links).
- *
- * one - server not to send message to.
- */
-void sendto_g_serv_butone(struct Client *one, const char *pattern, ...)
-{
- va_list vl;
- struct Client *cptr;
- int i;
-
- va_start(vl, pattern);
- ++sentalong_marker;
- vsprintf_irc(sendbuf, pattern, vl);
- for (cptr = GlobalClientList; cptr; cptr = cptr->next)
- {
- if (!SendDebug(cptr))
- continue;
- i = cptr->from->fd; /* find connection user is on */
- if (i < 0 || sentalong[i] == sentalong_marker) /* sent message along it already ? */
- continue;
- if (MyConnect(cptr))
- continue;
- sentalong[i] = sentalong_marker;
- if (cptr->from == one)
- continue;
- sendbufto_one(cptr);
- }
- va_end(vl);
-
- return;
-}
-
-/*
- * sendto_prefix_one
- *
- * to - destination client
- * from - client which message is from
- *
- * NOTE: NEITHER OF THESE SHOULD *EVER* BE NULL!!
- * -avalon
- */
-/* See sendcmdto_one, below */
-void sendto_prefix_one(struct Client *to, struct Client *from, const char *pattern, ...)
-{
- va_list vl;
- va_start(vl, pattern);
- vsendto_prefix_one(to, from, pattern, vl);
- va_end(vl);
-}
-
-/*
- * sendto_realops
- *
- * Send to *local* ops only but NOT +s nonopers.
- */
-/* See sendto_opmask_butone, below */
-void sendto_realops(const char *pattern, ...)
-{
- va_list vl;
-
- va_start(vl, pattern);
- vsendto_op_mask(SNO_OLDREALOP, pattern, vl);
-
- va_end(vl);
- return;
-}
-
-/*
- * Send message to all servers of protocol 'p' and lower.
- */
-/* See sendcmdto_serv_butone, below */
-void sendto_lowprot_butone(struct Client *cptr, int p, const char *pattern, ...)
-{
- va_list vl;
- struct DLink *lp;
- va_start(vl, pattern);
- for (lp = me.serv->down; lp; lp = lp->next)
- if (lp->value.cptr != cptr && Protocol(lp->value.cptr) <= p)
- vsendto_one(lp->value.cptr, pattern, vl);
- va_end(vl);
-}
-
-/*
- * Send message to all servers of protocol 'p' and higher.
- */
-/* See sendcmdto_serv_butone, below */
-void sendto_highprot_butone(struct Client *cptr, int p, const char *pattern, ...)
-{
- va_list vl;
- struct DLink *lp;
- va_start(vl, pattern);
- for (lp = me.serv->down; lp; lp = lp->next)
- if (lp->value.cptr != cptr && Protocol(lp->value.cptr) >= p)
- vsendto_one(lp->value.cptr, pattern, vl);
- va_end(vl);
-}
-
/*
* Send a raw command to a single client; use *ONLY* if you absolutely
* must send a command without a prefix.
*/
void sendrawto_one(struct Client *to, const char *pattern, ...)
{
- char sndbuf[IRC_BUFSIZE];
+ struct MsgBuf *mb;
va_list vl;
va_start(vl, pattern);
- ircd_vsnprintf(to, sndbuf, sizeof(sndbuf) - 2, pattern, vl);
+ mb = msgq_vmake(to, pattern, vl);
va_end(vl);
- send_buffer(to, sndbuf);
+ send_buffer(to, mb, 0);
+
+ msgq_clean(mb);
}
/*
struct Client *to, const char *pattern, va_list vl)
{
struct VarData vd;
- char sndbuf[IRC_BUFSIZE];
+ struct MsgBuf *mb;
to = to->from;
vd.vd_format = pattern; /* set up the struct VarData for %v */
vd.vd_args = vl;
- ircd_snprintf(to, sndbuf, sizeof(sndbuf) - 2, "%:#C %s %v", from,
- IsServer(to) || IsMe(to) ? tok : cmd, &vd);
+ mb = msgq_make(to, "%:#C %s %v", from, IsServer(to) || IsMe(to) ? tok : cmd,
+ &vd);
+
+ send_buffer(to, mb, 0);
- send_buffer(to, sndbuf);
+ msgq_clean(mb);
}
/*
const char *pattern, ...)
