extern void sendto_channel_butserv(struct Channel *chptr, struct Client *from,
const char* fmt, ...);
extern void sendto_serv_butone(struct Client *one, const char* fmt, ...);
-extern void sendto_match_servs(struct Channel* chptr, struct Client* from,
- const char* fmt, ...);
extern void sendto_lowprot_butone(struct Client *cptr, int p,
const char* fmt, ...);
extern void sendto_highprot_butone(struct Client *cptr, int p,
extern void flush_connections(struct Client* cptr);
extern void send_queued(struct Client *to);
extern void vsendto_one(struct Client *to, const char* fmt, va_list vl);
-extern void sendto_channel_butone(struct Client *one, struct Client *from,
- struct Channel *chptr, const char* fmt, ...);
extern void sendmsgto_channel_butone(struct Client *one, struct Client *from,
struct Channel *chptr, const char *sender,
const char *cmd, const char *chname, const char *msg);
extern void sendto_common_channels(struct Client *user, const char* fmt, ...);
extern void sendto_match_butone(struct Client *one, struct Client *from,
const char *mask, int what, const char* fmt, ...);
-extern void sendto_lops_butone(struct Client *one, const char* fmt, ...);
extern void vsendto_ops(const char *pattern, va_list vl);
extern void sendto_ops_butone(struct Client *one, struct Client *from,
const char* fmt, ...);