#include "IPcheck.h"
#include "client.h"
#include "ircd.h"
-#include "numnicks.h" /* NumNick, NumServ (GODMODE) */
+#include "numnicks.h"
#include "ircd_alloc.h"
-#include "s_bsd.h" /* SetIPChecked */
-#include "s_debug.h" /* Debug */
-#include "s_user.h" /* TARGET_DELAY */
+#include "msg.h"
+#include "s_bsd.h"
+#include "s_debug.h"
+#include "s_user.h"
#include "send.h"
#include <assert.h>
-#include <stdio.h> /* NULL ... bleah */
-
+#include <arpa/inet.h>
+#include <stdio.h>
+#include <string.h>
+
+#if 1
+#warning Nick collisions are horribly broken in
+#warning this version, and its known to core on
+#warning a whim. If your even concidering
+#warning running this on something resembling a
+#warning production network, dont bother, its
+#warning not worth your time. To those of you
+#warning who grabbed the latest CVS version to
+#warning bug test it, thanks, but I recommend
+#warning you stick to previous versions for the
+#warning time being.
+#error --- Broken code ---
+#endif
struct IPTargetEntry {
int count;
};
struct IPRegistryEntry {
- struct IPRegistryEntry* next;
- struct IPTargetEntry* target;
+ struct IPRegistryEntry *next;
+ struct IPTargetEntry *target;
unsigned int addr;
- unsigned short last_connect;
+ time_t last_connect;
unsigned char connected;
unsigned char attempts;
};
+
/*
* Hash table for IPv4 address registry
*
* Hash table size must be a power of 2
* Use 64K hash table to conserve memory
*/
+/*----------------------------------------------------------------------------
+ * Compile-time Configuration
+ *--------------------------------------------------------------------------*/
#define IP_REGISTRY_TABLE_SIZE 0x10000
#define MASK_16 0xffff
-#define NOW ((unsigned short)(CurrentTime & MASK_16))
-#define CONNECTED_SINCE(x) (NOW - (x))
+/* We allow 6 connections in 60 seconds */
+#define IPCHECK_CLONE_LIMIT 6
+#define IPCHECK_CLONE_PERIOD 60
+#define IPCHECK_CLONE_DELAY 600
+
+
+/*----------------------------------------------------------------------------
+ * Handy Macros
+ *--------------------------------------------------------------------------*/
+#define NOW (CurrentTime)
+#define CONNECTED_SINCE(x) (NOW - (x->last_connect))
-#define IPCHECK_CLONE_LIMIT 2
-#define IPCHECK_CLONE_PERIOD 20
-#define IPCHECK_CLONE_DELAY 600
+/*----------------------------------------------------------------------------
+ * Global Data (ugly!)
+ *--------------------------------------------------------------------------*/
+static struct IPRegistryEntry *hashTable[IP_REGISTRY_TABLE_SIZE];
+static struct IPRegistryEntry *freeList = 0;
-static struct IPRegistryEntry* hashTable[IP_REGISTRY_TABLE_SIZE];
-static struct IPRegistryEntry* freeList = 0;
+/*----------------------------------------------------------------------------
+ * ip_registry_hash: Create a hash key for an IP registry entry and return
+ * the value. (Is unsigned int really a good type to give
+ * to the IP argument? Ugly. This should probably be a
+ * struct in_addr. This is asking for trouble. --ZS)
+ *--------------------------------------------------------------------------*/
static unsigned int ip_registry_hash(unsigned int ip)
{
return ((ip >> 16) ^ ip) & (IP_REGISTRY_TABLE_SIZE - 1);
}
-static struct IPRegistryEntry* ip_registry_find(unsigned int ip)
+
+/*----------------------------------------------------------------------------
+ * ip_registry_find: Find a given IP registry entry and return it.
