* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- * $Id$
+ */
+/** @file
+ * @brief Singly and doubly linked list manipulation implementation.
+ * @version $Id$
*/
#include "config.h"
#include "client.h"
#include "ircd.h"
#include "ircd_alloc.h"
+#include "ircd_events.h"
+#include "ircd_log.h"
#include "ircd_reply.h"
#include "ircd_string.h"
#include "listener.h"
#include "match.h"
#include "numeric.h"
#include "res.h"
+#include "s_auth.h"
#include "s_bsd.h"
#include "s_conf.h"
#include "s_debug.h"
#include "s_user.h"
#include "send.h"
#include "struct.h"
-#include "support.h"
#include "whowas.h"
-#include <assert.h>
+/* #include <assert.h> -- Now using assert in ircd_log.h */
#include <stddef.h> /* offsetof */
#include <unistd.h> /* close */
#include <string.h>
#ifdef DEBUGMODE
+/** Stores linked list statistics for various types of lists. */
static struct liststats {
int inuse;
} clients, connections, users, servs, links;
#endif
+/** Count of allocated Client structures. */
static unsigned int clientAllocCount;
+/** Linked list of currently unused Client structures. */
static struct Client* clientFreeList;
+/** Count of allocated Connection structures. */
static unsigned int connectionAllocCount;
+/** Linked list of currently unused Connection structures. */
static struct Connection* connectionFreeList;
+/** Count of allocated SLink structures. */
static unsigned int slinkAllocCount;
+/** Linked list of currently unused SLink structures. */
static struct SLink* slinkFreeList;
+/** Initialize the list manipulation support system.
+ * Pre-allocate MAXCONNECTIONS Client and Connection structures.
+ */
void init_list(void)
{
struct Client* cptr;
#endif
}
+/** Allocate a new Client structure.
+ * If #clientFreeList != NULL, use the head of that list.
+ * Otherwise, allocate a new structure.
+ * @return Newly allocated Client.
+ */
static struct Client* alloc_client(void)
{
struct Client* cptr = clientFreeList;
return cptr;
}
+/** Release a Client structure by prepending it to #clientFreeList.
+ * @param[in] cptr Client that is no longer being used.
+ */
static void dealloc_client(struct Client* cptr)
{
+ assert(cli_verify(cptr));
+ assert(0 == cli_connect(cptr));
+
#ifdef DEBUGMODE
--clients.inuse;
#endif
cli_next(cptr) = clientFreeList;
clientFreeList = cptr;
+
+ cli_magic(cptr) = 0;
}
+/** Allocate a new Connection structure.
+ * If #connectionFreeList != NULL, use the head of that list.
+ * Otherwise, allocate a new structure.
+ * @return Newly allocated Connection.
+ */
static struct Connection* alloc_connection(void)
{
struct Connection* con = connectionFreeList;
#endif
memset(con, 0, sizeof(struct Connection));
+ timer_init(&(con_proc(con)));
return con;
}
+/** Release a Connection and all memory associated with it.
+ * The connection's DNS reply field is freed, its file descriptor is
+ * closed, its msgq and sendq are cleared, and its associated Listener
+ * is dereferenced. Then it is prepended to #connectionFreeList.
+ * @param[in] con Connection to free.
+ */
static void dealloc_connection(struct Connection* con)
{
- if (con_dns_reply(con))
- --(con_dns_reply(con)->ref_count);
+ assert(con_verify(con));
+ assert(!t_active(&(con_proc(con))));
+ assert(!t_onqueue(&(con_proc(con))));
+
+ Debug((DEBUG_LIST, "Deallocating connection %p", con));
+
+ if (con_dns_reply(con)) {
+ MyFree(con_dns_reply(con));
+ con_dns_reply(con) = 0;
+ }
if (-1 < con_fd(con))
close(con_fd(con));
MsgQClear(&(con_sendQ(con)));
con_next(con) = connectionFreeList;
connectionFreeList = con;
+
+ con_magic(con) = 0;
}
-/*
- * Create a new struct Client structure and set it to initial state.
- *
- * from == NULL, create local client (a client connected to a socket).
- *
- * from != NULL, create remote client (behind a socket associated with
- * the client defined by 'from').
- * ('from' is a local client!!).
+/** Allocate a new client and initialize it.
+ * If \a from == NULL, initialize the fields for a local client,
+ * including allocating a Connection for him; otherwise initialize the
+ * fields for a remote client..
+ * @param[in] from Server connection that introduced the client (or
+ * NULL).
+ * @param[in] status Initial Client::cli_status value.
+ * @return Newly allocated and initialized Client.
