extern int m_jupe(struct Client*, struct Client*, int, char*[]);
extern int m_kick(struct Client*, struct Client*, int, char*[]);
extern int m_links(struct Client*, struct Client*, int, char*[]);
+extern int m_links_redirect(struct Client*, struct Client*, int, char*[]);
extern int m_list(struct Client*, struct Client*, int, char*[]);
extern int m_lusers(struct Client*, struct Client*, int, char*[]);
extern int m_map(struct Client*, struct Client*, int, char*[]);
+extern int m_map_redirect(struct Client*, struct Client*, int, char*[]);
extern int m_mode(struct Client*, struct Client*, int, char*[]);
extern int m_motd(struct Client*, struct Client*, int, char*[]);
extern int m_names(struct Client*, struct Client*, int, char*[]);
extern int m_notice(struct Client*, struct Client*, int, char*[]);
extern int m_oper(struct Client*, struct Client*, int, char*[]);
extern int m_part(struct Client*, struct Client*, int, char*[]);
-extern int m_pass(struct Client*, struct Client*, int, char*[]);
+extern int mr_pass(struct Client*, struct Client*, int, char*[]);
extern int m_ping(struct Client*, struct Client*, int, char*[]);
extern int m_pong(struct Client*, struct Client*, int, char*[]);
extern int m_private(struct Client*, struct Client*, int, char*[]);
extern int mo_close(struct Client*, struct Client*, int, char*[]);
extern int mo_connect(struct Client*, struct Client*, int, char*[]);
extern int mo_die(struct Client*, struct Client*, int, char*[]);
+extern int mo_get(struct Client*, struct Client*, int, char*[]);
extern int mo_gline(struct Client*, struct Client*, int, char*[]);
extern int mo_info(struct Client*, struct Client*, int, char*[]);
extern int mo_jupe(struct Client*, struct Client*, int, char*[]);
extern int mo_oper(struct Client*, struct Client*, int, char*[]);
extern int mo_opmode(struct Client*, struct Client*, int, char*[]);
extern int mo_privmsg(struct Client*, struct Client*, int, char*[]);
+extern int mo_privs(struct Client*, struct Client*, int, char*[]);
extern int mo_rehash(struct Client*, struct Client*, int, char*[]);
+extern int mo_reset(struct Client*, struct Client*, int, char*[]);
extern int mo_restart(struct Client*, struct Client*, int, char*[]);
extern int mo_rping(struct Client*, struct Client*, int, char*[]);
+extern int mo_set(struct Client*, struct Client*, int, char*[]);
extern int mo_settime(struct Client*, struct Client*, int, char*[]);
extern int mo_squit(struct Client*, struct Client*, int, char*[]);
extern int mo_stats(struct Client*, struct Client*, int, char*[]);
extern int mo_trace(struct Client*, struct Client*, int, char*[]);
extern int mo_uping(struct Client*, struct Client*, int, char*[]);
extern int mo_wallops(struct Client*, struct Client*, int, char*[]);
+extern int mo_wallusers(struct Client*, struct Client*, int, char*[]);
+extern int mr_error(struct Client*, struct Client*, int, char*[]);
extern int mr_error(struct Client*, struct Client*, int, char*[]);
extern int mr_pong(struct Client*, struct Client*, int, char*[]);
extern int mr_server(struct Client*, struct Client*, int, char*[]);
extern int ms_version(struct Client*, struct Client*, int, char*[]);
extern int ms_wallchops(struct Client*, struct Client*, int, char*[]);
extern int ms_wallops(struct Client*, struct Client*, int, char*[]);
+extern int ms_wallusers(struct Client*, struct Client*, int, char*[]);
#endif /* INCLUDED_handlers_h */