+ *--------------------------------------------------------------------------*/
+static struct IPRegistryEntry *ip_registry_find(unsigned int ip)
{
- struct IPRegistryEntry* entry = hashTable[ip_registry_hash(ip)];
- for ( ; entry; entry = entry->next) {
+ struct IPRegistryEntry *entry = 0;
+
+ for (entry = hashTable[ip_registry_hash(ip)]; entry; entry = entry->next) {
if (entry->addr == ip)
- break;
+ return entry;
}
- return entry;
+
+ return NULL;
}
-static void ip_registry_add(struct IPRegistryEntry* entry)
+
+/*----------------------------------------------------------------------------
+ * ip_registry_add: Add an entry to the IP registry
+ *--------------------------------------------------------------------------*/
+static void ip_registry_add(struct IPRegistryEntry *entry)
{
unsigned int bucket = ip_registry_hash(entry->addr);
+
entry->next = hashTable[bucket];
hashTable[bucket] = entry;
}
-static void ip_registry_remove(struct IPRegistryEntry* entry)
+
+/*----------------------------------------------------------------------------
+ * ip_registry_remove: Remove an entry from the IP registry
+ *--------------------------------------------------------------------------*/
+static void ip_registry_remove(struct IPRegistryEntry* entry)
{
unsigned int bucket = ip_registry_hash(entry->addr);
+
if (hashTable[bucket] == entry)
hashTable[bucket] = entry->next;
else {
- struct IPRegistryEntry* prev = hashTable[bucket];
- for ( ; prev; prev = prev->next) {
+ struct IPRegistryEntry *prev;
+
+ for (prev = hashTable[bucket]; prev; prev = prev->next) {
if (prev->next == entry) {
prev->next = entry->next;
break;
}
}
-static struct IPRegistryEntry* ip_registry_new_entry()
+
+/*----------------------------------------------------------------------------
+ * ip_registry_new_entry(): Creates and initializes an IP Registry entry.
+ * NOW ALSO ADDS IT TO THE LIST! --ZS
+ *--------------------------------------------------------------------------*/
+static struct IPRegistryEntry *ip_registry_new_entry(unsigned int addr, int attempt)
{
struct IPRegistryEntry* entry = freeList;
+
if (entry)
freeList = entry->next;
else
- entry = (struct IPRegistryEntry*) MyMalloc(sizeof(struct IPRegistryEntry));
+ entry = (struct IPRegistryEntry *)MyMalloc(sizeof(struct IPRegistryEntry));
assert(0 != entry);
+
memset(entry, 0, sizeof(struct IPRegistryEntry));
entry->last_connect = NOW; /* Seconds since last connect attempt */
entry->connected = 1; /* connected clients for this IP */
- entry->attempts = 1; /* Number attempts for this IP */
+ entry->attempts = attempt; /* Number attempts for this IP */
+ entry->addr = addr; /* Entry's IP Address */
+
+ ip_registry_add(entry);
+
return entry;
}
-static void ip_registry_delete_entry(struct IPRegistryEntry* entry)
+
+/*----------------------------------------------------------------------------
+ * ip_registry_delete_entry: Frees an entry and adds the structure to a list
+ * of free structures. (We should probably reclaim
+ * the freelist every once in a while! This is
+ * potentially a way to DoS the server... -ZS)
+ *--------------------------------------------------------------------------*/
+static void ip_registry_delete_entry(struct IPRegistryEntry *entry)
{
if (entry->target)
MyFree(entry->target);
+
entry->next = freeList;
freeList = entry;
}
-static unsigned int ip_registry_update_free_targets(struct IPRegistryEntry* entry)
+
+/*----------------------------------------------------------------------------
+ * ip_registry_update_free_targets:
+ *--------------------------------------------------------------------------*/
+static unsigned int ip_registry_update_free_targets(struct IPRegistryEntry *entry)
{
unsigned int free_targets = STARTTARGETS;
if (entry->target) {
- free_targets = entry->target->count + (CONNECTED_SINCE(entry->last_connect) / TARGET_DELAY);
+ free_targets = (entry->target->count +
+ (CONNECTED_SINCE(entry) / TARGET_DELAY));
+
if (free_targets > STARTTARGETS)
free_targets = STARTTARGETS;
+
entry->target->count = free_targets;
}
+
return free_targets;
}
-static void ip_registry_expire_entry(struct IPRegistryEntry* entry)
+
+/*----------------------------------------------------------------------------
+ * ip_registry_expire_entry: expire an IP entry if it needs to be. If an
+ * entry isn't expired, then also check the target
+ * list to see if it needs to be expired.
+ *--------------------------------------------------------------------------*/
+static void ip_registry_expire_entry(struct IPRegistryEntry *entry)
{
/*
* Don't touch this number, it has statistical significance
* XXX - blah blah blah
+ * ZS - Just -what- statistical significance does it -have-?
+ * Iso - Noone knows, we've just been told not to touch it.
