#include "ircd.h"
#include "ircd_reply.h"
#include "ircd_string.h"
+#include "msg.h"
#include "numeric.h"
#include "numnicks.h"
#include "s_bsd.h"
*/
int ms_desynch(struct Client* cptr, struct Client* sptr, int parc, char* parv[])
{
- if (IsServer(sptr) && parc >= 2)
- {
- int i;
- struct Client *acptr;
- /* Send message to local +g clients as if it were a wallops */
- sprintf_irc(sendbuf, ":%s WALLOPS :%s", parv[0], parv[parc - 1]);
- for (i = 0; i <= HighestFd; i++)
- if ((acptr = LocalClientArray[i]) && !IsServer(acptr) && !IsMe(acptr) &&
- SendDebug(acptr))
- sendbufto_one(acptr);
- /* Send message to remote +g clients */
- sendto_g_serv_butone(cptr, "%s DESYNCH :%s", NumServ(sptr), parv[parc - 1]);
- }
+ if (parc >= 2)
+ sendcmdto_flag_butone(sptr, CMD_DESYNCH, cptr, FLAGS_DEBUG, ":%s",
+ parv[parc - 1]);
+ else
+ need_more_params(sptr,"DESYNCH");
+
return 0;
}
int i;
struct Client *acptr;
/* Send message to local +g clients as if it were a wallops */
- sprintf_irc(sendbuf, ":%s WALLOPS :%s", parv[0], parv[parc - 1]);
+ sprintf_irc(sendbuf, ":%s WALLOPS :%s", parv[0], parv[parc - 1]); /* XXX DEAD */
for (i = 0; i <= HighestFd; i++)
if ((acptr = LocalClientArray[i]) && !IsServer(acptr) && !IsMe(acptr) &&
SendDebug(acptr))
- sendbufto_one(acptr);
+ sendbufto_one(acptr); /* XXX DEAD */
/* Send message to remote +g clients */
- sendto_g_serv_butone(cptr, "%s DESYNCH :%s", NumServ(sptr), parv[parc - 1]);
+ sendto_g_serv_butone(cptr, "%s DESYNCH :%s", NumServ(sptr), parv[parc - 1]); /* XXX DEAD */
}
return 0;
}