*/
struct Client* make_client(struct Client *from, int status)
{
struct Client* cptr = 0;
- struct Connection* con = 0;
+
+ assert(!from || cli_verify(from));
cptr = alloc_client();
assert(0 != cptr);
+ assert(!cli_magic(cptr));
+ assert(0 == from || 0 != cli_connect(from));
if (!from) { /* local client, allocate a struct Connection */
- con = alloc_connection();
+ struct Connection *con = alloc_connection();
assert(0 != con);
+ assert(!con_magic(con));
+ con_magic(con) = CONNECTION_MAGIC;
con_fd(con) = -1; /* initialize struct Connection */
+ con_freeflag(con) = 0;
con_nextnick(con) = CurrentTime - NICK_DELAY;
con_nexttarget(con) = CurrentTime - (TARGET_DELAY * (STARTTARGETS - 1));
con_handler(con) = UNREGISTERED_HANDLER;
con_client(con) = cptr;
- cli_local(cptr) = 1; /* Set certain fields of the struct Client */
+ cli_connect(cptr) = con; /* set the connection and other fields */
cli_since(cptr) = cli_lasttime(cptr) = cli_firsttime(cptr) = CurrentTime;
cli_lastnick(cptr) = TStime();
+ cli_unreg(cptr) = CLIREG_INIT;
} else
- con = cli_connect(from); /* use 'from's connection */
+ cli_connect(cptr) = cli_connect(from); /* use 'from's connection */
- assert(0 != con);
+ assert(con_verify(cli_connect(cptr)));
- cli_connect(cptr) = con; /* set the connection and other fields */
+ cli_magic(cptr) = CLIENT_MAGIC;
cli_status(cptr) = status;
cli_hnext(cptr) = cptr;
strcpy(cli_username(cptr), "unknown");
return cptr;
}
+/** Release a Connection.
+ * @param[in] con Connection to free.
+ */
+void free_connection(struct Connection* con)
+{
+ if (!con)
+ return;
+
+ assert(con_verify(con));
+ assert(0 == con_client(con));
+
+ dealloc_connection(con); /* deallocate the connection */
+}
+
+/** Release a Client.
+ * In addition to the cleanup done by dealloc_client(), this will free
+ * any pending auth request, free the connection for local clients,
+ * and delete the processing timer for the client.
+ * @param[in] cptr Client to free.
+ */
void free_client(struct Client* cptr)
{
if (!cptr)
/*
* forget to remove the client from the hash table?
*/
+ assert(cli_verify(cptr));
assert(cli_hnext(cptr) == cptr);
+ /* or from linked list? */
+ assert(cli_next(cptr) == 0);
+ assert(cli_prev(cptr) == 0);
+
+ Debug((DEBUG_LIST, "Freeing client %s [%p], connection %p", cli_name(cptr),
+ cptr, cli_connect(cptr)));
+
+ if (cli_auth(cptr))
+ destroy_auth_request(cli_auth(cptr), 0);
+
+ /* Make sure we didn't magically get re-added to the list */
+ assert(cli_next(cptr) == 0);
+ assert(cli_prev(cptr) == 0);
+
+ if (cli_from(cptr) == cptr) { /* in other words, we're local */
+ cli_from(cptr) = 0;
+ /* timer must be marked as not active */
+ if (!cli_freeflag(cptr) && !t_active(&(cli_proc(cptr))))
+ dealloc_connection(cli_connect(cptr)); /* connection not open anymore */
+ else {
+ if (-1 < cli_fd(cptr) && cli_freeflag(cptr) & FREEFLAG_SOCKET)
+ socket_del(&(cli_socket(cptr))); /* queue a socket delete */
+ if (cli_freeflag(cptr) & FREEFLAG_TIMER)
+ timer_del(&(cli_proc(cptr))); /* queue a timer delete */
+ }
+ }
+
+ cli_connect(cptr) = 0;
- if (cli_from(cptr) == cptr) /* in other words, we're local */
- dealloc_connection(cli_connect(cptr)); /* deallocate the connection... */
- dealloc_client(cptr); /* deallocate the client */
+ dealloc_client(cptr); /* actually destroy the client */
}
+/** Allocate a new Server object for a client.
+ * If Client::cli_serv == NULL, allocate a Server structure for it and
+ * initialize it.
+ * @param[in] cptr %Client to make into a server.
+ * @return The value of cli_serv(\a cptr).
+ */
struct Server *make_server(struct Client *cptr)
{
struct Server *serv = cli_serv(cptr);
+ assert(cli_verify(cptr));
+
if (!serv)
{
serv = (struct Server*) MyMalloc(sizeof(struct Server));
return cli_serv(cptr);
}
-/*
- * Taken the code from ExitOneClient() for this and placed it here.
- * - avalon
+/** Remove \a cptr from lists that it is a member of.
+ * Specifically, this delinks \a cptr from #GlobalClientList, updates
+ * the whowas history list, frees its Client::cli_user and
+ * Client::cli_serv fields, and finally calls free_client() on it.
+ * @param[in] cptr Client to remove from lists and free.