*/
- if (CONNECTED_SINCE(entry->last_connect) > 600) {
- /*
- * expired
- */
- ip_registry_remove(entry);
- ip_registry_delete_entry(entry);
- }
- else if (CONNECTED_SINCE(entry->last_connect) > 120 && 0 != entry->target) {
- /*
- * Expire storage of targets
- */
+ if (CONNECTED_SINCE(entry) > 120 && 0 != entry->target) {
MyFree(entry->target);
entry->target = 0;
}
+ if (CONNECTED_SINCE(entry) > 600) {
+ ip_registry_remove(entry);
+ ip_registry_delete_entry(entry);
+ }
}
-/*
- * ip_registry_expire
- */
-static void ip_registry_expire()
+
+/*----------------------------------------------------------------------------
+ * ip_registry_expire: Expire all of the needed entries in the hash table
+ *--------------------------------------------------------------------------*/
+void ip_registry_expire(void)
{
+ struct IPRegistryEntry *entry;
+ struct IPRegistryEntry *entry_next;
+ static time_t next_expire = 0;
int i;
- struct IPRegistryEntry* entry;
- struct IPRegistryEntry* entry_next;
+
+ /* Only do this if we're ready to */
+ if (next_expire >= CurrentTime)
+ return;
for (i = 0; i < IP_REGISTRY_TABLE_SIZE; ++i) {
for (entry = hashTable[i]; entry; entry = entry_next) {
ip_registry_expire_entry(entry);
}
}
+
+ next_expire = CurrentTime + 60;
}
-/*
- * IPcheck_local_connect
+
+/*----------------------------------------------------------------------------
*
* Event:
* A new connection was accept()-ed with IP number `cptr->ip.s_addr'.
*
* Throttling:
*
- * A connection should be rejected when a connection from the same IP number was
- * received IPCHECK_CLONE_LIMIT times before this connect attempt, with
- * reconnect intervals of IPCHECK_CLONE_PERIOD seconds or less.
+ * A connection should be rejected when a connection from the same IP
+ * number was received IPCHECK_CLONE_LIMIT times before this connect
+ * attempt, with reconnect intervals of IPCHECK_CLONE_PERIOD seconds
+ * or less.
*
* Free target inheritance:
*
* structure, or left at STARTTARGETS. This can be done by changing
* cptr->nexttarget to be `now - (TARGET_DELAY * (FREE_TARGETS - 1))',
* where FREE_TARGETS may range from 0 till STARTTARGETS.
- */
-int ip_registry_check_local(unsigned int addr, time_t* next_target_out)
+ *--------------------------------------------------------------------------*/
+int ip_registry_check_local(unsigned int addr, time_t *next_target_out)
{
- struct IPRegistryEntry* entry = ip_registry_find(addr);
+ struct IPRegistryEntry *entry = ip_registry_find(addr);
unsigned int free_targets = STARTTARGETS;
+ assert(0 != next_target_out);
+
+ /* If they've never connected before, let them on */
if (0 == entry) {
- entry = ip_registry_new_entry();
- entry->addr = addr; /* The IP number of registry entry */
- ip_registry_add(entry);
+ Debug((DEBUG_DEBUG,"IPcheck: Local user allowed - unseen"));
+ entry = ip_registry_new_entry(addr, 1);
return 1;
}
- /* Note that this also connects server connects.
- * It is hard and not interesting, to change that.
