extern int m_jupe(struct Client*, struct Client*, int, char*[]);
extern int m_kick(struct Client*, struct Client*, int, char*[]);
extern int m_links(struct Client*, struct Client*, int, char*[]);
+extern int m_links_redirect(struct Client*, struct Client*, int, char*[]);
extern int m_list(struct Client*, struct Client*, int, char*[]);
extern int m_lusers(struct Client*, struct Client*, int, char*[]);
extern int m_map(struct Client*, struct Client*, int, char*[]);
extern int m_who(struct Client*, struct Client*, int, char*[]);
extern int m_whois(struct Client*, struct Client*, int, char*[]);
extern int m_whowas(struct Client*, struct Client*, int, char*[]);
+extern int mo_admin(struct Client*, struct Client*, int, char*[]);
extern int mo_clearmode(struct Client*, struct Client*, int, char*[]);
extern int mo_close(struct Client*, struct Client*, int, char*[]);
extern int mo_connect(struct Client*, struct Client*, int, char*[]);
extern int mo_info(struct Client*, struct Client*, int, char*[]);
extern int mo_jupe(struct Client*, struct Client*, int, char*[]);
extern int mo_kill(struct Client*, struct Client*, int, char*[]);
+extern int mo_map(struct Client*, struct Client*, int, char*[]);
extern int mo_notice(struct Client*, struct Client*, int, char*[]);
extern int mo_oper(struct Client*, struct Client*, int, char*[]);
extern int mo_opmode(struct Client*, struct Client*, int, char*[]);
+extern int mo_ping(struct Client*, struct Client*, int, char*[]);
extern int mo_privmsg(struct Client*, struct Client*, int, char*[]);
extern int mo_privs(struct Client*, struct Client*, int, char*[]);
extern int mo_rehash(struct Client*, struct Client*, int, char*[]);
extern int mo_stats(struct Client*, struct Client*, int, char*[]);
extern int mo_trace(struct Client*, struct Client*, int, char*[]);
extern int mo_uping(struct Client*, struct Client*, int, char*[]);
+extern int mo_version(struct Client*, struct Client*, int, char*[]);
extern int mo_wallops(struct Client*, struct Client*, int, char*[]);
+extern int mo_wallusers(struct Client*, struct Client*, int, char*[]);
+extern int mr_error(struct Client*, struct Client*, int, char*[]);
extern int mr_error(struct Client*, struct Client*, int, char*[]);
extern int mr_pong(struct Client*, struct Client*, int, char*[]);
extern int mr_server(struct Client*, struct Client*, int, char*[]);
+extern int ms_account(struct Client*, struct Client*, int, char*[]);
extern int ms_admin(struct Client*, struct Client*, int, char*[]);
extern int ms_away(struct Client*, struct Client*, int, char*[]);
extern int ms_burst(struct Client*, struct Client*, int, char*[]);
extern int ms_jupe(struct Client*, struct Client*, int, char*[]);
extern int ms_kick(struct Client*, struct Client*, int, char*[]);
extern int ms_kill(struct Client*, struct Client*, int, char*[]);
-extern int ms_links(struct Client*, struct Client*, int, char*[]);
extern int ms_lusers(struct Client*, struct Client*, int, char*[]);
extern int ms_mode(struct Client*, struct Client*, int, char*[]);
extern int ms_motd(struct Client*, struct Client*, int, char*[]);
extern int ms_version(struct Client*, struct Client*, int, char*[]);
extern int ms_wallchops(struct Client*, struct Client*, int, char*[]);
extern int ms_wallops(struct Client*, struct Client*, int, char*[]);
-
+extern int ms_wallusers(struct Client*, struct Client*, int, char*[]);
+extern int ms_whois(struct Client*, struct Client*, int, char*[]);
#endif /* INCLUDED_handlers_h */