{
struct VarData vd;
- char sndbuf[IRC_BUFSIZE];
+ struct MsgBuf *mb;
struct DLink *lp;
vd.vd_format = pattern; /* set up the struct VarData for %v */
va_start(vd.vd_args, pattern);
/* use token */
- ircd_snprintf(&me, sndbuf, sizeof(sndbuf) - 2, "%C %s %v", from, tok, &vd);
+ mb = msgq_make(&me, "%C %s %v", from, tok, &vd);
va_end(vd.vd_args);
/* send it to our downlinks */
for (lp = me.serv->down; lp; lp = lp->next) {
if (one && lp->value.cptr == one->from)
continue;
- send_buffer(lp->value.cptr, sndbuf);
+ send_buffer(lp->value.cptr, mb, 0);
}
+
+ msgq_clean(mb);
}
/*
const char *tok, const char *pattern, ...)
{
struct VarData vd;
- char sndbuf[IRC_BUFSIZE];
+ struct MsgBuf *mb;
struct Membership *chan;
struct Membership *member;
va_start(vd.vd_args, pattern);
/* build the buffer */
- ircd_snprintf(0, sndbuf, sizeof(sndbuf) - 2, "%:#C %s %v", from, cmd, &vd);
+ mb = msgq_make(0, "%:#C %s %v", from, cmd, &vd);
va_end(vd.vd_args);
sentalong_marker++;
if (MyConnect(member->user) && -1 < member->user->from->fd &&
sentalong[member->user->from->fd] != sentalong_marker) {
sentalong[member->user->from->fd] = sentalong_marker;
- send_buffer(member->user, sndbuf);
+ send_buffer(member->user, mb, 0);
}
if (MyConnect(from))
- send_buffer(from, sndbuf);
+ send_buffer(from, mb, 0);
+
+ msgq_clean(mb);
}
/*
const char *pattern, ...)
{
struct VarData vd;
- char sndbuf[IRC_BUFSIZE];
+ struct MsgBuf *mb;
struct Membership *member;
vd.vd_format = pattern; /* set up the struct VarData for %v */
va_start(vd.vd_args, pattern);
/* build the buffer */
- ircd_snprintf(0, sndbuf, sizeof(sndbuf) - 2, "%:#C %s %v", from, cmd, &vd);
+ mb = msgq_make(0, "%:#C %s %v", from, cmd, &vd);
va_end(vd.vd_args);
/* send the buffer to each local channel member */
for (member = to->members; member; member = member->next_member) {
if (MyConnect(member->user) && !IsZombie(member))
- send_buffer(member->user, sndbuf);
+ send_buffer(member->user, mb, 0);
}
+
+ msgq_clean(mb);
}
/*
{
struct Membership *member;
struct VarData vd;
- char userbuf[IRC_BUFSIZE];
- char servbuf[IRC_BUFSIZE];
+ struct MsgBuf *user_mb;
+ struct MsgBuf *serv_mb;
vd.vd_format = pattern;
/* Build buffer to send to users */
va_start(vd.vd_args, pattern);
- ircd_snprintf(0, userbuf, sizeof(userbuf) - 2,
- skip & SKIP_NONOPS ? "%:#C %s @%v" : "%:#C %s %v", from,
- skip & SKIP_NONOPS ? MSG_NOTICE : cmd, &vd);
+ user_mb = msgq_make(0, skip & SKIP_NONOPS ? "%:#C %s @%v" : "%:#C %s %v",
+ from, skip & SKIP_NONOPS ? MSG_NOTICE : cmd, &vd);
va_end(vd.vd_args);
/* Build buffer to send to servers */
va_start(vd.vd_args, pattern);
- ircd_snprintf(&me, servbuf, sizeof(servbuf) - 2, "%C %s %v", from, tok, &vd);
+ serv_mb = msgq_make(&me, "%C %s %v", from, tok, &vd);
va_end(vd.vd_args);
/* send buffer along! */