- *
- * Don't allow more then 255 connects from one IP number, ever
- */
- if (0 == ++entry->connected)
+
+ /* Keep track of how many people have connected */
+ entry->connected++;
+
+ /* Do not allow more than 250 connects from a single IP, EVER. */
+ if (250 <= entry->connected) {
+ Debug((DEBUG_DEBUG,"IPcheck: Local user disallowed - Too many connections"));
+ entry->connected--;
return 0;
+ }
- if (CONNECTED_SINCE(entry->last_connect) > IPCHECK_CLONE_PERIOD)
+ /* If our threshhold has elapsed, reset the counter so we don't throttle,
+ * IPCHECK_CLONE_LIMIT connections every IPCHECK_CLONE_PERIOD
+ */
+ if (CONNECTED_SINCE(entry) > IPCHECK_CLONE_PERIOD) {
entry->attempts = 0;
+ entry->last_connect = NOW;
+ }
- free_targets = ip_registry_update_free_targets(entry);
- entry->last_connect = NOW;
+ /* Count the number of recent attempts */
+ entry->attempts++;
+
+ if (250 <= entry->attempts)
+ --entry->attempts; /* Disallow overflow */
- if (0 == ++entry->attempts) /* Check for overflow */
- --entry->attempts;
- if (entry->attempts < IPCHECK_CLONE_LIMIT) {
- if (next_target_out)
+ free_targets = ip_registry_update_free_targets(entry);
+
+ /* Have they connected less than IPCHECK_CLONE_LIMIT times && next_target_out */
+ if (entry->attempts < IPCHECK_CLONE_LIMIT && next_target_out) {
*next_target_out = CurrentTime - (TARGET_DELAY * free_targets - 1);
+ entry->last_connect = NOW;
+ Debug((DEBUG_DEBUG,"IPcheck: Local user allowed"));
+ return 1;
}
- else if ((CurrentTime - me.since) > IPCHECK_CLONE_DELAY) {
- /*
- * Don't refuse connection when we just rebooted the server
- */
-#ifdef NOTHROTTLE
+
+ /* If the server is younger than IPCHECK_CLONE_DELAY then the person
+ * is allowed on.
+ */
+ if ((CurrentTime - me.since) < IPCHECK_CLONE_DELAY) {
+ Debug((DEBUG_DEBUG,"IPcheck: Local user allowed during server startup"));
return 1;
-#else
- return 0;
-#endif
}
- return 1;
+
+ /* Otherwise they're throttled */
+ entry->connected--;
+ Debug((DEBUG_DEBUG,"IPcheck: Throttling local user"));
+ return 0;
}
/*
- * IPcheck_remote_connect
- *
- * Event:
- * A remote client connected to Undernet, with IP number `cptr->ip.s_addr'
- * and hostname `hostname'.
- *
- * Action:
- * Update the IPcheck registry.
- * Return 0 on failure, 1 on success.
+ * Add someone to the ip registry without throttling them.
+ * This is used for server connections.
*/
-int ip_registry_check_remote(struct Client* cptr, int is_burst)
+void ip_registry_add_local(unsigned int addr)
{
- struct IPRegistryEntry* entry = ip_registry_find(cptr->ip.s_addr);
-
- /*
- * Mark that we did add/update an IPregistry entry
- */
- SetIPChecked(cptr);
+ struct IPRegistryEntry *entry = ip_registry_find(addr);
+
+ /* If they've never connected before, let them on */
if (0 == entry) {
- entry = ip_registry_new_entry();
- entry->addr = cptr->ip.s_addr;
- if (is_burst)
- entry->attempts = 0;
- ip_registry_add(entry);
- }
- else {
- if (0 == ++entry->connected) {
- /*
- * Don't allow more then 255 connects from one IP number, ever
- */
- return 0;
- }
- if (CONNECTED_SINCE(entry->last_connect) > IPCHECK_CLONE_PERIOD)
- entry->attempts = 0;
- if (!is_burst) {
- if (0 == ++entry->attempts) {
- /*
- * Check for overflow
- */
- --entry->attempts;
- }
- ip_registry_update_free_targets(entry);
- entry->last_connect = NOW;
- }
+ Debug((DEBUG_DEBUG,"IPcheck: Local user allowed - unseen"));
+ entry = ip_registry_new_entry(addr, 1);
+ return;
}
- return 1;
+
+ /* Keep track of how many people have connected */
+ entry->connected++;
+
+ assert(250 <= entry->connected);
+
+ return;
}
-/*
- * IPcheck_connect_fail
+/*----------------------------------------------------------------------------
+ * ip_registry_remote_connect
*
- * Event:
- * This local client failed to connect due to legal reasons.
- *
- * Action:
- * Neutralize the effect of calling IPcheck_local_connect, in such
- * a way that the client won't be penalized when trying to reconnect
- * again.
- */
-void ip_registry_connect_fail(unsigned int addr)
+ * Does anything that needs to be done once we actually have a client
+ * structure to play with on a remote connection.
+ * returns:
+ * 1 - allowed to connect
+ * 0 - disallowed.
