<?php
-/********************************* PHP-P10 ******************************
- * P10 uplink class by pk910 (c)2011 pk910 *
- ************************************************************************
- * Version 2 (OOP) *
+/******************************* PHP-P10 v2 *****************************
+ * Copyright (C) 2011 Philipp Kreil (pk910) *
* *
- * PHP-P10 is free software; you can redistribute it and/or modify *
+ * This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation; either version 2 of the License, or *
+ * the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
- * *
+ * *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
- * along with PHP-P10; if not, write to the Free Software Foundation, *
- * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *
+ * along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
************************************************************************
*
- * BotLoader/Bot.class.php
+ * BotLoader/BotLoader.class.php
*
- * bots' parent class.
+ * This class loades / rehashs or unloads all Bots.
*
*/
require_once("Bot.class.php");
+require_once("saxdb.class.php");
class BotLoader {
+ const BOT_DIR = "Bots";
+ const TMP_DIR = "tmp";
private $uplink;
+ private $saxdb;
+ private $botdb;
+ private $loadedBots = array();
+ private $botDatabases = array();
+ private static $botloader;
public function __construct($uplink) {
$this->uplink = $uplink;
+ $this->saxdb = new saxdb();
+ $this->saxdb->loadDB("php_p10.db");
+ $this->botdb = $this->saxdb->getSection("BotLoader");
+ self::$botloader = $this;
+ timer(60*10, array($this, "autosave"), array());
}
public function loadBots() {
+ if(array_key_exists("bots", $this->botdb) && is_array($this->botdb["bots"])) {
+ foreach($this->botdb["bots"] as $name => $botfile) {
+ $this->loadBot($name, $botfile);
+ }
+ } else {
+ $this->botdb["bots"] = array();
+ }
+ }
+
+ public function unloadBots() {
+ foreach($this->loadedBots as $name => $bot) {
+ $this->unloadBot($name, false);
+ }
+ }
+
+ public function save() {
+ $this->saxdb->setSection("BotLoader", $this->botdb);
+ $this->saxdb->writeDB("php_p10.db");
+ }
+
+ public function autosave() {
+ foreach($this->loadedBots as $name => $bot) {
+ if($bot->getDBSection()) {
+ $db = $bot->writeDB();
+ $this->saxdb->setSection($bot->getDBSection(),$db);
+ }
+ }
+ $this->save();
+ timer(60*10, array($this, "autosave"), array());
+ }
+
+ public function loop() {
+ foreach($this->loadedBots as $name => $bot) {
+ $bot->loop();
+ }
+ }
+
+ private function loadBot($name, $botfile) {
+ if(array_key_exists(strtolower($name), $this->loadedBots)) return false;
+ //load bot
+ $bot = $this->loadClass($botfile, $name);
+ if(!$bot) return false;
+ $bot->load($this->uplink);
+ $this->loadedBots[strtolower($name)] = $bot;
+ if(!array_key_exists($name, $this->botdb["bots"])) {
+ $this->botdb["bots"][$name] = $botfile;
+ }
+ return true;
+ }
+
+ private function unloadBot($name, $delete = true) {
+ if(!(array_key_exists(strtolower($name), $this->loadedBots))) return false;
+ //unload bot
+ $bot = $this->loadedBots[strtolower($name)];
+ if($bot->getDBSection()) {
+ $db = $bot->writeDB();
+ $this->saxdb->setSection($bot->getDBSection(),$db);
+ }
+ ModCMD::unbindBot($bot);
+ $bot->unload(false);
+ unset($this->loadedBots[strtolower($name)]);
+ if(array_key_exists($name, $this->botdb["bots"]) && $delete) {
+ unset($this->botdb["bots"][$name]);
+ }
+ return true;
+ }
+ private function rehashBot($name) {
+ if(!(array_key_exists(strtolower($name), $this->loadedBots))) return false;
+ $botfile = null;
+ foreach($this->botdb["bots"] as $botname => $file) {
+ if(strtolower($botname) == strtolower($name)) {
+ $botfile = $file;
+ break;
+ }
+ }
+ if(!$botfile) break;
+ //rehash bot
+ $bot = $this->loadedBots[strtolower($name)];
+ if($bot->getDBSection()) {
+ $db = $bot->writeDB();
+ $this->saxdb->setSection($bot->getDBSection(),$db);
+ }
+ ModCMD::unbindBot($bot);
+ $data = $bot->unload(true);
+ unset($this->loadedBots[strtolower($name)]);
+ //ok bot is unloaded... load it again...
+ $bot = $this->loadClass($botfile, $name);
+ if(!$bot) return false;
+ $bot->load($this->uplink, $data);
+ $this->loadedBots[strtolower($name)] = $bot;
+ return true;
}
+ private function listLoadedBots() {
+ return $this->loadedBots;
+ }
+
+ private function addDBsection($bot, $section) {
+ if(!is_a($bot, "Bot")) return false;
+ $bot->setDBSection($section);
+ $bot->readDB($this->saxdb->getSection($section));
+ }
+
+ private function loadClass($file, $classprefix) {
+ $dir = self::BOT_DIR;
+ $tmp = self::TMP_DIR;
+ $maincode=file_get_contents($dir."/".$file);
+ if(!$maincode) return;
+ $class = rand(10000,99999);
+ while(class_exists("bot_".$classprefix."_".$class)) {
+ $class = rand(10000,99999);
+ }
+ $maincode = str_replace('{$_NAME}', "module_".$classprefix."_".$class, $maincode);
+ $fp = fopen($tmp."/modules_".$classprefix."_".$class.".tmp.php", 'w');
+ fwrite($fp, $maincode);
+ fclose($fp);
+ include($tmp."/modules_".$classprefix."_".$class.".tmp.php");
+ $classname = "module_".$classprefix."_".$class;
+ $newclass = new $classname();
+ unlink($tmp."/modules_".$classprefix."_".$class.".tmp.php");
+ return $newclass;
+ }
+
+ public static function load($name, $botfile) {
+ return self::$botloader->loadBot($name, $botfile);
+ }
+
+ public static function unload($name) {
+ return self::$botloader->unloadBot($name);
+ }
+
+ public static function rehash($name) {
+ return self::$botloader->rehashBot($name);
+ }
+
+ public static function listBots() {
+ return self::$botloader->listLoadedBots();
+ }
+
+ public static function registerDB($bot, $name) {
+ return self::$botloader->addDBsection($bot, $name);
+ }
}
?>
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