*/
void remove_client_from_list(struct Client *cptr)
{
- if (cli_prev(cptr))
- cli_next(cli_prev(cptr)) = cli_next(cptr);
- else {
- GlobalClientList = cli_next(cptr);
- cli_prev(GlobalClientList) = 0;
- }
- if (cli_next(cptr))
+ assert(cli_verify(cptr));
+ assert(con_verify(cli_connect(cptr)));
+ assert(!cli_prev(cptr) || cli_verify(cli_prev(cptr)));
+ assert(!cli_next(cptr) || cli_verify(cli_next(cptr)));
+ assert(!IsMe(cptr));
+
+ /* Only try remove cptr from the list if it IS in the list.
+ * cli_next(cptr) cannot be NULL here, as &me is always the end
+ * the list, and we never remove &me. -GW
+ */
+ if(cli_next(cptr))
+ {
+ if (cli_prev(cptr))
+ cli_next(cli_prev(cptr)) = cli_next(cptr);
+ else {
+ GlobalClientList = cli_next(cptr);
+ cli_prev(GlobalClientList) = 0;
+ }
cli_prev(cli_next(cptr)) = cli_prev(cptr);
-
+ }
cli_next(cptr) = cli_prev(cptr) = 0;
if (IsUser(cptr) && cli_user(cptr)) {
free_client(cptr);
}
-/*
- * Although only a small routine, it appears in a number of places
- * as a collection of a few lines...functions like this *should* be
- * in this file, shouldnt they ? after all, this is list.c, isn't it ?
- * -avalon
+/** Link \a cptr into #GlobalClientList.
+ * @param[in] cptr Client to link into the global list.
*/
void add_client_to_list(struct Client *cptr)
{
+ assert(cli_verify(cptr));
+ assert(cli_next(cptr) == 0);
+ assert(cli_prev(cptr) == 0);
+
/*
* Since we always insert new clients to the top of the list,
* this should mean the "me" is the bottom most item in the list.
cli_prev(cli_next(cptr)) = cptr;
}
-/*
- * Look for ptr in the linked listed pointed to by link.
+#if 0
+/** Perform a very CPU-intensive verification of %GlobalClientList.
+ * This checks the Client::cli_magic and Client::cli_prev field for
+ * each element in the list, and also checks that there are no loops.
+ * Any detected error will lead to an assertion failure.
+ */
+void verify_client_list(void)
+{
+ struct Client *client, *prev = 0;
+ unsigned int visited = 0;
+
+ for (client = GlobalClientList; client; client = cli_next(client), ++visited) {
+ /* Verify that this is a valid client, not a free'd one */
+ assert(cli_verify(client));
+ /* Verify that the list hasn't suddenly jumped around */
+ assert(cli_prev(client) == prev);
+ /* Verify that the list hasn't become circular */
+ assert(cli_next(client) != GlobalClientList);
+ assert(visited <= clientAllocCount);
+ /* Remember what should precede us */
+ prev = client;
+ }
+}
+#endif /* DEBUGMODE */
+
+/** Find the list element that corresponds to a client.
+ * @param[in] lp Head of singly linked list.
+ * @param[in] ptr %Client to search for.
+ * @return SLink element from \a lp that contains \a ptr, or NULL if none exist.
*/
struct SLink *find_user_link(struct SLink *lp, struct Client *ptr)
{
return NULL;
}
+/** Allocate a new SLink element.
+ * Pulls from #slinkFreeList if it contains anything, else it
+ * allocates a new one from the heap.
+ * @return Newly allocated list element.
+ */
struct SLink* make_link(void)
{
struct SLink* lp = slinkFreeList;
return lp;
}
+/** Release a singly linked list element.
+ * @param[in] lp List element to mark as unused.
+ */
void free_link(struct SLink* lp)
{
if (lp) {
#endif
}
+/** Add an element to a doubly linked list.
+ * If \a lpp points to a non-NULL pointer, its DLink::prev field is
+ * updated to point to the newly allocated element. Regardless,
+ * \a lpp is overwritten with the pointer to the new link.
+ * @param[in,out] lpp Pointer to insertion location.
+ * @param[in] cp %Client to put in newly allocated element.
+ * @return Allocated link structure (same as \a lpp on output).
+ */
struct DLink *add_dlink(struct DLink **lpp, struct Client *cp)
{
struct DLink* lp = (struct DLink*) MyMalloc(sizeof(struct DLink));
return lp;
}
+/** Remove a node from a doubly linked list.
+ * @param[out] lpp Pointer to next list element.
+ * @param[in] lp List node to unlink.
+ */
void remove_dlink(struct DLink **lpp, struct DLink *lp)
{
assert(0 != lpp);
}
#ifdef DEBUGMODE
+/** Report memory usage of list elements to \a cptr.
+ * @param[in] cptr Client requesting information.
+ * @param[in] name Unused pointer.
+ */
void send_listinfo(struct Client *cptr, char *name)
{
int inuse = 0, mem = 0, tmp = 0;