+ *--------------------------------------------------------------------------*/
+int ip_registry_remote_connect(struct Client *cptr)
{
- struct IPRegistryEntry* entry = ip_registry_find(addr);
- if (entry)
- --entry->attempts;
+ struct IPRegistryEntry *entry = ip_registry_find(cptr->ip.s_addr);
+ assert(0 != cptr);
+
+ /* If they've never connected before, let them on */
+ if (0 == entry) {
+ entry = ip_registry_new_entry(cptr->ip.s_addr, 1);
+ SetIPChecked(cptr);
+ Debug((DEBUG_DEBUG,"IPcheck: First remote connection. connected=%i",entry->connected));
+ return 1;
+ }
+
+ /* Keep track of how many people have connected */
+ entry->connected++;
+ SetIPChecked(cptr);
+
+ /* Do not allow more than 250 connections from one IP.
+ * This can happen by having 128 clients on one server, and 128 on another
+ * and then the servers joining after a netsplit
+ */
+ if (250 <= entry->connected) {
+ sendto_ops("IPcheck Ghost! [%s]",inet_ntoa(cptr->ip));
+ Debug((DEBUG_DEBUG,"IPcheck: Too many connected from IP: %i",entry->connected));
+ return 0;
+ }
+
+ Debug((DEBUG_DEBUG,"IPcheck: %i people connected",entry->connected));
+
+ /* They are allowed to connect */
+ return 1;
}
-/*
+/*----------------------------------------------------------------------------
* IPcheck_connect_succeeded
*
* Event:
* A client succeeded to finish the registration.
*
* Finish IPcheck registration of a successfully, locally connected client.
- */
+ *--------------------------------------------------------------------------*/
void ip_registry_connect_succeeded(struct Client *cptr)
{
- const char* tr = "";
unsigned int free_targets = STARTTARGETS;
- struct IPRegistryEntry* entry = ip_registry_find(cptr->ip.s_addr);
+ struct IPRegistryEntry *entry;
+
+ assert(cptr);
+
+ entry = ip_registry_find(cptr->ip.s_addr);
+
+
+ assert(entry);
- if (!entry) {
- Debug((DEBUG_ERROR, "Missing registry entry for: %s", cptr->sock_ip));
- return;
- }
if (entry->target) {
memcpy(cptr->targets, entry->target->targets, MAXTARGETS);
free_targets = entry->target->count;
- tr = " tr";
}
- sendto_one(cptr, ":%s NOTICE %s :on %u ca %u(%u) ft %u(%u)%s",
- me.name, cptr->name, entry->connected, entry->attempts,
- IPCHECK_CLONE_LIMIT, free_targets, STARTTARGETS, tr);
+
+ sendcmdto_one(&me, CMD_NOTICE, cptr, "%C :connected %u attempts %u/%u free targets %u/%u%s"
+ " IPcheck: %s",
+ cptr, entry->connected, entry->attempts, IPCHECK_CLONE_LIMIT,
+ free_targets, STARTTARGETS,
+ ((entry->target) ? " [Inherited Targets]" : ""),
+ ((CurrentTime - me.since) < IPCHECK_CLONE_DELAY) ? "Disabled" : "Enabled");
+
+ SetIPChecked(cptr);
}
-/*
+
+/*----------------------------------------------------------------------------
* IPcheck_disconnect
*
* Event:
- * A local client disconnected or a remote client left Undernet.
+ * A local client disconnected.
*
* Action:
* Update the IPcheck registry.
* Remove all expired IPregistry structures from the hash bucket
* that belongs to this clients IP number.
- */
-void ip_registry_disconnect(struct Client *cptr)
+ *--------------------------------------------------------------------------*/
+void ip_registry_local_disconnect(struct Client *cptr)
{
- struct IPRegistryEntry* entry = ip_registry_find(cptr->ip.s_addr);
- if (0 == entry) {
- /*
- * trying to find an entry for a server causes this to happen,
- * servers should never have FLAGS_IPCHECK set
- */
- return;
+ struct IPRegistryEntry *entry;
+ unsigned int free_targets;
+
+ assert(0 != cptr);
+
+ entry = ip_registry_find(cptr->ip.s_addr);
+
+ Debug((DEBUG_DEBUG,"IPcheck: Local Disconnect"));
+
+ assert(IsIPChecked(cptr));
+
+ assert(entry);
+
+ assert(entry->connected > 0);
+
+ if (entry->connected > 0) {
+ entry->connected--;
}
+
/*
- * If this was the last one, set `last_connect' to disconnect time (used for expiration)
+ * If this was the last one, set `last_connect' to disconnect time
+ * (used for expiration) Note that we reset attempts here as well if our
+ * threshhold hasn't been crossed.
