extern int m_who(struct Client*, struct Client*, int, char*[]);
extern int m_whois(struct Client*, struct Client*, int, char*[]);
extern int m_whowas(struct Client*, struct Client*, int, char*[]);
+extern int mo_clearmode(struct Client*, struct Client*, int, char*[]);
extern int mo_close(struct Client*, struct Client*, int, char*[]);
extern int mo_connect(struct Client*, struct Client*, int, char*[]);
extern int mo_die(struct Client*, struct Client*, int, char*[]);
extern int mo_kill(struct Client*, struct Client*, int, char*[]);
extern int mo_notice(struct Client*, struct Client*, int, char*[]);
extern int mo_oper(struct Client*, struct Client*, int, char*[]);
+extern int mo_opmode(struct Client*, struct Client*, int, char*[]);
extern int mo_privmsg(struct Client*, struct Client*, int, char*[]);
extern int mo_rehash(struct Client*, struct Client*, int, char*[]);
extern int mo_restart(struct Client*, struct Client*, int, char*[]);
extern int ms_admin(struct Client*, struct Client*, int, char*[]);
extern int ms_away(struct Client*, struct Client*, int, char*[]);
extern int ms_burst(struct Client*, struct Client*, int, char*[]);
+extern int ms_clearmode(struct Client*, struct Client*, int, char*[]);
extern int ms_connect(struct Client*, struct Client*, int, char*[]);
extern int ms_create(struct Client*, struct Client*, int, char*[]);
extern int ms_destruct(struct Client*, struct Client*, int, char*[]);
extern int ms_nick(struct Client*, struct Client*, int, char*[]);
extern int ms_notice(struct Client*, struct Client*, int, char*[]);
extern int ms_oper(struct Client*, struct Client*, int, char*[]);
+extern int ms_opmode(struct Client*, struct Client*, int, char*[]);
extern int ms_part(struct Client*, struct Client*, int, char*[]);
extern int ms_ping(struct Client*, struct Client*, int, char*[]);
extern int ms_pong(struct Client*, struct Client*, int, char*[]);