sentalong[member->user->from->fd] = sentalong_marker;
if (MyConnect(member->user)) /* pick right buffer to send */
- send_buffer(member->user, userbuf);
+ send_buffer(member->user, user_mb, 0);
else
- send_buffer(member->user, servbuf);
+ send_buffer(member->user, serv_mb, 0);
}
+
+ msgq_clean(user_mb);
+ msgq_clean(serv_mb);
}
/*
{
struct VarData vd;
struct Client *cptr;
- char userbuf[IRC_BUFSIZE];
- char servbuf[IRC_BUFSIZE];
+ struct MsgBuf *user_mb;
+ struct MsgBuf *serv_mb;
vd.vd_format = pattern;
/* Build buffer to send to users */
va_start(vd.vd_args, pattern);
- ircd_snprintf(0, userbuf, sizeof(userbuf) - 2, "%:#C " MSG_WALLOPS " %v",
- from, &vd);
+ user_mb = msgq_make(0, "%:#C " MSG_WALLOPS " %v", from, &vd);
va_end(vd.vd_args);
/* Build buffer to send to servers */
va_start(vd.vd_args, pattern);
- ircd_snprintf(&me, servbuf, sizeof(servbuf) - 2, "%C %s %v", from, tok, &vd);
+ serv_mb = msgq_make(&me, "%C %s %v", from, tok, &vd);
va_end(vd.vd_args);
/* send buffer along! */
sentalong[cptr->from->fd] = sentalong_marker;
if (MyConnect(cptr)) /* send right buffer */
- send_buffer(cptr, userbuf);
+ send_buffer(cptr, user_mb, 1);
else
- send_buffer(cptr, servbuf);
+ send_buffer(cptr, serv_mb, 1);
}
+
+ msgq_clean(user_mb);
+ msgq_clean(serv_mb);
}
/*
{
struct VarData vd;
struct Client *cptr;
- char userbuf[IRC_BUFSIZE];
- char servbuf[IRC_BUFSIZE];
+ struct MsgBuf *user_mb;
+ struct MsgBuf *serv_mb;
vd.vd_format = pattern;
/* Build buffer to send to users */
va_start(vd.vd_args, pattern);
- ircd_snprintf(0, userbuf, sizeof(userbuf) - 2, "%:#C %s %v", from, cmd, &vd);
+ user_mb = msgq_make(0, "%:#C %s %v", from, cmd, &vd);
va_end(vd.vd_args);
/* Build buffer to send to servers */
va_start(vd.vd_args, pattern);
- ircd_snprintf(&me, servbuf, sizeof(servbuf) - 2, "%C %s %v", from, tok, &vd);
+ serv_mb = msgq_make(&me, "%C %s %v", from, tok, &vd);
va_end(vd.vd_args);
/* send buffer along */
sentalong[cptr->from->fd] = sentalong_marker;
if (MyConnect(cptr)) /* send right buffer */
- send_buffer(cptr, userbuf);
+ send_buffer(cptr, user_mb, 0);
else
- send_buffer(cptr, servbuf);
+ send_buffer(cptr, serv_mb, 0);
}
+
+ msgq_clean(user_mb);
+ msgq_clean(serv_mb);
}
/*
const char *pattern, va_list vl)
{
struct VarData vd;
- char sndbuf[IRC_BUFSIZE];
+ struct MsgBuf *mb;
int i = 0; /* so that 1 points to opsarray[0] */
struct SLink *opslist;
*/
vd.vd_format = pattern;
vd.vd_args = vl;
- ircd_snprintf(0, sndbuf, sizeof(sndbuf) - 2, ":%s " MSG_NOTICE
- " * :*** Notice -- %v", me.name, &vd);
+ mb = msgq_make(0, ":%s " MSG_NOTICE " * :*** Notice -- %v", me.name, &vd);
for (; opslist; opslist = opslist->next)
- send_buffer(opslist->value.cptr, sndbuf);
+ send_buffer(opslist->value.cptr, mb, 0);
+
+ msgq_clean(mb);
}