*/
- if (0 == --entry->connected) {
- if (CONNECTED_SINCE(entry->last_connect) > IPCHECK_CLONE_LIMIT * IPCHECK_CLONE_PERIOD) {
- /*
- * Otherwise we'd penetalize for this old value if the client reconnects within 20 seconds
- */
- entry->attempts = 0;
- }
+ if (0 == entry->connected) {
ip_registry_update_free_targets(entry);
entry->last_connect = NOW;
}
- if (MyConnect(cptr)) {
- unsigned int free_targets;
- /*
- * Copy the clients targets
- */
- if (0 == entry->target) {
- entry->target = (struct IPTargetEntry*) MyMalloc(sizeof(struct IPTargetEntry));
- entry->target->count = STARTTARGETS;
- }
- assert(0 != entry->target);
+
+ assert(MyConnect(cptr));
- memcpy(entry->target->targets, cptr->targets, MAXTARGETS);
- /*
- * This calculation can be pretty unfair towards large multi-user hosts, but
- * there is "nothing" we can do without also allowing spam bots to send more
- * messages or by drastically increasing the ammount of memory used in the IPregistry.
- *
- * The problem is that when a client disconnects, leaving no free targets, then
- * the next client from that IP number has to pay for it (getting no free targets).
- * But ALSO the next client, and the next client, and the next client etc - until
- * another client disconnects that DOES leave free targets. The reason for this
- * is that if there are 10 SPAM bots, and they all disconnect at once, then they
- * ALL should get no free targets when reconnecting. We'd need to store an entry
- * per client (instead of per IP number) to avoid this.
- */
- if (cptr->nexttarget < CurrentTime) {
- /*
- * Number of free targets
- */
- free_targets = (CurrentTime - cptr->nexttarget) / TARGET_DELAY + 1;
- }
- else
- free_targets = 0;
- /*
- * Add bonus, this is pretty fuzzy, but it will help in some cases.
- */
- if ((CurrentTime - cptr->firsttime) > 600)
- /*
- * Was longer then 10 minutes online?
- */
- free_targets += (CurrentTime - cptr->firsttime - 600) / TARGET_DELAY;
- /*
- * Finally, store smallest value for Judgement Day
- */
- if (free_targets < entry->target->count)
- entry->target->count = free_targets;
+ if (0 == entry->target) {
+ entry->target = (struct IPTargetEntry *)MyMalloc(sizeof(struct IPTargetEntry));
+ assert(0 != entry->target);
+ entry->target->count = STARTTARGETS;
}
-}
-
-/*
- * IPcheck_nr
- *
- * Returns number of clients with the same IP number
- */
-int ip_registry_count(unsigned int addr)
-{
- struct IPRegistryEntry* entry = ip_registry_find(addr);
- return (entry) ? entry->connected : 0;
-}
+ memcpy(entry->target->targets, cptr->targets, MAXTARGETS);
-/*
- * IPcheck_local_connect
- *
- * Event:
- * A new connection was accept()-ed with IP number `cptr->ip.s_addr'.
- *
- * Action:
- * Update the IPcheck registry.
- * Return:
- * 1 : You're allowed to connect.
- * 0 : You're not allowed to connect.
- *
- * Throttling:
- *
- * A connection should be rejected when a connection from the same IP number was
- * received IPCHECK_CLONE_LIMIT times before this connect attempt, with
- * reconnect intervals of IPCHECK_CLONE_PERIOD seconds or less.
- *
- * Free target inheritance:
- *
- * When the client is accepted, then the number of Free Targets
- * of the cptr is set to the value stored in the found IPregistry
- * structure, or left at STARTTARGETS. This can be done by changing
- * cptr->nexttarget to be `now - (TARGET_DELAY * (FREE_TARGETS - 1))',
- * where FREE_TARGETS may range from 0 till STARTTARGETS.
- */
-int IPcheck_local_connect(struct in_addr a, time_t* next_target_out)
-{
- assert(0 != next_target_out);
- return ip_registry_check_local(a.s_addr, next_target_out);
-}
-
-/*
- * IPcheck_remote_connect
- *
- * Event:
- * A remote client connected to Undernet, with IP number `cptr->ip.s_addr'
- * and hostname `hostname'.
- *
- * Action:
- * Update the IPcheck registry.
- * Return 0 on failure, 1 on success.
