#define BAD_PING ((unsigned int)-2)
+/*
+ * client_get_ping
+ * returns shortest ping time in attached server or client conf
+ * classes or PINGFREQUENCY
+ */
unsigned int client_get_ping(const struct Client* acptr)
{
unsigned int ping = 0;
#define BAD_CONF_CLASS ((unsigned int)-1)
#define BAD_CLIENT_CLASS ((unsigned int)-3)
-unsigned int get_conf_class(struct ConfItem *aconf)
-{
- if ((aconf) && (aconf->confClass))
- return (ConfClass(aconf));
-
- Debug((DEBUG_DEBUG, "No Class For %s", (aconf) ? aconf->name : "*No Conf*"));
-
- return (BAD_CONF_CLASS);
-
-}
-
-static unsigned int get_conf_ping(struct ConfItem *aconf)
-{
- if ((aconf) && (aconf->confClass))
- return (ConfPingFreq(aconf));
-
- Debug((DEBUG_DEBUG, "No Ping For %s", (aconf) ? aconf->name : "*No Conf*"));
-
- return (BAD_PING);
-}
-
unsigned int get_client_class(struct Client *acptr)
{
struct SLink *tmp;
- struct ConfClass *cl;
+ struct ConnectionClass *cl;
unsigned int retc = BAD_CLIENT_CLASS;
if (acptr && !IsMe(acptr) && (acptr->confs))
return (retc);
}
-unsigned int get_con_freq(struct ConfClass * clptr)
-{
- if (clptr)
- return (ConFreq(clptr));
- else
- return (CONNECTFREQUENCY);
-}
-
-/*
- * When adding a class, check to see if it is already present first.
- * if so, then update the information for that class, rather than create
- * a new entry for it and later delete the old entry.
- * if no present entry is found, then create a new one and add it in
- * immeadiately after the first one (class 0).
- */
-void add_class(unsigned int conClass, unsigned int ping, unsigned int confreq,
- unsigned int maxli, unsigned int sendq)
-{
- struct ConfClass *t, *p;
-
- t = find_class(conClass);
- if ((t == classes) && (conClass != 0))
- {
- p = (struct ConfClass *) make_class();
- NextClass(p) = NextClass(t);
- NextClass(t) = p;
- }
- else
- p = t;
- Debug((DEBUG_DEBUG, "Add Class %u: p %p t %p - cf: %u pf: %u ml: %u sq: %d",
- conClass, p, t, confreq, ping, maxli, sendq));
- ConClass(p) = conClass;
- ConFreq(p) = confreq;
- PingFreq(p) = ping;
- MaxLinks(p) = maxli;
- MaxSendq(p) = (sendq > 0) ? sendq : DEFAULTMAXSENDQLENGTH;
- if (p != t)
- Links(p) = 0;
-}
-
-struct ConfClass *find_class(unsigned int cclass)
-{
- struct ConfClass *cltmp;
-
- for (cltmp = FirstClass(); cltmp; cltmp = NextClass(cltmp))
- if (ConClass(cltmp) == cclass)
- return cltmp;
- return classes;
-}
-
-void check_class(void)
-{
- struct ConfClass *cltmp, *cltmp2;
-
- Debug((DEBUG_DEBUG, "Class check:"));
-
- for (cltmp2 = cltmp = FirstClass(); cltmp; cltmp = NextClass(cltmp2))
- {
- Debug((DEBUG_DEBUG,
- "Class %d : CF: %d PF: %d ML: %d LI: %d SQ: %d",
- ConClass(cltmp), ConFreq(cltmp), PingFreq(cltmp),
- MaxLinks(cltmp), Links(cltmp), MaxSendq(cltmp)));
- if (IsMarkedDelete(cltmp))
- {
- NextClass(cltmp2) = NextClass(cltmp);
- if (Links(cltmp) == 0)
- free_class(cltmp);
- }
- else
- cltmp2 = cltmp;
- }
-}
-
-void initclass(void)
-{
- classes = (struct ConfClass *) make_class();
-
- ConClass(FirstClass()) = 0;
- ConFreq(FirstClass()) = CONNECTFREQUENCY;
- PingFreq(FirstClass()) = PINGFREQUENCY;
- MaxLinks(FirstClass()) = MAXIMUM_LINKS;
- MaxSendq(FirstClass()) = DEFAULTMAXSENDQLENGTH;
- Links(FirstClass()) = 0;
- NextClass(FirstClass()) = NULL;
-}
-
-void report_classes(struct Client *sptr)
-{
- struct ConfClass *cltmp;
-
- for (cltmp = FirstClass(); cltmp; cltmp = NextClass(cltmp))
- send_reply(sptr, RPL_STATSYLINE, 'Y', ConClass(cltmp), PingFreq(cltmp),
- ConFreq(cltmp), MaxLinks(cltmp), MaxSendq(cltmp));
-}
unsigned int get_sendq(struct Client *cptr)
{
else if (cptr->confs) {
struct SLink* tmp;
- struct ConfClass* cl;
+ struct ConnectionClass* cl;
for (tmp = cptr->confs; tmp; tmp = tmp->next) {
if (!tmp->value.aconf || !(cl = tmp->value.aconf->confClass))