3 #include "ClientSocket.h"
6 //all c files - so we don't need a big Makefile right now :D
7 #include "ClientSocket.c"
15 struct UserNode *user = addUser("TestBot");
16 strcpy(user->ident, "test");
17 strcpy(user->realname, "testUser!");
18 user->flags |= USERFLAG_ISBOT;
19 struct ClientSocket *client = create_socket("127.0.0.1", 6667, NULL, user);
20 connect_socket(client);