- */
-int IPcheck_remote_connect(struct Client *cptr, int is_burst)
-{
- assert(0 != cptr);
- return ip_registry_check_remote(cptr, is_burst);
-}
+ /*
+ * This calculation can be pretty unfair towards large multi-user hosts,
+ * but there is "nothing" we can do without also allowing spam bots to
+ * send more messages or by drastically increasing the ammount of memory
+ * used in the IPregistry.
+ *
+ * The problem is that when a client disconnects, leaving no free targets,
+ * then the next client from that IP number has to pay for it (getting no
+ * free targets). But ALSO the next client, and the next client, and the
+ * next client etc - until another client disconnects that DOES leave free
+ * targets. The reason for this is that if there are 10 SPAM bots, and
+ * they all disconnect at once, then they ALL should get no free targets
+ * when reconnecting. We'd need to store an entry per client (instead of
+ * per IP number) to avoid this.
+ */
+ if (cptr->nexttarget < CurrentTime)
+ free_targets = (CurrentTime - cptr->nexttarget) / TARGET_DELAY + 1;
+ else
+ free_targets = 0;
-/*
- * IPcheck_connect_fail
- *
- * Event:
- * This local client failed to connect due to legal reasons.
- *
- * Action:
- * Neutralize the effect of calling IPcheck_local_connect, in such
- * a way that the client won't be penalized when trying to reconnect
- * again.
- */
-void IPcheck_connect_fail(struct in_addr a)
-{
- ip_registry_connect_fail(a.s_addr);
-}
+ /* Add bonus, if you've been connected for more than 10 minutes you
+ * get a free target every TARGET_DELAY seconds.
+ * this is pretty fuzzy, but it will help in some cases.
+ */
+ if ((CurrentTime - cptr->firsttime) > 600)
+ free_targets += (CurrentTime - cptr->firsttime - 600) / TARGET_DELAY;
-/*
- * IPcheck_connect_succeeded
- *
- * Event:
- * A client succeeded to finish the registration.
- *
- * Finish IPcheck registration of a successfully, locally connected client.
- */
-void IPcheck_connect_succeeded(struct Client *cptr)
-{
- assert(0 != cptr);
- ip_registry_connect_succeeded(cptr);
+ /* Finally, store smallest value for Judgement Day */
+ if (free_targets < entry->target->count)
+ entry->target->count = free_targets;
+
}
-/*
- * IPcheck_disconnect
+/*----------------------------------------------------------------------------
+ * ip_registry_remote_disconnect
*
* Event:
- * A local client disconnected or a remote client left Undernet.
+ * A remote client disconnected.
*
* Action:
* Update the IPcheck registry.
* Remove all expired IPregistry structures from the hash bucket
* that belongs to this clients IP number.
- */
-void IPcheck_disconnect(struct Client *cptr)
+ *--------------------------------------------------------------------------*/
+void ip_registry_remote_disconnect(struct Client *cptr)
{
+ struct IPRegistryEntry *entry;
+
assert(0 != cptr);
- ip_registry_disconnect(cptr);
+
+ entry = ip_registry_find(cptr->ip.s_addr);
+
+ assert(entry);
+
+ assert(entry->connected > 0);
+ Debug((DEBUG_DEBUG,"IPcheck: Remote Disconnect"));
+
+ if (entry->connected > 0) {
+ entry->connected--;
+ }
+
+ /*
+ * If this was the last one, set `last_connect' to disconnect time
+ * (used for expiration) Note that we reset attempts here as well if our
+ * threshhold hasn't been crossed.
+ */
+ if (0 == entry->connected) {
+ ip_registry_update_free_targets(entry);
+ entry->last_connect=NOW;
+ }
}
-/*
+/*----------------------------------------------------------------------------
* IPcheck_nr
*
* Returns number of clients with the same IP number
- */
-unsigned short IPcheck_nr(struct Client *cptr)
-{
- assert(0 != cptr);
- return ip_registry_count(cptr->ip.s_addr);
-}
-
-void IPcheck_expire()
+ *--------------------------------------------------------------------------*/
+int ip_registry_count(unsigned int addr)
{
- static time_t next_expire = 0;
- if (next_expire < CurrentTime) {
- ip_registry_expire();
- next_expire = CurrentTime + 60;
- }
+ struct IPRegistryEntry *entry = ip_registry_find(addr);
+ return (entry) ? entry->connected : 0;
}
-
-