#define MODE_ACCESS 0x100000000LLU /**< ChanServ access */
#define MODE_AUDITORIUM 0x200000000LLU /**< +u Auditorium */
#define MODE_NOFLOOD 0x400000000LLU /**< +f NoFlood */
+#define MODE_SSLCHAN 0x800000000LLU /**< +S SSL Channel */
/** mode flags which take another parameter (With PARAmeterS)
*/
#define MODE_WPARAS (MODE_CHANOP|MODE_VOICE|MODE_BAN|MODE_KEY|MODE_LIMIT|MODE_APASS|MODE_UPASS|MODE_ALTCHAN|MODE_ACCESS|MODE_NOFLOOD)
/** Available Channel modes */
-#define infochanmodes feature_bool(FEAT_OPLEVELS) ? "AcCbiklmMnNopstuUvrDRzQu" : "cCbiklmMnNopstuvrDRzQu"
+#define infochanmodes feature_bool(FEAT_OPLEVELS) ? "AcCbiklmMnNopsStuUvrDRzQu" : "cCbiklmMnNopsStuvrDRzQu"
/** Available Channel modes that take parameters */
#define infochanmodeswithparams feature_bool(FEAT_OPLEVELS) ? "AbfkloUvFa" : "bfklovFa"
void add_invite(struct Client *cptr, struct Channel *chptr);
int number_of_zombies(struct Channel *chptr);
-extern const char* find_no_nickchange_channel(struct Client* cptr);
+extern const char* find_no_nickchange_channel(struct Client* cptr, const char* new_nick);
extern struct Membership* find_channel_member(struct Client* cptr, struct Channel* chptr);
extern int member_can_send_to_channel(struct Membership* member, int reveal);
extern int client_can_send_to_channel(struct Client *cptr, struct Channel *chptr, int reveal);