static void
engine_delete(struct Socket *sock)
{
- struct epoll_event evt;
-
assert(0 != sock);
- memset(&evt, 0, sizeof(evt));
Debug((DEBUG_ENGINE, "epoll: Deleting socket %d [%p], state %s",
s_fd(sock), sock, state_to_name(s_state(sock))));
- if (epoll_ctl(epoll_fd, EPOLL_CTL_DEL, s_fd(sock), &evt) < 0)
- log_write(LS_SOCKET, L_WARNING, 0,
- "Unable to delete epoll item for socket %d", s_fd(sock));
+ /* No action necessary; epoll removes the socket on close(). */
}
/** Run engine event loop.